eh, what does "owner drawn" mean?
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hi, i am just learning mfc and finding good inspiration with this excellent site. a question i have is that many of the dialogs and controls listed on this site are described as "owner drawn". what the heck does that mean? is that like when you attach a control to a dialog with out using a resource? thanks - @lrg
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hi, i am just learning mfc and finding good inspiration with this excellent site. a question i have is that many of the dialogs and controls listed on this site are described as "owner drawn". what the heck does that mean? is that like when you attach a control to a dialog with out using a resource? thanks - @lrg
@largeinsd wrote:
"owner drawn". what the heck does that mean?
With owner drawn controls, you are responsible for drawing the control. For more info, see: Custom Controls[^] Customizing a Control's Appearance Using Custom Draw[^] Mark
Mark Salsbery Microsoft MVP - Visual C++ :java:
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@largeinsd wrote:
"owner drawn". what the heck does that mean?
With owner drawn controls, you are responsible for drawing the control. For more info, see: Custom Controls[^] Customizing a Control's Appearance Using Custom Draw[^] Mark
Mark Salsbery Microsoft MVP - Visual C++ :java:
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hi, i am just learning mfc and finding good inspiration with this excellent site. a question i have is that many of the dialogs and controls listed on this site are described as "owner drawn". what the heck does that mean? is that like when you attach a control to a dialog with out using a resource? thanks - @lrg
@largeinsd wrote:
what the heck does that mean?
The owner is the program that creates the control, so it's responsible for its appearance rather than Windows.
Jeremy Falcon Oatmeal, It's What's for Dinner.[^]