Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. General Programming
  3. C / C++ / MFC
  4. list control

list control

Scheduled Pinned Locked Moved C / C++ / MFC
helpquestion
23 Posts 4 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • J Offline
    J Offline
    jokefake
    wrote on last edited by
    #1

    hello I am trying to make a list control , so that it will display both name and number when i enter them. 1) how do i delete an item from the list control ie void CSpeedDial::OnSpeedDel() { // } 2)how do i move an item up or down in the list contol using "up buttom" and "down buttom" i have created ie void CSpeedDial::OnSpeedUp() { } and void CSpeedDial::OnSpeedDown() { } 3)how do i make the "add buttom" disable when i have 8 items in the list control. this is what I have done so far: BOOL CSpeedDial::OnInitDialog() { CDialog::OnInitDialog(); CRect rect; m_speedList.GetClientRect(&rect); m_speedList.InsertColumn(0,_T("Name"),LVCFMT_LEFT,rect.Width()/2,0); m_speedList.InsertColumn(1,_T("Number"),LVCFMT_LEFT,rect.Width()/2,0); m_speedList.SetImageList(&imList, LVSIL_SMALL); for (int i=0;i< m_speedArray.GetSize();i++) { m_speedList.InsertItem(i,m_speedArray.GetAt(i)); } // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CSpeedDial::OnSpeedAdd() { // TODO: Add your control notification handler code here CString AliasName,AliasNumber; m_speedName.GetWindowText(AliasName); m_speedNumber.GetWindowText(AliasNumber); AliasName.TrimRight(); AliasName.TrimLeft(); AliasNumber.TrimLeft(); AliasNumber.TrimRight(); if(AliasName.FindOneOf("=|")>=0) return; int nIndex = m_speedList.InsertItem(m_speedList.GetItemCount(),AliasName); m_speedList.SetItemText(nIndex,1,AliasNumber); m_speedName.SetWindowText(_T("")); m_speedNumber.SetWindowText(_T("")); } thanks for you help

    S D F 3 Replies Last reply
    0
    • J jokefake

      hello I am trying to make a list control , so that it will display both name and number when i enter them. 1) how do i delete an item from the list control ie void CSpeedDial::OnSpeedDel() { // } 2)how do i move an item up or down in the list contol using "up buttom" and "down buttom" i have created ie void CSpeedDial::OnSpeedUp() { } and void CSpeedDial::OnSpeedDown() { } 3)how do i make the "add buttom" disable when i have 8 items in the list control. this is what I have done so far: BOOL CSpeedDial::OnInitDialog() { CDialog::OnInitDialog(); CRect rect; m_speedList.GetClientRect(&rect); m_speedList.InsertColumn(0,_T("Name"),LVCFMT_LEFT,rect.Width()/2,0); m_speedList.InsertColumn(1,_T("Number"),LVCFMT_LEFT,rect.Width()/2,0); m_speedList.SetImageList(&imList, LVSIL_SMALL); for (int i=0;i< m_speedArray.GetSize();i++) { m_speedList.InsertItem(i,m_speedArray.GetAt(i)); } // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CSpeedDial::OnSpeedAdd() { // TODO: Add your control notification handler code here CString AliasName,AliasNumber; m_speedName.GetWindowText(AliasName); m_speedNumber.GetWindowText(AliasNumber); AliasName.TrimRight(); AliasName.TrimLeft(); AliasNumber.TrimLeft(); AliasNumber.TrimRight(); if(AliasName.FindOneOf("=|")>=0) return; int nIndex = m_speedList.InsertItem(m_speedList.GetItemCount(),AliasName); m_speedList.SetItemText(nIndex,1,AliasNumber); m_speedName.SetWindowText(_T("")); m_speedNumber.SetWindowText(_T("")); } thanks for you help

      S Offline
      S Offline
      Sarath C
      wrote on last edited by
      #2

      You can decide it, on PretraslateMessage, or WM_KEYDOWN message. SaRath.
      _"Where I am from, there is no plan B. So, take advantage of today becuase tomorrow is not promised. - 50 Cent"


