Is DirectX overkill?
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I am getting ready to start a program that designs and print boxes. I want to show and rotate the box to see how it looks. I have thought of DirectX to do the 3D work but have had second thoughts. If the version of DirectX is not on the clients computer then I will have to ship DirectX on the CD. Is this overkill or is there another better way to get a 3d view of the box? Oh, yes, there will be a graphic associated with each side. Thanks in advance for any insight, Wayne I know enough to be dangerious
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I am getting ready to start a program that designs and print boxes. I want to show and rotate the box to see how it looks. I have thought of DirectX to do the 3D work but have had second thoughts. If the version of DirectX is not on the clients computer then I will have to ship DirectX on the CD. Is this overkill or is there another better way to get a 3d view of the box? Oh, yes, there will be a graphic associated with each side. Thanks in advance for any insight, Wayne I know enough to be dangerious
I think some imaging software (ie Photoshop) uses DirectX, but just ships one of the DLLs, although I could be mistaken just-code-it.net Managed DirectX & C# Tutorials
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I am getting ready to start a program that designs and print boxes. I want to show and rotate the box to see how it looks. I have thought of DirectX to do the 3D work but have had second thoughts. If the version of DirectX is not on the clients computer then I will have to ship DirectX on the CD. Is this overkill or is there another better way to get a 3d view of the box? Oh, yes, there will be a graphic associated with each side. Thanks in advance for any insight, Wayne I know enough to be dangerious
Windows Vista will be coming out with the Windows Presentation Foundation. That has 3D stuff built right into it, no DirectX. Of course, you probably can't wait that long. :)
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I think some imaging software (ie Photoshop) uses DirectX, but just ships one of the DLLs, although I could be mistaken just-code-it.net Managed DirectX & C# Tutorials
Thanks for the link. I'll check it out even though I am using vb 2005. Wayne
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Windows Vista will be coming out with the Windows Presentation Foundation. That has 3D stuff built right into it, no DirectX. Of course, you probably can't wait that long. :)
I am glad that windows will finally have 3d. Yea, you are right I don't want to wait till Vista comes out. Thanks for your reply I did learn something and appreciate it.:-D Wayne
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Windows Vista will be coming out with the Windows Presentation Foundation. That has 3D stuff built right into it, no DirectX. Of course, you probably can't wait that long. :)
Dustin Metzgar wrote:
Windows Vista will be coming out with the Windows Presentation Foundation. That has 3D stuff built right into it, no DirectX.
Uh! I read DirectX is integrated into Vista. Somewhere I read that even the windows effects use the internal DirectX. Many theme functions seem to be unavailable without a new directX graphics adapter. Ingo ------------------------------ PROST Roleplaying Game War doesn't determine who's right. War determines who's left.
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Dustin Metzgar wrote:
Windows Vista will be coming out with the Windows Presentation Foundation. That has 3D stuff built right into it, no DirectX.
Uh! I read DirectX is integrated into Vista. Somewhere I read that even the windows effects use the internal DirectX. Many theme functions seem to be unavailable without a new directX graphics adapter. Ingo ------------------------------ PROST Roleplaying Game War doesn't determine who's right. War determines who's left.
Yes, that's correct. Vista is designed to take advantage of the graphics processors equipped in the majority of todays computers. They have finally decided to move away from GDI and into DirectX. I guess what I should have said is that you don't have to do any DirectX programming yourself. In WPF (Window Presentation Foundation or Avalon), you can describe a 3D scene and declare all the camera stuff through XAML. Currently, they're only letting you specify the triangle vertices, but it won't be long before you can construct objects by declaring primitives in the XAML. Thanks for clarifying that. www.logifusion.com