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Bitmap bits

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  • B Offline
    B Offline
    bankai123
    wrote on last edited by
    #1

    I've used the CreateDibSection function to create a DIB for bitmap... HWND hWnd = this->GetSafeHwnd(); HDC hdc = ::GetDC(hWnd); BITMAPINFO bmpInfo; ZeroMemory(&bmpInfo,sizeof(bmpInfo)); bmpInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); bmpInfo.bmiHeader.biBitCount = 8; bmpInfo.bmiHeader.biCompression = BI_RGB; bmpInfo.bmiHeader.biSizeImage = 0; // Set to 0 for BI_RGB images bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biHeight = 768; bmpInfo.bmiHeader.biWidth = 1024; bmpInfo.bmiHeader.biClrUsed = 256; hFrameBitmap = CreateDIBSection(hFrameDC, &bmpInfo, DIB_RGB_COLORS, **&pBits**, NULL, NULL); I'm wondering how I can set the 4th parameter to point to a FILE* type which I store my raw pixel data, where pBits must be a LPVOID. Thanks

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    • B bankai123

      I've used the CreateDibSection function to create a DIB for bitmap... HWND hWnd = this->GetSafeHwnd(); HDC hdc = ::GetDC(hWnd); BITMAPINFO bmpInfo; ZeroMemory(&bmpInfo,sizeof(bmpInfo)); bmpInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); bmpInfo.bmiHeader.biBitCount = 8; bmpInfo.bmiHeader.biCompression = BI_RGB; bmpInfo.bmiHeader.biSizeImage = 0; // Set to 0 for BI_RGB images bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biHeight = 768; bmpInfo.bmiHeader.biWidth = 1024; bmpInfo.bmiHeader.biClrUsed = 256; hFrameBitmap = CreateDIBSection(hFrameDC, &bmpInfo, DIB_RGB_COLORS, **&pBits**, NULL, NULL); I'm wondering how I can set the 4th parameter to point to a FILE* type which I store my raw pixel data, where pBits must be a LPVOID. Thanks

      C Offline
      C Offline
      Chris Losinger
      wrote on last edited by
      #2

      bankai123 wrote:

      I'm wondering how I can set the 4th parameter to point to a FILE* type which I store my raw pixel data, where pBits must be a LPVOID.

      you can't use a FILE*, but you can create a memory-mapped file, if you simply can't read that pixel data into memory:

      // open the file
      HANDLE hFile = CreateFile(pFileName,
      GENERIC_READ,
      FILE_SHARE_READ,
      NULL,
      OPEN_EXISTING,
      FILE_ATTRIBUTE_NORMAL,
      NULL);
      // how big is it?
      DWORD dwSize = GetFileSize(hFile, NULL);

      // turn this file into virtual memory
      HANDLE hCFM = CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, NULL);
      LPVOID pData = MapViewOfFile(hCFM, FILE_MAP_READ, 0, 0, 0);

      ... and now pData is a pointer to the data in the file

      // clean up the file system stuff
      UnmapViewOfFile(pData);
      CloseHandle(hFile);

      image processing toolkits | batch image processing | blogging

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