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  • T Offline
    T Offline
    Trustapple
    wrote on last edited by
    #1

    hi, i am trying to check how exactly the return statement woorks,for that i wrote a code...... my logic is like this.... result will be having a value which will be assigned to sum via return.... and in function(method) it should add the value of sum with one.... for example x=5 y=5 so sum = 10 in method a it should give me 11..... am a beginner.... the result rite now i am getting is 10 and 0 is my logic correct if not wer am i going wrong????? using System; using System.Collections.Generic; using System.Text; namespace Returnmine { class Program { static int x,y,result,sum; public static int Add() { result = x + y; return result; } public static void read() { Console.WriteLine("the value of x is "); x = Int32.Parse(Console.ReadLine()); Console.WriteLine("the value of y is "); y = Int32.Parse(Console.ReadLine()); } public static void a() { int a; a = sum + 1; Console.WriteLine("the value of {0} ",a); } static void Main(string[] args) { read(); int sum = Add(); Console.WriteLine("the value of result is {0}",result); a(); Console.ReadLine(); } } } thanks in advance j

    C P M J L 5 Replies Last reply
    0
    • T Trustapple

      hi, i am trying to check how exactly the return statement woorks,for that i wrote a code...... my logic is like this.... result will be having a value which will be assigned to sum via return.... and in function(method) it should add the value of sum with one.... for example x=5 y=5 so sum = 10 in method a it should give me 11..... am a beginner.... the result rite now i am getting is 10 and 0 is my logic correct if not wer am i going wrong????? using System; using System.Collections.Generic; using System.Text; namespace Returnmine { class Program { static int x,y,result,sum; public static int Add() { result = x + y; return result; } public static void read() { Console.WriteLine("the value of x is "); x = Int32.Parse(Console.ReadLine()); Console.WriteLine("the value of y is "); y = Int32.Parse(Console.ReadLine()); } public static void a() { int a; a = sum + 1; Console.WriteLine("the value of {0} ",a); } static void Main(string[] args) { read(); int sum = Add(); Console.WriteLine("the value of result is {0}",result); a(); Console.ReadLine(); } } } thanks in advance j

      C Offline
      C Offline
      Christian Graus
      wrote on last edited by
      #2

      The read method assigns values to x and y The add method returns the sum of the two numbers, and prints it. I think I see your problem

      Trustapple wrote:

      int sum = Add();

      This creates a new variable called sum. The global variable of the same name is not assigned, as it is hidden by the new local one you created.

      Christian Graus - Microsoft MVP - C++ "I am working on a project that will convert a FORTRAN code to corresponding C++ code.I am not aware of FORTRAN syntax" ( spotted in the C++/CLI forum )

      1 Reply Last reply
      0
      • T Trustapple

        hi, i am trying to check how exactly the return statement woorks,for that i wrote a code...... my logic is like this.... result will be having a value which will be assigned to sum via return.... and in function(method) it should add the value of sum with one.... for example x=5 y=5 so sum = 10 in method a it should give me 11..... am a beginner.... the result rite now i am getting is 10 and 0 is my logic correct if not wer am i going wrong????? using System; using System.Collections.Generic; using System.Text; namespace Returnmine { class Program { static int x,y,result,sum; public static int Add() { result = x + y; return result; } public static void read() { Console.WriteLine("the value of x is "); x = Int32.Parse(Console.ReadLine()); Console.WriteLine("the value of y is "); y = Int32.Parse(Console.ReadLine()); } public static void a() { int a; a = sum + 1; Console.WriteLine("the value of {0} ",a); } static void Main(string[] args) { read(); int sum = Add(); Console.WriteLine("the value of result is {0}",result); a(); Console.ReadLine(); } } } thanks in advance j

        P Offline
        P Offline
        Pete OHanlon
        wrote on last edited by
        #3

        I really don't know where to begin. There are so many things wrong with this code.