      My Blog | Understanding State Patte_

      1 Reply Last reply
      0
      • J jokefake

        hello I am trying to make a list control , so that it will display both name and number when i enter them. 1) how do i delete an item from the list control ie void CSpeedDial::OnSpeedDel() { // } 2)how do i move an item up or down in the list contol using "up buttom" and "down buttom" i have created ie void CSpeedDial::OnSpeedUp() { } and void CSpeedDial::OnSpeedDown() { } 3)how do i make the "add buttom" disable when i have 8 items in the list control. this is what I have done so far: BOOL CSpeedDial::OnInitDialog() { CDialog::OnInitDialog(); CRect rect; m_speedList.GetClientRect(&rect); m_speedList.InsertColumn(0,_T("Name"),LVCFMT_LEFT,rect.Width()/2,0); m_speedList.InsertColumn(1,_T("Number"),LVCFMT_LEFT,rect.Width()/2,0); m_speedList.SetImageList(&imList, LVSIL_SMALL); for (int i=0;i< m_speedArray.GetSize();i++) { m_speedList.InsertItem(i,m_speedArray.GetAt(i)); } // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CSpeedDial::OnSpeedAdd() { // TODO: Add your control notification handler code here CString AliasName,AliasNumber; m_speedName.GetWindowText(AliasName); m_speedNumber.GetWindowText(AliasNumber); AliasName.TrimRight(); AliasName.TrimLeft(); AliasNumber.TrimLeft(); AliasNumber.TrimRight(); if(AliasName.FindOneOf("=|")>=0) return; int nIndex = m_speedList.InsertItem(m_speedList.GetItemCount(),AliasName); m_speedList.SetItemText(nIndex,1,AliasNumber); m_speedName.SetWindowText(_T("")); m_speedNumber.SetWindowText(_T("")); } thanks for you help

        D Offline
        D Offline
        David Crow
        wrote on last edited by
        #3

        jokefake wrote:

        1. how do i delete an item from the list control

        By using the DeleteItem() method.

        jokefake wrote:

        2)how do i move an item up or down in the list contol using "up buttom" and "down buttom" i have created

        By deleting it and inserting it into the correct location.

        jokefake wrote:

        3)how do i make the "add buttom" disable when i have 8 items in the list control.

        By using the EnableWindow() method.


        "The largest fire starts but with the smallest spark." - David Crow

        "Judge not by the eye but by the heart." - Native American Proverb

        J 1 Reply Last reply
        0
        • J jokefake

          hello I am trying to make a list control , so that it will display both name and number when i enter them. 1) how do i delete an item from the list control ie void CSpeedDial::OnSpeedDel() { // } 2)how do i move an item up or down in the list contol using "up buttom" and "down buttom" i have created ie void CSpeedDial::OnSpeedUp() { } and void CSpeedDial::OnSpeedDown() { } 3)how do i make the "add buttom" disable when i have 8 items in the list control. this is what I have done so far: BOOL CSpeedDial::OnInitDialog() { CDialog::OnInitDialog(); CRect rect; m_speedList.GetClientRect(&rect); m_speedList.InsertColumn(0,_T("Name"),LVCFMT_LEFT,rect.Width()/2,0); m_speedList.InsertColumn(1,_T("Number"),LVCFMT_LEFT,rect.Width()/2,0); m_speedList.SetImageList(&imList, LVSIL_SMALL); for (int i=0;i< m_speedArray.GetSize();i++) { m_speedList.InsertItem(i,m_speedArray.GetAt(i)); } // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CSpeedDial::OnSpeedAdd() { // TODO: Add your control notification handler code here CString AliasName,AliasNumber; m_speedName.GetWindowText(AliasName); m_speedNumber.GetWindowText(AliasNumber); AliasName.TrimRight(); AliasName.TrimLeft(); AliasNumber.TrimLeft(); AliasNumber.TrimRight(); if(AliasName.FindOneOf("=|")>=0) return; int nIndex = m_speedList.InsertItem(m_speedList.GetItemCount(),AliasName); m_speedList.SetItemText(nIndex,1,AliasNumber); m_speedName.SetWindowText(_T("")); m_speedNumber.SetWindowText(_T("")); } thanks for you help

