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  4. Capturing "Delete button down" from keyboard

Capturing "Delete button down" from keyboard

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  • H Offline
    H Offline
    harsh_2961
    wrote on last edited by
    #1

    Hi, Can you please tell me how to capture keyboard button down . i want especially for delete button. This is required for me because i should be able to delete selected item by pressing "Delete" or(And) "Del" button of keyboard. Harsha

    H 1 Reply Last reply
    0
    • H harsh_2961

      Hi, Can you please tell me how to capture keyboard button down . i want especially for delete button. This is required for me because i should be able to delete selected item by pressing "Delete" or(And) "Del" button of keyboard. Harsha

      H Offline
      H Offline
      Hamid Taebi
      wrote on last edited by
      #2

      Can you use of WM_KEYDOWN/WM_KEYUP


      WhiteSky


      L 1 Reply Last reply
      0
      • H Hamid Taebi

        Can you use of WM_KEYDOWN/WM_KEYUP


        WhiteSky


        L Offline
        L Offline
        Lost User
        wrote on last edited by
        #3

        Hello, can be "PretranslateMessage(MSG* pMsg)" solution for this question? Something like this:

        BOOL CMyDialog::PreTranslateMessage(MSG* pMsg)
        {
        if(pMsg->message == WM_KEYDOWN)
        {
        if(pMsg->wParam == VK_DELETE)
        {
        // do something, delete?
        }
        }
        return CDialog::PreTranslateMessage(pMsg);
        }

        regards break;

        H H 2 Replies Last reply
        0
        • L Lost User

          Hello, can be "PretranslateMessage(MSG* pMsg)" solution for this question? Something like this:

          BOOL CMyDialog::PreTranslateMessage(MSG* pMsg)
          {
          if(pMsg->message == WM_KEYDOWN)
          {
          if(pMsg->wParam == VK_DELETE)
          {
          // do something, delete?
          }
          }
          return CDialog::PreTranslateMessage(pMsg);
          }

          regards break;

          H Offline
          H Offline
          Hamid Taebi
          wrote on last edited by
          #4

          Your answer is Yes;),but you must know one thing about WM_KEY*.if you have a control on your forum then you dont get any WM_KEY* because focus send to it control.Test this sibject with a dialog that first it has controls on itself again it doesnt have any control and see retuslt.


          WhiteSky


          L 2 Replies Last reply
          0
          • H Hamid Taebi

            Your answer is Yes;),but you must know one thing about WM_KEY*.if you have a control on your forum then you dont get any WM_KEY* because focus send to it control.Test this sibject with a dialog that first it has controls on itself again it doesnt have any control and see retuslt.


            WhiteSky


            L Offline
            L Offline
            Lost User
            wrote on last edited by
            #5

            ok, :) what is the right way to do this? do you know some example for this? tanks break;

            1 Reply Last reply
            0
            • H Hamid Taebi

              Your answer is Yes;),but you must know one thing about WM_KEY*.if you have a control on your forum then you dont get any WM_KEY* because focus send to it control.Test this sibject with a dialog that first it has controls on itself again it doesnt have any control and see retuslt.


              WhiteSky


              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #6

              I found this function here: ON_WM_KEYDOWN() to use with: OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) is that maybe te current way to catch key input?

              H 1 Reply Last reply
              0
              • L Lost User

                I found this function here: ON_WM_KEYDOWN() to use with: OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) is that maybe te current way to catch key input?

                H Offline
                H Offline
                harsh_2961
                wrote on last edited by
                #7

                Hi, i used the below function on WM_KEYDOWN() message, but donno why it is not working. It is not even detecting if i press any key. i dont know if ishould add something else. Note:in the function "dummy" i have a messagebox to see if its working. void CKeyboard1Dlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { //char lsChar; //lsChar=char(nChar); switch(nChar) { case VK_DELETE: dummy(); break; default: CString d1; d1="ur code not worki"; MessageBox(d1); } CDialog::OnKeyDown(nChar, nRepCnt, nFlags); } and function prototype i used is in ".h"file is "afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);" Harsha

                L H 2 Replies Last reply
                0
                • H harsh_2961

                  Hi, i used the below function on WM_KEYDOWN() message, but donno why it is not working. It is not even detecting if i press any key. i dont know if ishould add something else. Note:in the function "dummy" i have a messagebox to see if its working. void CKeyboard1Dlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { //char lsChar; //lsChar=char(nChar); switch(nChar) { case VK_DELETE: dummy(); break; default: CString d1; d1="ur code not worki"; MessageBox(d1); } CDialog::OnKeyDown(nChar, nRepCnt, nFlags); } and function prototype i used is in ".h"file is "afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);" Harsha

                  L Offline
                  L Offline
                  Lost User
                  wrote on last edited by
                  #8

                  Hi, have you add ON_WM_KEYDOWN() to your message map! :rolleyes: break;

                  H 1 Reply Last reply
                  0
                  • H harsh_2961

                    Hi, i used the below function on WM_KEYDOWN() message, but donno why it is not working. It is not even detecting if i press any key. i dont know if ishould add something else. Note:in the function "dummy" i have a messagebox to see if its working. void CKeyboard1Dlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { //char lsChar; //lsChar=char(nChar); switch(nChar) { case VK_DELETE: dummy(); break; default: CString d1; d1="ur code not worki"; MessageBox(d1); } CDialog::OnKeyDown(nChar, nRepCnt, nFlags); } and function prototype i used is in ".h"file is "afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);" Harsha

                    H Offline
                    H Offline
                    Hamid Taebi
                    wrote on last edited by
                    #9

                    Do you have any controls on the forum?


                    WhiteSky


                    1 Reply Last reply
                    0
                    • L Lost User

                      Hi, have you add ON_WM_KEYDOWN() to your message map! :rolleyes: break;

                      H Offline
                      H Offline
                      harsh_2961
                      wrote on last edited by
                      #10

                      Ya .. i have added on_wm_keydown().. its not worki even then. Harsha

                      1 Reply Last reply
                      0
                      • L Lost User

                        Hello, can be "PretranslateMessage(MSG* pMsg)" solution for this question? Something like this:

                        BOOL CMyDialog::PreTranslateMessage(MSG* pMsg)
                        {
                        if(pMsg->message == WM_KEYDOWN)
                        {
                        if(pMsg->wParam == VK_DELETE)
                        {
                        // do something, delete?
                        }
                        }
                        return CDialog::PreTranslateMessage(pMsg);
                        }

                        regards break;

                        H Offline
                        H Offline
                        harsh_2961
                        wrote on last edited by
                        #11

                        this code is working.. thanks a lot:) Harsha

                        1 Reply Last reply
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