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  • N Nish Nishant

    espeir wrote:

    how long a fence could be built with x number of posts

    No of posts * diameter of 1 post? Regards, Nish


    Nish’s thoughts on MFC, C++/CLI and .NET (my blog)
    Currently working on C++/CLI in Action for Manning Publications. Also visit the Ultimate Toolbox blog (New)

    D Offline
    D Offline
    Dan Neely
    wrote on last edited by
    #14

    No. The setup for that type of question is: "you have X posts, that need to be spaced D distance apart (for the cross peices). How long of a strait fence can you make?" The common wrong anser is X*d. The correct answer is (X-1)*D. If you're confused about why, set X = 2, and draw the fence |-|. This's why an off by one error is also called a fencepost error.

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    • D Dan Neely

      No. The setup for that type of question is: "you have X posts, that need to be spaced D distance apart (for the cross peices). How long of a strait fence can you make?" The common wrong anser is X*d. The correct answer is (X-1)*D. If you're confused about why, set X = 2, and draw the fence |-|. This's why an off by one error is also called a fencepost error.

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      Nish Nishant
      wrote on last edited by
      #15

      dan neely wrote:

      No. The setup for that type of question is: "you have X posts, that need to be spaced D distance apart (for the cross peices). How long of a strait fence can you make?" The common wrong anser is X*d. The correct answer is (X-1)*D. If you're confused about why, set X = 2, and draw the fence |-|. This's why an off by one error is also called a fencepost error.

      Yep, that's when there is spacing. If you assume no spacing, and that the posts are fixed into the ground - it's n * diameter. That's how I mentally pictured a fence :-) Regards, Nish


      Nish’s thoughts on MFC, C++/CLI and .NET (my blog)
      Currently working on C++/CLI in Action for Manning Publications. Also visit the Ultimate Toolbox blog (New)

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      • N Nish Nishant

        dan neely wrote:

        No. The setup for that type of question is: "you have X posts, that need to be spaced D distance apart (for the cross peices). How long of a strait fence can you make?" The common wrong anser is X*d. The correct answer is (X-1)*D. If you're confused about why, set X = 2, and draw the fence |-|. This's why an off by one error is also called a fencepost error.

        Yep, that's when there is spacing. If you assume no spacing, and that the posts are fixed into the ground - it's n * diameter. That's how I mentally pictured a fence :-) Regards, Nish


        Nish’s thoughts on MFC, C++/CLI and .NET (my blog)
        Currently working on C++/CLI in Action for Manning Publications. Also visit the Ultimate Toolbox blog (New)

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        D Offline
        Dan Neely
        wrote on last edited by
        #16

        Nishant Sivakumar wrote:

        Yep, that's when there is spacing. If you assume no spacing, and that the posts are fixed into the ground - it's n * diameter. That's how I mentally pictured a fence

        You'd've gotten it wrong on the test then. :)

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        • D Dan Neely

          Nishant Sivakumar wrote:

          Yep, that's when there is spacing. If you assume no spacing, and that the posts are fixed into the ground - it's n * diameter. That's how I mentally pictured a fence

          You'd've gotten it wrong on the test then. :)

          N Offline
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          Nish Nishant
          wrote on last edited by
          #17

          dan neely wrote:

          You'd've gotten it wrong on the test then.

          Nope, when I read the "spaced" part of the question, I'd know that fences are not made the same way in all parts of the world :-) Regards, Nish


          Nish’s thoughts on MFC, C++/CLI and .NET (my blog)
          Currently working on C++/CLI in Action for Manning Publications. Also visit the Ultimate Toolbox blog (New)

          1 Reply Last reply
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          • N Nish Nishant

            dan neely wrote:

            No. The setup for that type of question is: "you have X posts, that need to be spaced D distance apart (for the cross peices). How long of a strait fence can you make?" The common wrong anser is X*d. The correct answer is (X-1)*D. If you're confused about why, set X = 2, and draw the fence |-|. This's why an off by one error is also called a fencepost error.

            Yep, that's when there is spacing. If you assume no spacing, and that the posts are fixed into the ground - it's n * diameter. That's how I mentally pictured a fence :-) Regards, Nish


            Nish’s thoughts on MFC, C++/CLI and .NET (my blog)
            Currently working on C++/CLI in Action for Manning Publications. Also visit the Ultimate Toolbox blog (New)

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            S Offline
            Shog9 0
            wrote on last edited by
            #18

            Nishant Sivakumar wrote:

            That's how I mentally pictured a fence :)

            A fence made entirely of posts? Yeah, i could see that... but it'd get real pricey (unless you were building it in the middle of a heavily wooded area and could just cut your own posts as-needed). Have you seen many of these?

            ---- Scripts i’ve known... CPhog 1.0.0.0 - make CP better. Forum Bookmark 0.2.5 - bookmark forum posts on Pensieve Print forum 0.1.2 - printer-friendly forums Expand all 1.0 - Expand all messages In-place Delete 1.0 - AJAX-style post delete Syntax 0.1 - Syntax highlighting for code blocks in the forums

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            • S Shog9 0

              Nishant Sivakumar wrote:

              That's how I mentally pictured a fence :)

              A fence made entirely of posts? Yeah, i could see that... but it'd get real pricey (unless you were building it in the middle of a heavily wooded area and could just cut your own posts as-needed). Have you seen many of these?