          F Offline
          F Offline
          FarPointer
          wrote on last edited by
          #4

          1)Try CListCtrl::DeleteItem 2)Try LVN_KEYDOWN Notification after adding notify_reflect 3)Try LVN_INSERTITEM Notification and keep a counter along with the LVN_DELETEITEM were you will decrement it and wen it becomes 8 disable it . Regards, FarPointer Blog:FARPOINTER

          J 1 Reply Last reply
          0
          • D David Crow

            jokefake wrote:

            1. how do i delete an item from the list control

            By using the DeleteItem() method.

            jokefake wrote:

            2)how do i move an item up or down in the list contol using "up buttom" and "down buttom" i have created

            By deleting it and inserting it into the correct location.

            jokefake wrote:

            3)how do i make the "add buttom" disable when i have 8 items in the list control.

            By using the EnableWindow() method.


            "The largest fire starts but with the smallest spark." - David Crow

            "Judge not by the eye but by the heart." - Native American Proverb

            J Offline
            J Offline
            jokefake
            wrote on last edited by
            #5

            i did sth like this but it is not working void CSpeedDial::OnSpeedDelete() { POSITION pos = m_speedList.GetFirstSelectedItemPosition(); if(pos == NULL) return; int index = m_speedList.GetNextSelectedItem(pos); if(index<0 || index>m_speedList.GetItemCount()|| m_speedList.GetItemCount()!= m_speedArray.GetSize()) return; m_speedList.DeleteItem(index); m_speedArray.RemoveAt(index); // TODO: Add your control notification handler code here }

            D 1 Reply Last reply
            0
            • F FarPointer

              1)Try CListCtrl::DeleteItem 2)Try LVN_KEYDOWN Notification after adding notify_reflect 3)Try LVN_INSERTITEM Notification and keep a counter along with the LVN_DELETEITEM were you will decrement it and wen it becomes 8 disable it . Regards, FarPointer Blog:FARPOINTER

              J Offline
              J Offline
              jokefake
              wrote on last edited by
              #6

              i try sth like this but is not working void CSpeedDial::OnSpeedDelete() { POSITION pos = m_speedList.GetFirstSelectedItemPosition(); if(pos == NULL) return; int index = m_speedList.GetNextSelectedItem(pos); if(index<0 || index>m_speedList.GetItemCount()|| m_speedList.GetItemCount()!= m_speedArray.GetSize()) return; m_speedList.DeleteItem(index); m_speedArray.RemoveAt(index); // TODO: Add your control notification handler code here }

              1 Reply Last reply
              0
              • J jokefake

                i did sth like this but it is not working void CSpeedDial::OnSpeedDelete() { POSITION pos = m_speedList.GetFirstSelectedItemPosition(); if(pos == NULL) return; int index = m_speedList.GetNextSelectedItem(pos); if(index<0 || index>m_speedList.GetItemCount()|| m_speedList.GetItemCount()!= m_speedArray.GetSize()) return; m_speedList.DeleteItem(index); m_speedArray.RemoveAt(index); // TODO: Add your control notification handler code here }

                D Offline
                D Offline
                David Crow
                wrote on last edited by
                #7

                jokefake wrote:

                i did sth like this but it is not working

                So what's not working with it? You've got a lot of code there that needs to be narrowed down to just a single statement or two. Set breakpoints. Use the debugger. Step into the code to see what is going on. The first thing to try is this:

                void CSpeedDial::OnSpeedDelete()
                {
                m_speedList.DeleteItem(0);
                }

                If this works, then you know what the problem is not.


                "The largest fire starts but with the smallest spark." - David Crow

                "Judge not by the eye but by the heart." - Native American Proverb

                J 1 Reply Last reply
                0
                • D David Crow

                  jokefake wrote:

                  i did sth like this but it is not working

                  So what's not working with it? You've got a lot of code there that needs to be narrowed down to just a single statement or two. Set breakpoints. Use the debugger. Step into the code to see what is going on. The first thing to try is this:

                  void CSpeedDial::OnSpeedDelete()
                  {
                  m_speedList.DeleteItem(0);
                  }

                  If this works, then you know what the problem is not.


