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Discussions on Android development

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    @Preeti-Sarkar said in Android studio not showing all activity templates so need help: I am using windows 10. Android studio Koala latest release. Have used Hedgehog and Chipmunk versions. The Chipmunk version gave google maps and settings activity template. For Hedgehog these activity templates disappeared after 3 projects. Now when I have installed Koala it shows only 5 templates. I need the settings template but can't find it in koala and Hedgehog. Is it just me or everyone having this problem. And it its only at my end how do I get the template setting activity. Got stuck in my first new project I have tried uninstalling and reinstalling the Koala and Hedgehog versions but no change. Problem persists It’s not just you, newer Android Studio versions (Hedgehog/Koala) removed the settings template. You can copy it from an older Chipmunk project or create one manually with PreferenceFragmentCompat.
  • JobControl, Instant Messages and Notifications

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    To maintain consistency and ensure proper functionality, follow these guidelines when implementing onCreateOptionsMenu() and onPrepareOptionsMenu() in an AppCompatActivity: onCreateOptionsMenu() Use the first example where you return true after inflating the menu. This is the recommended approach because super.onCreateOptionsMenu(menu) in AppCompatActivity always returns true by default and doesn't perform any additional actions unless overridden. @Override public boolean onCreateOptionsMenu(Menu menu) { MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.game_menu, menu); return true; } onPrepareOptionsMenu() Use the second example where you call super.onPrepareOptionsMenu(menu) first and return true later. This ensures any default behavior is executed, and returning true indicates the menu was successfully updated. @Override public boolean onPrepareOptionsMenu(Menu menu) { super.onPrepareOptionsMenu(menu); menu.findItem(R.id.action_save).setVisible(true); menu.findItem(R.id.action_reset).setVisible(true); menu.findItem(R.id.action_about).setVisible(true); return true; }
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  • Building an ecommerce app/website

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    To create a simple ecommerce website like a "shoes website," you'll need to learn HTML, CSS for front-end design, JavaScript for interactivity, and a backend language like Python, Ruby, or Node.js along with a framework like Flask, Ruby on Rails, or Express.js for handling server-side logic. You'll also need to understand databases (e.g., MySQL, PostgreSQL) for storing user and product information, and integrating a payment system like PayPal using their API.
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    Thanks for info
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  • How do I fix this so we can read it

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  • Download Free Top-Rated Games Apps on Mhapks

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  • How to create Game in android

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    Creating a game for Android involves several key steps and considerations. Here's an overview of the process: Concept and Design: Start with a clear game concept and design. Define the game's genre, mechanics, and objectives. Create a storyboard or game design document that outlines the game's story, characters, levels, and features. Choose Development Tools: Select a development platform or tool. Android game development can be done using various frameworks and engines, such as Unity, Unreal Engine, or Android Studio with Java or Kotlin. Learn Game Development Basics: Familiarize yourself with game development concepts, including game loops, physics, graphics, and user input handling. Programming: Write the code for your game. Use the chosen programming language, tools, and libraries to create the game's functionality. Implement game mechanics, character movement, collision detection, and game logic. Graphics and Art: Design or acquire the game's graphics, including characters, objects, backgrounds, and animations. Optimize graphics for performance on Android devices. Sound and Music: Add sound effects and music to enhance the gaming experience. You can use sound libraries or create your own audio assets. Testing: Thoroughly test the game on various Android devices to ensure it runs smoothly and is free from bugs or glitches. Collect feedback and make necessary adjustments. Optimization: Optimize your game for performance, ensuring it runs smoothly on a range of Android devices with different specifications. User Interface (UI): Create an intuitive and user-friendly interface for menus, settings, and in-game displays. Monetization and Distribution: Decide on your game's monetization strategy, whether through ads, in-app purchases, or a one-time purchase. Publish your game on the Google Play Store or other app distribution platforms. Marketing and Promotion: Promote your game through social media, online forums, and other marketing channels to reach a wider audience. Feedback and Updates: Continuously gather feedback from players and release updates to improve the game and add new features. Android game development can be a challenging but rewarding endeavor. It's essential to have a clear vision of your game, the necessary technical skills, and a commitment to testing and refinement to create a successful Android game.
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  • Concepts for app development

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    Quote: App development concepts encompass a wide range of ideas and possibilities. These concepts may include creating mobile apps for various platforms (iOS, Android), developing e-commerce apps, social networking platforms, healthcare and fitness apps, educational apps, IoT applications, augmented reality (AR) or virtual reality (VR) experiences, productivity tools, and gaming apps. The choice of concept depends on the target audience, market demand, and the unique value a particular app can offer. Ultimately, successful app development involves understanding user needs, designing intuitive user interfaces, and delivering reliable, feature-rich solutions that address specific problems or provide entertainment.
  • Top Developer Awards 2023

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  • Why your Nonprofit Needs Member Management Software?

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  • Beginner question #kotlin #mssql

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    sqllite does not come in upper class form, or para-sentiment of algorithmics. If you need reportoires regarding mishief, it demands two system approaches, on epochs, and tumultuous programming, approaches on software engineering, and operability.
  • DEV story how I've released Android app

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