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  4. static member initialization order fiasco

static member initialization order fiasco

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  • C Cedric Moonen

    toxcct wrote:

    logical grouping...

    Why not use namespace for that ?


    Cédric Moonen Software developer
    Charting control

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    toxcct
    wrote on last edited by
    #7

    in C++ yes... but in general OOP concepts, i'm not sure every languages know what a namespace is, unless classes scopes.


    TOXCCT >>> GEII power

    [VisualCalc 3.0  updated ][Flags Beginner's Guide  new! ]

    C 1 Reply Last reply
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    • T toxcct

      in C++ yes... but in general OOP concepts, i'm not sure every languages know what a namespace is, unless classes scopes.


      TOXCCT >>> GEII power

      [VisualCalc 3.0  updated ][Flags Beginner's Guide  new! ]

      C Offline
      C Offline
      Cedric Moonen
      wrote on last edited by
      #8

      toxcct wrote:

      in C++ yes

      But we are on a C++ board right ;) ?


      Cédric Moonen Software developer
      Charting control

      T 1 Reply Last reply
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      • C Cedric Moonen

        toxcct wrote:

        in C++ yes

        But we are on a C++ board right ;) ?


        Cédric Moonen Software developer
        Charting control

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        T Offline
        toxcct
        wrote on last edited by
        #9

        Cedric Moonen wrote:

        But we are on a C++ board right

        oops, you're right, i thought a moment that we were in the lounge... :doh::laugh:


        TOXCCT >>> GEII power

        [VisualCalc 3.0  updated ][Flags Beginner's Guide  new! ]

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        • T Tnarol

          Hi, I think I experienced the issue described here with one of my classes : http://www.parashift.com/c++-faq-lite/ctors.html#faq-10.15 I realized that my static member ConfigManager::ConfigFile isn't initialized when I first call a static member function ConfigManager::GetConfigString using it. Could you have a look at my code below and suggest something to avoid this. I'm not really happy with the solution from the faq because it uses "new" to create an object instance that I can't "delete" because my class is static (no destructor). Thanks ! ConfigManager.h #pragma once #define DEFAULT_PROFILE CString("C:\\default.ini") #define DEFAULT_INT -1 #define DEFAULT_STRING CString(""); class ConfigManager { public: static CString GetConfigFile(); static void SetConfigFile(CString& p); static void SetConfig(CString section, CString key, CString value); static CString GetConfigString(CString section, CString key, CString def = DEFAULT_STRING); static int GetConfigInt(CString section, CString key, int def = DEFAULT_INT); private: static CString ConfigFile; }; ConfigManager.cpp #include "StdAfx.h" #include "ConfigManager.h" CString ConfigManager::ConfigFile = DEFAULT_PROFILE; void ConfigManager::SetConfig(CString section, CString key, CString value) { WritePrivateProfileString(section, key, value, ConfigManager::ConfigFile); } CString ConfigManager::GetConfigString(CString section, CString key, CString def) { CString result(_T(" "),512); GetPrivateProfileString(section, key, def, result.GetBuffer(), 512, ConfigManager::ConfigFile); result.ReleaseBuffer(); return result; } int ConfigManager::GetConfigInt(CString section, CString key, int def) { return GetPrivateProfileInt(section, key, def, ConfigManager::ConfigFile); } CString ConfigManager::GetConfigFile() { return ConfigManager::ConfigFile; } void ConfigManager::SetConfigFile(CString& p) { ConfigManager::ConfigFile = p; }

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          Weiye Chen
          wrote on last edited by
          #10

          If your ConfigFile value isn't ever going to be changed, then you can do this

          class ConfigManager
          {
            .
            .
            .
          private:
            static const CString ConfigFile = DEFAULT_PROFILE;
          };

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          • T Tnarol

            Steve S wrote:

            CString ConfigManager::ConfigFile(DEFAULT_PROFILE);

            Just tried this, there no change. ConfigManager::ConfigFile is not initialized upon first call... then later upon second call it is.

