WAVEFORMATEX
C / C++ / MFC
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I am trying to write a control application for the Windows Media Encoder using the Microsoft supplied Media Format SDK and Media Encoder SDK. I must use the WAVEFORMATEX structure in order to properly set the audio streaming configuration. In the two SDKs as well as the DirectX 8.0 SDK and MSDN it states formulas to calculate the nBlockAlign and nAvgBytesPerSec. Does anyone know if these formulas are correct? I looked at data used by already existent stream configurations and the values given do not match the values gotten when using these formulas. Any help? Roger Printy Software Engineer TeraNex Orlando, FL