                  "The largest fire starts but with the smallest spark." - David Crow

                  "Judge not by the eye but by the heart." - Native American Proverb

                  J Offline
                  J Offline
                  jokefake
                  wrote on last edited by
                  #8

                  thanks it is now working

                  D 1 Reply Last reply
                  0
                  • J jokefake

                    thanks it is now working

                    D Offline
                    D Offline
                    David Crow
                    wrote on last edited by
                    #9

                    Why don't you share with others what the resolution was?


                    "The largest fire starts but with the smallest spark." - David Crow

                    "Judge not by the eye but by the heart." - Native American Proverb

                    J 1 Reply Last reply
                    0
                    • D David Crow

                      Why don't you share with others what the resolution was?


                      "The largest fire starts but with the smallest spark." - David Crow

                      "Judge not by the eye but by the heart." - Native American Proverb

                      J Offline
                      J Offline
                      jokefake
                      wrote on last edited by
                      #10

                      i just removed some of the lines from the code void CSpeedDial::OnSpeedDelete() { POSITION pos = m_speedList.GetFirstSelectedItemPosition(); int index = m_speedList.GetNextSelectedItem(pos); m_speedList.DeleteItem(index); // TODO: Add your control notification handler code here } but how can i move an item up and down in the list i am a beginner

                      D 1 Reply Last reply
                      0
                      • J jokefake

                        i just removed some of the lines from the code void CSpeedDial::OnSpeedDelete() { POSITION pos = m_speedList.GetFirstSelectedItemPosition(); int index = m_speedList.GetNextSelectedItem(pos); m_speedList.DeleteItem(index); // TODO: Add your control notification handler code here } but how can i move an item up and down in the list i am a beginner

                        D Offline
                        D Offline
                        David Crow
                        wrote on last edited by
                        #11

                        jokefake wrote:

                        i just removed some of the lines from the code void CSpeedDial::OnSpeedDelete() { POSITION pos = m_speedList.GetFirstSelectedItemPosition(); int index = m_speedList.GetNextSelectedItem(pos); m_speedList.DeleteItem(index); // TODO: Add your control notification handler code here }

                        Which can be shortened to:

                        void CSpeedDial::OnSpeedDelete()
                        {
                        int index = m_speedList.GetNextItem(-1, LVIS_SELECTED);
                        if (index != -1)
                        m_speedList.DeleteItem(index);
                        }

                        jokefake wrote:

                        but how can i move an item up and down in the list

                        By deleting it and inserting it into the correct location.


                        "The largest fire starts but with the smallest spark." - David Crow

                        "Judge not by the eye but by the heart." - Native American Proverb

                        J 1 Reply Last reply
                        0
                        • D David Crow

                          jokefake wrote:

                          i just removed some of the lines from the code void CSpeedDial::OnSpeedDelete() { POSITION pos = m_speedList.GetFirstSelectedItemPosition(); int index = m_speedList.GetNextSelectedItem(pos); m_speedList.DeleteItem(index); // TODO: Add your control notification handler code here }

                          Which can be shortened to:

                          void CSpeedDial::OnSpeedDelete()
                          {
                          int index = m_speedList.GetNextItem(-1, LVIS_SELECTED);
                          if (index != -1)
                          m_speedList.DeleteItem(index);
                          }

                          jokefake wrote:

                          but how can i move an item up and down in the list

                          By deleting it and inserting it into the correct location.


                          "The largest fire starts but with the smallest spark." - David Crow

                          "Judge not by the eye but by the heart." - Native American Proverb

                          J Offline
                          J Offline
                          jokefake
                          wrote on last edited by
                          #12

                          thanks, that code is really short and simple. I tried moving a selected item up in the list control, but it is not working. what may wrong with the code void CTestingDlg::OnUp() { int index = m_cListCtrl.GetNextItem(-1, LVIS_SELECTED); m_cListCtrl.InsertItem(index -1, m_cListCtrl.GetItemText(index, index)); m_cListCtrl.DeleteItem(index +1); // TODO: Add your control notification handler code here }

                          D 1 Reply Last reply
                          0
                          • J jokefake

                            thanks, that code is really short and simple. I tried moving a selected item up in the list control, but it is not working. what may wrong with the code void CTestingDlg::OnUp() { int index = m_cListCtrl.GetNextItem(-1, LVIS_SELECTED); m_cListCtrl.InsertItem(index -1, m_cListCtrl.GetItemText(index, index)); m_cListCtrl.DeleteItem(index +1); // TODO: Add your control notification handler code here }

                            D Offline
                            D Offline
                            David Crow
                            wrote on last edited by
                            #13

                            Delete first, then insert.