        using System;
        using System.Collections.Generic;
        using System.Text;
        
        namespace Returnmine
        {
          class Program
          { 
            private int x,y;
            public int Add()
            {
              int result = x + y;
              return result;
            }
        
            public void read()
            {
              Console.WriteLine("the value of x is ");
              x = Int32.Parse(Console.ReadLine());
              Console.WriteLine("the value of y is ");
              y = Int32.Parse(Console.ReadLine());
            }
            public void a(int sum)
            {
              int outputValue;
              outputValue = sum + 1;
              Console.WriteLine("the value of {0} ",outputValue);
            }
        
            static void Main(string[] args)
            {
              Program p = new Program();
              p.read();
              int sum = p.Add();
              Console.WriteLine("the value of result is {0}",result);
              p.a(sum);
              Console.ReadLine();
            }
          }
        }
        

        While this code isn't perfect, it is better than the original. Compare the changes to see what I've done differently.

        Deja View - the feeling that you've seen this post before.

        T 1 Reply Last reply
        0
        • T Trustapple

          hi, i am trying to check how exactly the return statement woorks,for that i wrote a code...... my logic is like this.... result will be having a value which will be assigned to sum via return.... and in function(method) it should add the value of sum with one.... for example x=5 y=5 so sum = 10 in method a it should give me 11..... am a beginner.... the result rite now i am getting is 10 and 0 is my logic correct if not wer am i going wrong????? using System; using System.Collections.Generic; using System.Text; namespace Returnmine { class Program { static int x,y,result,sum; public static int Add() { result = x + y; return result; } public static void read() { Console.WriteLine("the value of x is "); x = Int32.Parse(Console.ReadLine()); Console.WriteLine("the value of y is "); y = Int32.Parse(Console.ReadLine()); } public static void a() { int a; a = sum + 1; Console.WriteLine("the value of {0} ",a); } static void Main(string[] args) { read(); int sum = Add(); Console.WriteLine("the value of result is {0}",result); a(); Console.ReadLine(); } } } thanks in advance j

          M Offline
          M Offline
          Matthew Cuba
          wrote on last edited by
          #4

          Looks to me like Main() has a local variable 'sum' that is set to 10 but your call to a() doesn't reference that one - since it is local to Main and wasn't passed in - it references the 'sum' that is part of your class. Good Luck!

          “You can't teach people to be lazy - either they have it, or they don't.” -Dagwood Bumstead

          1 Reply Last reply
          0
          • T Trustapple

            hi, i am trying to check how exactly the return statement woorks,for that i wrote a code...... my logic is like this.... result will be having a value which will be assigned to sum via return.... and in function(method) it should add the value of sum with one.... for example x=5 y=5 so sum = 10 in method a it should give me 11..... am a beginner.... the result rite now i am getting is 10 and 0 is my logic correct if not wer am i going wrong????? using System; using System.Collections.Generic; using System.Text; namespace Returnmine { class Program { static int x,y,result,sum; public static int Add() { result = x + y; return result; } public static void read() { Console.WriteLine("the value of x is "); x = Int32.Parse(Console.ReadLine()); Console.WriteLine("the value of y is "); y = Int32.Parse(Console.ReadLine()); } public static void a() { int a; a = sum + 1; Console.WriteLine("the value of {0} ",a); } static void Main(string[] args) { read(); int sum = Add(); Console.WriteLine("the value of result is {0}",result); a(); Console.ReadLine(); } } } thanks in advance j

            J Offline
            J Offline
            J4amieC
            wrote on last edited by
            #5

            Another one who really needs to buy a "beginning programming" book. Seriously, it will help you much much more than we can.