            S Offline
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            Steve S
            wrote on last edited by
            #11

            Hmm. Is your call to the appropriate ConfigManager member from another static object? Steve S Developer for hire

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            • W Weiye Chen

              If your ConfigFile value isn't ever going to be changed, then you can do this

              class ConfigManager
              {
                .
                .
                .
              private:
                static const CString ConfigFile = DEFAULT_PROFILE;
              };

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              toxcct
              wrote on last edited by
              #12

              Weiye Chen wrote:

              private: static const CString ConfigFile = DEFAULT_PROFILE;

              this is not allowed in C++ (you are showing a C# solution) he must initialize its static member outise of the class


              TOXCCT >>> GEII power

              [VisualCalc 3.0  updated ][Flags Beginner's Guide  new! ]

              T 1 Reply Last reply
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              • C Cedric Moonen

                I don't have an answer to your problem but may I ask why you are using static methods only ? Maybe a singleton pattern is more suited to your needs ? (You'll have only one instance of the class). I don't really see the advantage of using only static members.


                Cédric Moonen Software developer
                Charting control

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                Tnarol
                wrote on last edited by
                #13

                Cedric Moonen wrote:

                I don't really see the advantage of using only static members.

                Well every method of my class is standalone, it doesn't need any prerequisite to deliver a result. For me the point in having a class instance is to expect a behaviour depending on the past life of the instance. Here I don't think I need to create any (even a single) instance of the class. Eventually I'll try your idea because it is more likely to work but I think it is simplier and nicer to have ConfigMananger::GetConfigString(....) rather than ConfigManager::GetInstance()->GetConfigString(...)

                C 1 Reply Last reply
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                • T toxcct

                  Weiye Chen wrote:

                  private: static const CString ConfigFile = DEFAULT_PROFILE;

                  this is not allowed in C++ (you are showing a C# solution) he must initialize its static member outise of the class


                  TOXCCT >>> GEII power

                  [VisualCalc 3.0  updated ][Flags Beginner's Guide  new! ]

                  T Offline
                  T Offline
                  Tnarol
                  wrote on last edited by
                  #14

                  toxcct wrote:

                  this is not allowed in C++ (you are showing a C# solution) he must initialize its static member outise of the class

                  Right, Moreover I'd like to be able to change the ConfigFile.

                  1 Reply Last reply
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                  • T Tnarol

                    Hi, I think I experienced the issue described here with one of my classes : http://www.parashift.com/c++-faq-lite/ctors.html#faq-10.15 I realized that my static member ConfigManager::ConfigFile isn't initialized when I first call a static member function ConfigManager::GetConfigString using it. Could you have a look at my code below and suggest something to avoid this. I'm not really happy with the solution from the faq because it uses "new" to create an object instance that I can't "delete" because my class is static (no destructor). Thanks ! ConfigManager.h #pragma once #define DEFAULT_PROFILE CString("C:\\default.ini") #define DEFAULT_INT -1 #define DEFAULT_STRING CString(""); class ConfigManager { public: static CString GetConfigFile(); static void SetConfigFile(CString& p); static void SetConfig(CString section, CString key, CString value); static CString GetConfigString(CString section, CString key, CString def = DEFAULT_STRING); static int GetConfigInt(CString section, CString key, int def = DEFAULT_INT); private: static CString ConfigFile; }; ConfigManager.cpp #include "StdAfx.h" #include "ConfigManager.h" CString ConfigManager::ConfigFile = DEFAULT_PROFILE; void ConfigManager::SetConfig(CString section, CString key, CString value) { WritePrivateProfileString(section, key, value, ConfigManager::ConfigFile); } CString ConfigManager::GetConfigString(CString section, CString key, CString def) { CString result(_T(" "),512); GetPrivateProfileString(section, key, def, result.GetBuffer(), 512, ConfigManager::ConfigFile); result.ReleaseBuffer(); return result; } int ConfigManager::GetConfigInt(CString section, CString key, int def) { return GetPrivateProfileInt(section, key, def, ConfigManager::ConfigFile); } CString ConfigManager::GetConfigFile() { return ConfigManager::ConfigFile; } void ConfigManager::SetConfigFile(CString& p) { ConfigManager::ConfigFile = p; }

