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  4. CDlg on active (MFC)

CDlg on active (MFC)

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  • R Roger Stoltz

    waxie wrote:

    dialog activation

    What do you mean by this? :~ Before the dialog window is shown to the user? Perhaps CDialog::OnInitDialog() is what you're looking for.


    "It's supposed to be hard, otherwise anybody could do it!" - selfquote
    "High speed never compensates for wrong direction!" - unknown

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    waxie
    wrote on last edited by
    #3

    Nope. Not on initial load. I was looking for an event handler every time the dialog is activated, or everytime the dialog goes active (may it be by clicking, or by some key strokes).

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    • W waxie

      Nope. Not on initial load. I was looking for an event handler every time the dialog is activated, or everytime the dialog goes active (may it be by clicking, or by some key strokes).

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      Roger Stoltz
      wrote on last edited by
      #4

      waxie wrote:

      I was looking for an event handler every time the dialog is activated

      Ok. then it's the overridable OnActivate(). It will get called when the window is activated or deactivated. Don't forget to put it in the message map as well. If you add it with ClassWizard this will be done automagically for you. ;)


      "It's supposed to be hard, otherwise anybody could do it!" - selfquote
      "High speed never compensates for wrong direction!" - unknown

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      • W waxie

        Hi guys, I would like to ask, what is the event handler for dialog activation? I've tried OnActive but it doesn't seem to work. I just want a handler every time a dialog is activated. I'd really appreciate any help or input. Thanks! :rose: Christina

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        Doc Lobster
        wrote on last edited by
        #5

        These are just guesses but maybe it helps: Check WM_NCACTIVATE and also the Frame Window of the dialog (i hope CDialog has one) CChildFrame::OnNcActivate(...) worked for me with CView based class in a MDI environment.

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        • W waxie

          Hi guys, I would like to ask, what is the event handler for dialog activation? I've tried OnActive but it doesn't seem to work. I just want a handler every time a dialog is activated. I'd really appreciate any help or input. Thanks! :rose: Christina

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          SandipG
          wrote on last edited by
          #6

          May be you are looking for OnShowWindow(BOOL ) or something like this will be called everytime the window is sabout to be shown or hidden.

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          • S SandipG

            May be you are looking for OnShowWindow(BOOL ) or something like this will be called everytime the window is sabout to be shown or hidden.

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            waxie
            wrote on last edited by
            #7

            OnShowWindow still doesnt work. :( Thanks for the reply though. :)

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            • D Doc Lobster

              These are just guesses but maybe it helps: Check WM_NCACTIVATE and also the Frame Window of the dialog (i hope CDialog has one) CChildFrame::OnNcActivate(...) worked for me with CView based class in a MDI environment.

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              waxie
              wrote on last edited by
              #8

              I also tried the above suggestions already, still no good. Thanks for the replies though. :) I really appreciate them.

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              • W waxie

                Nope. Not on initial load. I was looking for an event handler every time the dialog is activated, or everytime the dialog goes active (may it be by clicking, or by some key strokes).

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                Roger Stoltz
                wrote on last edited by
                #9

                For clarification reasons, here's how to do it manually: Add the message handler declaration for OnActivate() in you header file:

                afx_msg void OnActivate( UINT nState, CWnd* pwndOther, BOOL bMinimized );

                In your .cpp file, add the message handler to the message map...

                ON\_WM\_ACTIVATE()
                

                END_MESSAGE_MAP()

                ...and add the message handler implementation...

                void <YourDialogClass>::OnActivate( UINT nState, CWnd* pwndOther, BOOL bMinimized )
                {
                TRACE( "OnActivate called.\n" );
                }


                "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                "High speed never compensates for wrong direction!" - unknown

                W 1 Reply Last reply
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                • R Roger Stoltz

                  For clarification reasons, here's how to do it manually: Add the message handler declaration for OnActivate() in you header file:

                  afx_msg void OnActivate( UINT nState, CWnd* pwndOther, BOOL bMinimized );

                  In your .cpp file, add the message handler to the message map...

                  ON\_WM\_ACTIVATE()
                  

                  END_MESSAGE_MAP()

                  ...and add the message handler implementation...

                  void <YourDialogClass>::OnActivate( UINT nState, CWnd* pwndOther, BOOL bMinimized )
                  {
                  TRACE( "OnActivate called.\n" );
                  }


                  "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                  "High speed never compensates for wrong direction!" - unknown

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                  waxie
                  wrote on last edited by
                  #10

                  Just to be sure,what I did is I went to the dialog resource and looked for the message handlers in its properties and added a message handler for WM_ACTIVATE. Still no good though. The dialog (my dialog) is one of the tabs of a parent dialog. Would it matter?

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                  • W waxie

                    Just to be sure,what I did is I went to the dialog resource and looked for the message handlers in its properties and added a message handler for WM_ACTIVATE. Still no good though. The dialog (my dialog) is one of the tabs of a parent dialog. Would it matter?

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                    sps itsec46
                    wrote on last edited by
                    #11

                    Is your dialog a property page? If yes then try CPropertyPage::OnSetActive().

                    cheers, mykel OMM: "Let us be thankful we have commerce. Buy more. Buy more now. Buy. And be happy."

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                    • S sps itsec46

                      Is your dialog a property page? If yes then try CPropertyPage::OnSetActive().

                      cheers, mykel OMM: "Let us be thankful we have commerce. Buy more. Buy more now. Buy. And be happy."

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                      waxie
                      wrote on last edited by
                      #12

                      Nope, it's not a property page. It's a tab page in a tabcontrol.:)

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                      • W waxie

                        Nope, it's not a property page. It's a tab page in a tabcontrol.:)

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                        sps itsec46
                        wrote on last edited by
                        #13

                        'ait... according to MSDN i recommend the following:

                        TCN_SELCHANGE Notification
                        Notifies a tab control's parent window that the currently selected tab has changed.
                        This message is sent in the form of a WM_NOTIFY message.

                        check MSDN for further details, e.g. the handle to the tab control is passed with the notification. then i guess you can call CTabCtrl::GetCurSel() to get the currently selected tab.

                        cheers, mykel OMM: "Let us be thankful we have commerce. Buy more. Buy more now. Buy. And be happy."

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                        • W waxie

                          Just to be sure,what I did is I went to the dialog resource and looked for the message handlers in its properties and added a message handler for WM_ACTIVATE. Still no good though. The dialog (my dialog) is one of the tabs of a parent dialog. Would it matter?

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                          Roger Stoltz
                          wrote on last edited by
                          #14

                          waxie wrote:

                          The dialog (my dialog) is one of the tabs of a parent dialog. Would it matter?

                          It depends on what you're trying to do. My guess is that you want to know when the user selects another tab in the control. If I guessed correctly and you're using CTabCtrl you have to write a message handler for the WM_NOTIFY message sent from the tab control with the TCN_SELCHANGE control code. Use ClassWizard to add a message handler for this. Afterwards you message map should have an entry looking something like this:

                          ON_NOTIFY( TCN_SELCHANGE, IDC_TAB, OnTabChanged )

                          ...and a message handler looking similar to this:

                          void <YourDialogClass>::OnTabSelchange( NMHDR* pNMHDR, LRESULT* pResult )

                          Have a look att the MSDN sample FIRE[^] to see how it's done.


                          "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                          "High speed never compensates for wrong direction!" - unknown

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