            --- How to get answers to your questions[^]

            1 Reply Last reply
            0
            • T Trustapple

              hi, i am trying to check how exactly the return statement woorks,for that i wrote a code...... my logic is like this.... result will be having a value which will be assigned to sum via return.... and in function(method) it should add the value of sum with one.... for example x=5 y=5 so sum = 10 in method a it should give me 11..... am a beginner.... the result rite now i am getting is 10 and 0 is my logic correct if not wer am i going wrong????? using System; using System.Collections.Generic; using System.Text; namespace Returnmine { class Program { static int x,y,result,sum; public static int Add() { result = x + y; return result; } public static void read() { Console.WriteLine("the value of x is "); x = Int32.Parse(Console.ReadLine()); Console.WriteLine("the value of y is "); y = Int32.Parse(Console.ReadLine()); } public static void a() { int a; a = sum + 1; Console.WriteLine("the value of {0} ",a); } static void Main(string[] args) { read(); int sum = Add(); Console.WriteLine("the value of result is {0}",result); a(); Console.ReadLine(); } } } thanks in advance j

              L Offline
              L Offline
              Luc Pattyn
              wrote on last edited by
              #6

              Hi, You are confusing two variables both called sum. One is a static class member, the other is a variable local to Main(). your code is messy. 1. It is inconsistent: the add() method takes two members as input, modifies another member (result) AND returns a value; to be consistent it would either not return anything (so it operates on class members only), or it would not touch any members and work with input parameters and a return value only, which I certainly prefer: static int add(int v1, int v2) {return v1+v2;} In this way, there are no "side effects", the method simply does what its name indicates. 2. In general you should use class members only for things that have a permanent significance, whatever is local to a method should be handled by local variables. 3. rather than making everything (methods, variables) static, it would be much better to create a class, instantiate it, and forget about the static keyword (except for void Main), until you really need something that gets shared across all class instances. Something like this:

              class Test {
              public static void Main() {
              Test test=new Test();
              test.Run();
              }

              public void Run() {
                  int v1;
                  int v2;
                  int.TryParse(Console.ReadLine(), out v1);
                  int.TryParse(Console.ReadLine(), out v2);
                  Console.WriteLine("The sum of "+v1+" and "+v2+" is "+add(v1,v2));
                  Console.ReadLine();
              }
              
              public static void add(int v1, int v2) {
                  return v1+v2;
              }
              

              }

              Notes: - there are no class data members at all; - the static keyword for add() is optional; I use it here to indicatethe method does not need any class members (and not because it would not compile without the static keyword). May I suggest you buy a book an C# and work your way through it, it will offer the fastest and most thorough way to get all the basic knowledge and skills. :)

              Luc Pattyn [Forum Guidelines] [My Articles]


              this months tips: - use PRE tags to preserve formatting when showing multi-line code snippets - before you ask a question here, search CodeProject, then Google


              T 1 Reply Last reply
              0
              • L Luc Pattyn

                Hi, You are confusing two variables both called sum. One is a static class member, the other is a variable local to Main(). your code is messy. 1. It is inconsistent: the add() method takes two members as input, modifies another member (result) AND returns a value; to be consistent it would either not return anything (so it operates on class members only), or it would not touch any members and work with input parameters and a return value only, which I certainly prefer: static int add(int v1, int v2) {return v1+v2;} In this way, there are no "side effects", the method simply does what its name indicates. 2. In general you should use class members only for things that have a permanent significance, whatever is local to a method should be handled by local variables. 3. rather than making everything (methods, variables) static, it would be much better to create a class, instantiate it, and forget about the static keyword (except for void Main), until you really need something that gets shared across all class instances. Something like this:

                class Test {
                public static void Main() {
                Test test=new Test();
                test.Run();
                }

                public void Run() {
                    int v1;
                    int v2;
                    int.TryParse(Console.ReadLine(), out v1);
                    int.TryParse(Console.ReadLine(), out v2);
                    Console.WriteLine("The sum of "+v1+" and "+v2+" is "+add(v1,v2));
                    Console.ReadLine();
                }
                
                public static void add(int v1, int v2) {
                    return v1+v2;
                }
                