                            "The largest fire starts but with the smallest spark." - David Crow

                            "Judge not by the eye but by the heart." - Native American Proverb

                            J 1 Reply Last reply
                            0
                            • D David Crow

                              Delete first, then insert.


                              "The largest fire starts but with the smallest spark." - David Crow

                              "Judge not by the eye but by the heart." - Native American Proverb

                              J Offline
                              J Offline
                              jokefake
                              wrote on last edited by
                              #14

                              deleting it first, deletes the row as i click on the buttom i extracted my code from here. BOOL CListCtrlEx::MoveRow(int from, int to) { //Can't move to the same place, or from or to a negative index if(from == to || from < 0 || to < 0) return FALSE; //First Copy the row to the new location if(CopyRow(from, to)) { //If we have just inserted a row before //this one in the list, we need to increment //our index. if(from > to) DeleteItem(from + 1); else DeleteItem(from); return TRUE; } else return FALSE; } BOOL CListCtrlEx::CopyRow(int from, int to) { //Can't move to the same place, or from or to a negative index if(from == to || from < 0 || to < 0) return FALSE; //Copy the row to the new index InsertItem(to, GetItemText(from, 0)); //If row has been inserted before original //increment the original if(from > to) from++; //Loop through subitems for(int i = 1; i < GetColumnCount(); i++) { SetItemText(to, i, GetItemText(from, i)); } return TRUE; }

                              D 1 Reply Last reply
                              0
                              • J jokefake

                                deleting it first, deletes the row as i click on the buttom i extracted my code from here. BOOL CListCtrlEx::MoveRow(int from, int to) { //Can't move to the same place, or from or to a negative index if(from == to || from < 0 || to < 0) return FALSE; //First Copy the row to the new location if(CopyRow(from, to)) { //If we have just inserted a row before //this one in the list, we need to increment //our index. if(from > to) DeleteItem(from + 1); else DeleteItem(from); return TRUE; } else return FALSE; } BOOL CListCtrlEx::CopyRow(int from, int to) { //Can't move to the same place, or from or to a negative index if(from == to || from < 0 || to < 0) return FALSE; //Copy the row to the new index InsertItem(to, GetItemText(from, 0)); //If row has been inserted before original //increment the original if(from > to) from++; //Loop through subitems for(int i = 1; i < GetColumnCount(); i++) { SetItemText(to, i, GetItemText(from, i)); } return TRUE; }

                                D Offline
                                D Offline
                                David Crow
                                wrote on last edited by
                                #15

                                It's not a good idea to copy code from elsewhere unless you have a good understanding of what it is doing. If the code is doing a specific task and you copy it to a new location, its role will change.

                                void OnClickMoveUp( void )
                                {
                                int nIndex;
                                CString strCommand;

                                nIndex = m\_listctrl.GetNextItem(-1, LVNI\_SELECTED);
                                ASSERT(-1 != nIndex);
                                
                                strCommand  = m\_listctrl.GetItemText(nIndex, 0);
                                
                                m\_listctrl.DeleteItem(nIndex);
                                
                                nIndex = m\_listctrl.InsertItem(nIndex - 1, strCommand);
                                

                                }


                                "The largest fire starts but with the smallest spark." - David Crow

                                "Judge not by the eye but by the heart." - Native American Proverb

                                J 1 Reply Last reply
                                0
                                • D David Crow

                                  It's not a good idea to copy code from elsewhere unless you have a good understanding of what it is doing. If the code is doing a specific task and you copy it to a new location, its role will change.

