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memory leak in the code?

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performancequestion
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  • G George_George

    Hello everyone, Should I delete memory pointed by pointer a if there is bad_alloc when allocating memory in memory pointed by pointer b? I am not sure whether there will be memory leak if I do not delete a.try { a = new int [N]; b = new int [M]; } catch (bad_alloc) { // if a success, but b fail, should we try to delete[] a here to avoid memory leak? }
    thanks in advance, George

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    Eytukan
    wrote on last edited by
    #5

    Hello George, nice to see you again. But this time I've got a question for you. Straight to you. Why do are you acting 'quick'-judgemental before someone could actually reply you fully?:~ See here[^] And I've seen many times , anybody who replies to your thread gets a 3 vote. Immediately. Is it a token of acknowledgment to say that you've read the message? :-). I'm really not hurt by that but I'm finding it funny! Why do you do that?


    OK,. what country just started work for the day ? The ASP.NET forum is flooded with retarded questions. -Christian Graus Best wishes to Rexx[^]

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    • G George_George

      Hello everyone, Should I delete memory pointed by pointer a if there is bad_alloc when allocating memory in memory pointed by pointer b? I am not sure whether there will be memory leak if I do not delete a.try { a = new int [N]; b = new int [M]; } catch (bad_alloc) { // if a success, but b fail, should we try to delete[] a here to avoid memory leak? }
      thanks in advance, George

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      pierre_ribery
      wrote on last edited by
      #6

      In a case like this you should initialize both a and b to 0 before the try clause. You cannot delete a or b at this stage, I assume you will need to use them later, or what was the purpose of allocating them? int* a = NULL; int* b = NULL; try { a = new int [N]; b = new int [M]; } catch (bad_alloc) { // Tell the user if a or b failed... } // Do some stuff on a or b // Now delete if they are allocated if(a) delete a[]; if (b) delete b[]; Thanks!

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      • G George_George

        Hello everyone, Should I delete memory pointed by pointer a if there is bad_alloc when allocating memory in memory pointed by pointer b? I am not sure whether there will be memory leak if I do not delete a.try { a = new int [N]; b = new int [M]; } catch (bad_alloc) { // if a success, but b fail, should we try to delete[] a here to avoid memory leak? }
        thanks in advance, George

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        Hamid Taebi
        wrote on last edited by
        #7

        Why you didnt use like this code try { int * a= new int[N]; int * b= new int[M]; } catch (bad_alloc&) { cout <<"Error allocating memory!"; }

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        • H Hamid Taebi

          Why you didnt use like this code try { int * a= new int[N]; int * b= new int[M]; } catch (bad_alloc&) { cout <<"Error allocating memory!"; }

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          Eytukan
          wrote on last edited by
          #8

          huh Hamid! :| it's simply because he should have put it like:

          int* a;
          int* b;

          try { a= new int[N]; b= new int[M]; } catch (bad_alloc&) { cout <<"Error allocating memory!"; } wake up! :)


          OK,. what country just started work for the day ? The ASP.NET forum is flooded with retarded questions. -Christian Graus Best wishes to Rexx[^]

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          • CPalliniC CPallini

            You have always to do your cleanup stuff! :)

            If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
            [my articles]

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            Eytukan
            wrote on last edited by
            #9

            But I suggest he should do something like this : if(pMyStuff!=NULL) { delete pMyStuff; } :cool:


            OK,. what country just started work for the day ? The ASP.NET forum is flooded with retarded questions. -Christian Graus Best wishes to Rexx[^]

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            • E Eytukan

              huh Hamid! :| it's simply because he should have put it like:

              int* a;
              int* b;

              try { a= new int[N]; b= new int[M]; } catch (bad_alloc&) { cout <<"Error allocating memory!"; } wake up! :)


              OK,. what country just started work for the day ? The ASP.NET forum is flooded with retarded questions. -Christian Graus Best wishes to Rexx[^]

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              Hamid Taebi
              wrote on last edited by
              #10

              Yeah it was a quick sample. ;)

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              • E Eytukan

                huh Hamid! :| it's simply because he should have put it like:

                int* a;
                int* b;

                try { a= new int[N]; b= new int[M]; } catch (bad_alloc&) { cout <<"Error allocating memory!"; } wake up! :)


                OK,. what country just started work for the day ? The ASP.NET forum is flooded with retarded questions. -Christian Graus Best wishes to Rexx[^]

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                pierre_ribery
                wrote on last edited by
                #11

                Not like that, see my earlier post. Always initialize pointers!! In this case set them to NULL(0). int* a = NULL; int* b = NULL;

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                • P pierre_ribery

                  Not like that, see my earlier post. Always initialize pointers!! In this case set them to NULL(0). int* a = NULL; int* b = NULL;

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                  Eytukan
                  wrote on last edited by
                  #12

                  Who said I didn't do it? I'm a c++ programmer. class myclass { int* a; int* b; myclass() { a= NULL; b= NULL; } } ;P


                  OK,. what country just started work for the day ? The ASP.NET forum is flooded with retarded questions. -Christian Graus Best wishes to Rexx[^]

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                  • E Eytukan

                    But I suggest he should do something like this : if(pMyStuff!=NULL) { delete pMyStuff; } :cool:


                    OK,. what country just started work for the day ? The ASP.NET forum is flooded with retarded questions. -Christian Graus Best wishes to Rexx[^]

                    CPalliniC Offline
                    CPalliniC Offline
                    CPallini
                    wrote on last edited by
                    #13

                    And you are right! :-D

                    If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                    [my articles]

                    In testa che avete, signor di Ceprano?