                }

                Notes: - there are no class data members at all; - the static keyword for add() is optional; I use it here to indicatethe method does not need any class members (and not because it would not compile without the static keyword). May I suggest you buy a book an C# and work your way through it, it will offer the fastest and most thorough way to get all the basic knowledge and skills. :)

                Luc Pattyn [Forum Guidelines] [My Articles]


                this months tips: - use PRE tags to preserve formatting when showing multi-line code snippets - before you ask a question here, search CodeProject, then Google


                T Offline
                T Offline
                Trustapple
                wrote on last edited by
                #7

                Can u recomend any books that are very simple so taht a person who is new to oops can learn C# himself Luc :)..... j

                L C 2 Replies Last reply
                0
                • P Pete OHanlon

                  I really don't know where to begin. There are so many things wrong with this code.

                  using System;
                  using System.Collections.Generic;
                  using System.Text;
                  
                  namespace Returnmine
                  {
                    class Program
                    { 
                      private int x,y;
                      public int Add()
                      {
                        int result = x + y;
                        return result;
                      }
                  
                      public void read()
                      {
                        Console.WriteLine("the value of x is ");
                        x = Int32.Parse(Console.ReadLine());
                        Console.WriteLine("the value of y is ");
                        y = Int32.Parse(Console.ReadLine());
                      }
                      public void a(int sum)
                      {
                        int outputValue;
                        outputValue = sum + 1;
                        Console.WriteLine("the value of {0} ",outputValue);
                      }
                  
                      static void Main(string[] args)
                      {
                        Program p = new Program();
                        p.read();
                        int sum = p.Add();
                        Console.WriteLine("the value of result is {0}",result);
                        p.a(sum);
                        Console.ReadLine();
                      }
                    }
                  }
                  

                  While this code isn't perfect, it is better than the original. Compare the changes to see what I've done differently.

                  Deja View - the feeling that you've seen this post before.

                  T Offline
                  T Offline
                  Trustapple
                  wrote on last edited by
                  #8

                  Thanks a million Pete.... am sorry for asking such stupid qstns but i am trying my best thanks again

                  1 Reply Last reply
                  0
                  • T Trustapple

                    Can u recomend any books that are very simple so taht a person who is new to oops can learn C# himself Luc :)..... j

                    L Offline
                    L Offline
                    Luc Pattyn
                    wrote on last edited by
                    #9

                    Hi, this is my standard answer on book questions: Sorry, I can't recommend any books on programming languages. I learned C# many years ago, I bought two books that both are no longer up-to-date (due to C# 2.0). In general I feel book appreciation is very subjective, it depends a lot on your prior knowledge and experience, and your preference for verbose vs. strict description. I tend to go to the book shop, look at say ten books on the subject and then buy the 1 or 2 that I like most (often one tutorial, one reference manual). One more comment, I tend to reread the tutorial a couple of times, say with 1 year intervals. A second/third pass through the book always reveals a few useful things that got lost on the first pass. :)

                    Luc Pattyn [Forum Guidelines] [My Articles]


                    this months tips: - use PRE tags to preserve formatting when showing multi-line code snippets - before you ask a question here, search CodeProject, then Google


                    1 Reply Last reply
                    0
                    • T Trustapple

                      Can u recomend any books that are very simple so taht a person who is new to oops can learn C# himself Luc :)..... j

                      C Offline
                      C Offline
                      Colin Angus Mackay
                      wrote on last edited by
                      #10

                      Microsoft Press Step-by-step series is excellent.


                      Upcoming FREE developer events: * Glasgow: SQL Server Managed Objects AND Reporting Services ... My website

                      T 1 Reply Last reply
                      0
                      • C Colin Angus Mackay

                        Microsoft Press Step-by-step series is excellent.


                        Upcoming FREE developer events: * Glasgow: SQL Server Managed Objects AND Reporting Services ... My website

                        T Offline
                        T Offline
                        Trustapple
                        wrote on last edited by
                        #11

                        Thank you guys....:) j

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