Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
CODE PROJECT For Those Who Code
  • Home
  • Articles
  • FAQ
Community
  1. Home
  2. General Programming
  3. C / C++ / MFC
  4. Paint problems

Paint problems

Scheduled Pinned Locked Moved C / C++ / MFC
graphicshelptoolsperformancequestion
1 Posts 1 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • O Offline
    O Offline
    Ori 0
    wrote on last edited by
    #1

    Ok, I'm aware that it lacks in details, but that's what I have so far: Someone here implemeted a skin mechanism for an application. He uses a script and compiles it into a resource list. I'm pretty sure he used bitmap streching for resizing. The problem is this: Resizible windows that he defines as Dialogs leave ugly background color marks when resizing them. This only happens on Win9x (Inferior GDI performance?). Windows that are defined as CWnd and not CDialog do not leave the color traces. Any leads on where to start solving the color traces of the dialogs? How is Dialog resizing different from windows resizing? Thank you, Any help would be great. Ori

    1 Reply Last reply
    0
    Reply
    • Reply as topic
    Log in to reply
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes


    • Login

    • Don't have an account? Register

    • Login or register to search.
    • First post
      Last post
    0
    • Categories
    • Recent
    • Tags
    • Popular
    • World
    • Users
    • Groups