                    R Offline
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                    Ryan Binns
                    wrote on last edited by
                    #15

                    You could put the constant in an anonymous namespace at the top of your implementation file, rather than in the class. You could also have GetConfigFile() set the file name if it hasn't been set, and always call it, rather than use the filename directly - that way it would always be initialised before it was used Cedric is right though. Since your class contains state, it is better implemented as a singleton, rather than a bunch of static methods and a static data member.

                    Ryan

                    "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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                    • T Tnarol

                      Cedric Moonen wrote:

                      I don't really see the advantage of using only static members.

                      Well every method of my class is standalone, it doesn't need any prerequisite to deliver a result. For me the point in having a class instance is to expect a behaviour depending on the past life of the instance. Here I don't think I need to create any (even a single) instance of the class. Eventually I'll try your idea because it is more likely to work but I think it is simplier and nicer to have ConfigMananger::GetConfigString(....) rather than ConfigManager::GetInstance()->GetConfigString(...)

                      C Offline
                      C Offline
                      Cedric Moonen
                      wrote on last edited by
                      #16

                      Yes, but... Why use a class then ? :) Ok, I know that you don't want to use global functions maybe but it's still clearer to declare an instance of your class first and then use the functions. Don't you think ? Otherwise, this doesn't make a lot of sense.


                      Cédric Moonen Software developer
                      Charting control

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                      • C Cedric Moonen

                        Yes, but... Why use a class then ? :) Ok, I know that you don't want to use global functions maybe but it's still clearer to declare an instance of your class first and then use the functions. Don't you think ? Otherwise, this doesn't make a lot of sense.


                        Cédric Moonen Software developer
                        Charting control

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                        Tnarol
                        wrote on last edited by
                        #17

                        Cedric Moonen wrote:

                        Yes, but... Why use a class then ?

                        Just to gather things that deal with the same subject...

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                        0
                        • R Ryan Binns

                          You could put the constant in an anonymous namespace at the top of your implementation file, rather than in the class. You could also have GetConfigFile() set the file name if it hasn't been set, and always call it, rather than use the filename directly - that way it would always be initialised before it was used Cedric is right though. Since your class contains state, it is better implemented as a singleton, rather than a bunch of static methods and a static data member.

                          Ryan

                          "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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                          Tnarol
                          wrote on last edited by
                          #18

                          Ryan Binns wrote:

                          You could also have GetConfigFile() set the file name if it hasn't been set

                          Yes I had this idea already... but did not succeed at first... I had a look again after seeing your message and it seems the following code works : CString ConfigManager::GetConfigFile() { static bool bInit = false; if (!bInit) { ConfigManager::ConfigFile = DEFAULT_FILE; bInit = true; } return ConfigManager::ConfigFile; } Thanks

                          R 1 Reply Last reply
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                          • T Tnarol

                            Ryan Binns wrote:

                            You could also have GetConfigFile() set the file name if it hasn't been set

                            Yes I had this idea already... but did not succeed at first... I had a look again after seeing your message and it seems the following code works : CString ConfigManager::GetConfigFile() { static bool bInit = false; if (!bInit) { ConfigManager::ConfigFile = DEFAULT_FILE; bInit = true; } return ConfigManager::ConfigFile; } Thanks

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                            Ryan Binns
                            wrote on last edited by
                            #19

                            Yep, that will do it. I would recommend either putting the variable in an anonymous namespace or making your class a singleton though. It's not much of a hack.

                            Ryan

                            "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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