WSAENOBUFS error in Windows 2000
C / C++ / MFC
1
Posts
1
Posters
6
Views
1
Watching
-
Hello - I've a client application. The server sends data packs through a stream socket. It works very well for clients running on WinNT and Win95/98. But for some how, when I run the client in a Win2000 PC, whenever the server sends a specific large message (large compared with the other messages, but it's about only 650 bytes long) the client side gets a disconnection notification with error WSAENOBUFS. I don't believe socket buffer are this small in Windows 2000. Does anyone out there have any clue... tip... trick? Thanks in advance. Best regards. - Thales