              ---- Scripts i’ve known... CPhog 1.0.0.0 - make CP better. Forum Bookmark 0.2.5 - bookmark forum posts on Pensieve Print forum 0.1.2 - printer-friendly forums Expand all 1.0 - Expand all messages In-place Delete 1.0 - AJAX-style post delete Syntax 0.1 - Syntax highlighting for code blocks in the forums

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              Nish Nishant
              wrote on last edited by
              #19

              Shog9 wrote:

              A fence made entirely of posts? Yeah, i could see that... but it'd get real pricey (unless you were building it in the middle of a heavily wooded area and could just cut your own posts as-needed). Have you seen many of these?

              In Kerala (my state in India), most fences are made of concrete - in the towns. In the villages, people do have fences that are essentially a stack of trees - living fences :-) The trees are planted one after the other in a line to form the fence. There's no spacing between each tree. Regards, Nish


              Nish’s thoughts on MFC, C++/CLI and .NET (my blog)
              Currently working on C++/CLI in Action for Manning Publications. Also visit the Ultimate Toolbox blog (New)

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              • N Nish Nishant

                Shog9 wrote:

                A fence made entirely of posts? Yeah, i could see that... but it'd get real pricey (unless you were building it in the middle of a heavily wooded area and could just cut your own posts as-needed). Have you seen many of these?

                In Kerala (my state in India), most fences are made of concrete - in the towns. In the villages, people do have fences that are essentially a stack of trees - living fences :-) The trees are planted one after the other in a line to form the fence. There's no spacing between each tree. Regards, Nish


                Nish’s thoughts on MFC, C++/CLI and .NET (my blog)
                Currently working on C++/CLI in Action for Manning Publications. Also visit the Ultimate Toolbox blog (New)

                S Offline
                S Offline
                Shog9 0
                wrote on last edited by
                #20

                Nishant Sivakumar wrote:

                The trees are planted one after the other in a line to form the fence. There's no spacing between each tree.

                Neat. :)

                ---- Scripts i’ve known... CPhog 1.0.0.0 - make CP better. Forum Bookmark 0.2.5 - bookmark forum posts on Pensieve Print forum 0.1.2 - printer-friendly forums Expand all 1.0 - Expand all messages In-place Delete 1.0 - AJAX-style post delete Syntax 0.1 - Syntax highlighting for code blocks in the forums

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                • S Shog9 0

                  Nishant Sivakumar wrote:

                  That's how I mentally pictured a fence :)

                  A fence made entirely of posts? Yeah, i could see that... but it'd get real pricey (unless you were building it in the middle of a heavily wooded area and could just cut your own posts as-needed). Have you seen many of these?

                  ---- Scripts i’ve known... CPhog 1.0.0.0 - make CP better. Forum Bookmark 0.2.5 - bookmark forum posts on Pensieve Print forum 0.1.2 - printer-friendly forums Expand all 1.0 - Expand all messages In-place Delete 1.0 - AJAX-style post delete Syntax 0.1 - Syntax highlighting for code blocks in the forums

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                  JCParker
                  wrote on last edited by
                  #21

                  Yeah it is call a restraining wall, used to keep animals out of villages, used in the US when conquering the American west and displacing the Native Americans. Shots any one

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                  • D Dan Neely

                    No. The setup for that type of question is: "you have X posts, that need to be spaced D distance apart (for the cross peices). How long of a strait fence can you make?" The common wrong anser is X*d. The correct answer is (X-1)*D. If you're confused about why, set X = 2, and draw the fence |-|. This's why an off by one error is also called a fencepost error.

                    J Offline
                    J Offline
                    Jesse Evans
                    wrote on last edited by
                    #22

                    dan neely wrote:

                    off by one error

                    That's an OBOB* in my lexicon.:-D (Appologies to our mascot!) *OBOB: Off-By-One Bug. A common error in looping/counting algorithms. 'til next we type... HAVE FUN!! -- Jesse

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                    • J Jesse Evans

                      dan neely wrote:

                      off by one error

                      That's an OBOB* in my lexicon.:-D (Appologies to our mascot!) *OBOB: Off-By-One Bug. A common error in looping/counting algorithms. 'til next we type... HAVE FUN!! -- Jesse

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                      P Offline
                      peterchen
                      wrote on last edited by
                      #23

                      Obi-one


                      Some of us walk the memory lane, others plummet into a rabbit hole
                      Tree in C# || Fold With Us! || sighist

                      J 1 Reply Last reply
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                      • P peterchen

                        Obi-one


                        Some of us walk the memory lane, others plummet into a rabbit hole
                        Tree in C# || Fold With Us! || sighist

                        J Offline
                        J Offline
                        Jesse Evans
                        wrote on last edited by
                        #24

                        :laugh::laugh::laugh: 'til next we type... HAVE FUN!! -- Jesse

                        1 Reply Last reply
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                        • H hackC

                          A carpenter was in a terrible hurry. He had to work as quickly as possible to cut a very heavy 10 foot plank into 10 equal sections. If it takes 1 minute per cut, how long will it take him to get the 10 equal pieces? "C++ will solve any problem."

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                          KaRl
                          wrote on last edited by
                          #25

                          It is easier to make war than to make peace.

                          Fold with us! ¤ flickr

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