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                    • E Eytukan

                      Who said I didn't do it? I'm a c++ programmer. class myclass { int* a; int* b; myclass() { a= NULL; b= NULL; } } ;P


                      OK,. what country just started work for the day ? The ASP.NET forum is flooded with retarded questions. -Christian Graus Best wishes to Rexx[^]

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                      pierre_ribery
                      wrote on last edited by
                      #14

                      Your code said it. Anyway, I think it is pretty important to show it in the code as well.

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                      • P pierre_ribery

                        In a case like this you should initialize both a and b to 0 before the try clause. You cannot delete a or b at this stage, I assume you will need to use them later, or what was the purpose of allocating them? int* a = NULL; int* b = NULL; try { a = new int [N]; b = new int [M]; } catch (bad_alloc) { // Tell the user if a or b failed... } // Do some stuff on a or b // Now delete if they are allocated if(a) delete a[]; if (b) delete b[]; Thanks!

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                        George_George
                        wrote on last edited by
                        #15

                        Thanks pierre_ribery, I want to confirm with you that your point is we need to delete a or b if they are successful allocated, even if bad_alloc happens (may be caused by other statements), right? regards, George

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                        • H Hamid Taebi

                          Why you didnt use like this code try { int * a= new int[N]; int * b= new int[M]; } catch (bad_alloc&) { cout <<"Error allocating memory!"; }

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                          George_George
                          wrote on last edited by
                          #16

                          Hi Hamid, I am confused. My question is about whether we need to delete a or b if bad_alloc happens, does your reply has anything related to my question? :-) regards, George

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                          • CPalliniC CPallini

                            Yes. :)

                            If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                            [my articles]

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                            George_George
                            wrote on last edited by
                            #17

                            Thanks for your confirmation, CPallini! regards, George

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                            • G George_George

                              Hi Hamid, I am confused. My question is about whether we need to delete a or b if bad_alloc happens, does your reply has anything related to my question? :-) regards, George

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                              Hamid Taebi
                              wrote on last edited by
                              #18

                              My reply was for check does it with success or no (and my suggestion is when you want to allocate or convert use of try/catch block) and when you got error means that it doesnt allocate any thing to variable.

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                              • G George_George

                                Thanks pierre_ribery, I want to confirm with you that your point is we need to delete a or b if they are successful allocated, even if bad_alloc happens (may be caused by other statements), right? regards, George

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                                pierre_ribery
                                wrote on last edited by
                                #19

                                Yes that was exactly my point! If you have allocated memory, then you have to delete it. Therefore it is vital to initialize your pointers to 0 before using them. Cheers, Pierre

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                                • H Hamid Taebi

                                  My reply was for check does it with success or no (and my suggestion is when you want to allocate or convert use of try/catch block) and when you got error means that it doesnt allocate any thing to variable.

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                                  George_George
                                  wrote on last edited by
                                  #20

                                  Thanks Hamid, I have developed a couple of samples, which specific case do you think I need to check? regards, George

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                                  • P pierre_ribery

                                    Yes that was exactly my point! If you have allocated memory, then you have to delete it. Therefore it is vital to initialize your pointers to 0 before using them. Cheers, Pierre

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                                    George_George
                                    wrote on last edited by
                                    #21

                                    Thanks for your advice, Pierre! regards, George

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                                    • G George_George

                                      Thanks Hamid, I have developed a couple of samples, which specific case do you think I need to check? regards, George

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                                      Hamid Taebi
                                      wrote on last edited by
                                      #22

                                      If you check each block of your program(for exmaple is hwnd valid,etc) you can almost(not always) sure that you didnt get an exception when you run your program

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                                      • H Hamid Taebi

                                        If you check each block of your program(for exmaple is hwnd valid,etc) you can almost(not always) sure that you didnt get an exception when you run your program

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                                        George_George
                                        wrote on last edited by
                                        #23

                                        Hi Hamid, How could I check manually which block is exception safe or not? There are too many runtime errors, like out of memory or input invalid values to new which will cause bad_alloc. :-) regards, George

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                                        • G George_George

                                          Hi Hamid, How could I check manually which block is exception safe or not? There are too many runtime errors, like out of memory or input invalid values to new which will cause bad_alloc. :-) regards, George

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                                          Hamid Taebi
                                          wrote on last edited by
                                          #24

                                          Well its simple you know some actions will be problem and you can anticipate them a short list like: (1) When you want to read a file or write a file:1-does file exist 2-does this file open with other programs 3- can you write to a file on the cd or no,does file on the floppy drive and does it write-protected or no (2) Database do you have access to database (3) when you need to a handle to a window does return value valid or its null (4) Picture does file a image file or no what was return value (5) when you want to read of internet do you have any connection to internet (6) do you have a valid pointer or its null (7) Dynamic memory,does it valid (8).... ------------------------------ After all of them you must free memory. ;)

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