Are there any good Direct3D7 IM texture tutorials?
C / C++ / MFC
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Hi all, could anyone who has seen a good, clear and concise tutorial on direct3D7 object texturing (that doesn't use the Microsoft D3DFrame framework) please give me the URL. I have managed to get a 2D triangle situated in 3D space up on the screen using gouraud shading (yay :)), but now would like to try a dab hand at squares, then cubes and finally textures. Thanks all, Alan. "When I left you I was but the learner, now I am the master" - Darth Vader