                                  void OnClickMoveUp( void )
                                  {
                                  int nIndex;
                                  CString strCommand;

                                  nIndex = m\_listctrl.GetNextItem(-1, LVNI\_SELECTED);
                                  ASSERT(-1 != nIndex);
                                  
                                  strCommand  = m\_listctrl.GetItemText(nIndex, 0);
                                  
                                  m\_listctrl.DeleteItem(nIndex);
                                  
                                  nIndex = m\_listctrl.InsertItem(nIndex - 1, strCommand);
                                  

                                  }


                                  "The largest fire starts but with the smallest spark." - David Crow

                                  "Judge not by the eye but by the heart." - Native American Proverb

                                  J Offline
                                  J Offline
                                  jokefake
                                  wrote on last edited by
                                  #16

                                  thanks, it works perfectly with a list with only one column, what about if you have 2 columns

                                  D 1 Reply Last reply
                                  0
                                  • J jokefake

                                    thanks, it works perfectly with a list with only one column, what about if you have 2 columns

                                    D Offline
                                    D Offline
                                    David Crow
                                    wrote on last edited by
                                    #17

                                    jokefake wrote:

                                    it works perfectly with a list with only one column, what about if you have 2 columns

                                    Multiple calls to GetItemText(), for starters.


                                    "The largest fire starts but with the smallest spark." - David Crow

                                    "Judge not by the eye but by the heart." - Native American Proverb

                                    J 1 Reply Last reply
                                    0
                                    • D David Crow

                                      jokefake wrote:

                                      it works perfectly with a list with only one column, what about if you have 2 columns

                                      Multiple calls to GetItemText(), for starters.


                                      "The largest fire starts but with the smallest spark." - David Crow

                                      "Judge not by the eye but by the heart." - Native American Proverb

                                      J Offline
                                      J Offline
                                      jokefake
                                      wrote on last edited by
                                      #18

                                      i did sth like this and the result was no good at all void CTestingDlg::OnUp() { int nIndex; CString strCommand,strCommand2; nIndex = m_cListCtrl.GetNextItem(-1, LVNI_SELECTED); ASSERT(-1 != nIndex); strCommand = m_cListCtrl.GetItemText(nIndex, 0); strCommand2 = m_cListCtrl.GetItemText(0,nIndex); m_cListCtrl.DeleteItem(nIndex); nIndex = m_cListCtrl.InsertItem(nIndex - 1, strCommand); m_cListCtrl.SetItemText(nIndex-1,1, strCommand2); }

                                      D 1 Reply Last reply
                                      0
                                      • J jokefake

                                        i did sth like this and the result was no good at all void CTestingDlg::OnUp() { int nIndex; CString strCommand,strCommand2; nIndex = m_cListCtrl.GetNextItem(-1, LVNI_SELECTED); ASSERT(-1 != nIndex); strCommand = m_cListCtrl.GetItemText(nIndex, 0); strCommand2 = m_cListCtrl.GetItemText(0,nIndex); m_cListCtrl.DeleteItem(nIndex); nIndex = m_cListCtrl.InsertItem(nIndex - 1, strCommand); m_cListCtrl.SetItemText(nIndex-1,1, strCommand2); }

                                        D Offline
                                        D Offline
                                        David Crow
                                        wrote on last edited by
                                        #19

                                        jokefake wrote:

                                        strCommand2 = m_cListCtrl.GetItemText(0,nIndex);

                                        Should be:

                                        strCommand2 = m_cListCtrl.GetItemText(nIndex, 1);


                                        "The largest fire starts but with the smallest spark." - David Crow

                                        "Judge not by the eye but by the heart." - Native American Proverb

                                        J 1 Reply Last reply
                                        0
                                        • D David Crow

                                          jokefake wrote:

                                          strCommand2 = m_cListCtrl.GetItemText(0,nIndex);

                                          Should be:

                                          strCommand2 = m_cListCtrl.GetItemText(nIndex, 1);


                                          "The largest fire starts but with the smallest spark." - David Crow

                                          "Judge not by the eye but by the heart." - Native American Proverb

                                          J Offline
                                          J Offline
                                          jokefake
                                          wrote on last edited by
                                          #20

                                          do i have to do changes to the last code. the text on the 2nd column are not showing m_cListCtrl.SetItemText(nIndex-1,1, strCommand2);

                                          D 1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups