Dll and global variables.
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How do I declare initialise a global variable, exported from one dll and use it from various files? Let me be more specific. Assume that I have two libraries (i.e. dlls) in my application A & B. The A library consists of the A_1.cpp & the A_2.cpp file (among others). The B library consists of a B_1.cpp source. The requirment is that both use a global variable A_X which is stored in the A dll. In UNIX using gcc I declare the code in a common header A_X.h Thus the A_X.h looks like
extern int A_X;
Then in library A my two sources look like A_1.cpp source#include "A_X.h" /* initialise A_X variable */ int A_X = 10;
A_2.cpp source#include "A_X.h" .... code using A_X;
and in library B the source code of B_1.cpp is looking like#include "A_X.h" .... code of B_1 using A_X;
I have tried the following in windows A_X.h header :#ifdef LIB_IS_A __dllspec(dllexport) extern int A_X; #else __dllspec(dllimport) extern int A_X; #endif
and the A_1.cpp source in A dll#include "A_X.h" /* initialise A_X variable */ __dllspec(dllexport) int A_X = 10;
The rest of the sources are the same. Although the solution worked I take the following warning in Win32 when I try to build the A.dll A_1.obj : warning LNK4197: export "?A_X@@3IA" specified multiple times; using first specification How can I declare my A_X to be a global variable. I.e. delcare it in a header, use it in both A.dll and B.dll, store it in A.dll once, and be able to use it by any source that I include that header? -
How do I declare initialise a global variable, exported from one dll and use it from various files? Let me be more specific. Assume that I have two libraries (i.e. dlls) in my application A & B. The A library consists of the A_1.cpp & the A_2.cpp file (among others). The B library consists of a B_1.cpp source. The requirment is that both use a global variable A_X which is stored in the A dll. In UNIX using gcc I declare the code in a common header A_X.h Thus the A_X.h looks like
extern int A_X;
Then in library A my two sources look like A_1.cpp source#include "A_X.h" /* initialise A_X variable */ int A_X = 10;
A_2.cpp source#include "A_X.h" .... code using A_X;
and in library B the source code of B_1.cpp is looking like#include "A_X.h" .... code of B_1 using A_X;
I have tried the following in windows A_X.h header :#ifdef LIB_IS_A __dllspec(dllexport) extern int A_X; #else __dllspec(dllimport) extern int A_X; #endif
and the A_1.cpp source in A dll#include "A_X.h" /* initialise A_X variable */ __dllspec(dllexport) int A_X = 10;
The rest of the sources are the same. Although the solution worked I take the following warning in Win32 when I try to build the A.dll A_1.obj : warning LNK4197: export "?A_X@@3IA" specified multiple times; using first specification How can I declare my A_X to be a global variable. I.e. delcare it in a header, use it in both A.dll and B.dll, store it in A.dll once, and be able to use it by any source that I include that header?In DLL:
__declspec(dllexport) int g_iYourVariable;
In EXE files:__declspec(dllimport) int g_iYourVariable;
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In DLL:
__declspec(dllexport) int g_iYourVariable;
In EXE files:__declspec(dllimport) int g_iYourVariable;
Appologies for the typo in the original post. Where
__dllspec
read <code>_declspec</code>. However, I am not sure that I understand since the only thing I am building is two dlls (exes come much further down the line and they do not really know the variable). Thus, how I create the g_iYourVariable initialise in one of source files of the first dll, use it in all other sources of the same dll, export it and be able to imported (assuming using__declspec(dllimport)
) in any other dll file)? -
How do I declare initialise a global variable, exported from one dll and use it from various files? Let me be more specific. Assume that I have two libraries (i.e. dlls) in my application A & B. The A library consists of the A_1.cpp & the A_2.cpp file (among others). The B library consists of a B_1.cpp source. The requirment is that both use a global variable A_X which is stored in the A dll. In UNIX using gcc I declare the code in a common header A_X.h Thus the A_X.h looks like
extern int A_X;
Then in library A my two sources look like A_1.cpp source#include "A_X.h" /* initialise A_X variable */ int A_X = 10;
A_2.cpp source#include "A_X.h" .... code using A_X;
and in library B the source code of B_1.cpp is looking like#include "A_X.h" .... code of B_1 using A_X;
I have tried the following in windows A_X.h header :#ifdef LIB_IS_A __dllspec(dllexport) extern int A_X; #else __dllspec(dllimport) extern int A_X; #endif
and the A_1.cpp source in A dll#include "A_X.h" /* initialise A_X variable */ __dllspec(dllexport) int A_X = 10;
The rest of the sources are the same. Although the solution worked I take the following warning in Win32 when I try to build the A.dll A_1.obj : warning LNK4197: export "?A_X@@3IA" specified multiple times; using first specification How can I declare my A_X to be a global variable. I.e. delcare it in a header, use it in both A.dll and B.dll, store it in A.dll once, and be able to use it by any source that I include that header?There may be a easier way to do this, but one way is to create global shared memory is to use CreateFileMapping on one DLL, and OpenFileMapping in the other. Pseudo-code is something like: DLL #1 ------ int *pMemory; hMem = CreateFileMapping(....."MySharedMemory"); pMemory = (int *)MapViewOfFile(hMem); pMemory = 3; DLL #2 ------- int *pMemory; int Value; hMem = OpenFileMapping(....."MySharedMemory"); pMemory = (int *)MapViewOfFile(hMem); Value = *pMemory; Note sure if this is 100% correct, its been a while since I used it. grep in codeproject for "Shared Memory with IPC with threads" to get more details.
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There may be a easier way to do this, but one way is to create global shared memory is to use CreateFileMapping on one DLL, and OpenFileMapping in the other. Pseudo-code is something like: DLL #1 ------ int *pMemory; hMem = CreateFileMapping(....."MySharedMemory"); pMemory = (int *)MapViewOfFile(hMem); pMemory = 3; DLL #2 ------- int *pMemory; int Value; hMem = OpenFileMapping(....."MySharedMemory"); pMemory = (int *)MapViewOfFile(hMem); Value = *pMemory; Note sure if this is 100% correct, its been a while since I used it. grep in codeproject for "Shared Memory with IPC with threads" to get more details.
Thanks but I think shared memory will complicate my code immencelly. I gave it a thought but then it is too much of a complication. In the worse case I 'll keep it as it is and will have to ignore the compiler warnings. After all despite the warnings the existing code seems to work (not sure though if it is by accident though).
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Appologies for the typo in the original post. Where
__dllspec
read <code>_declspec</code>. However, I am not sure that I understand since the only thing I am building is two dlls (exes come much further down the line and they do not really know the variable). Thus, how I create the g_iYourVariable initialise in one of source files of the first dll, use it in all other sources of the same dll, export it and be able to imported (assuming using__declspec(dllimport)
) in any other dll file)?Thus, how I create the g_iYourVariable initialise in one of source files of the first dll, use it in all other sources of the same dll, export it and be able to imported (assuming using __declspec(dllimport)) in any other dll file)? 1 - define a handy macro to make it easy for your DLL to use dllexport and allow clients to use dllimport. Put it in a file, call it "MyDLLExports.h".
#ifdef BUILDING_MYDLL # define MyDLLExport __declspec(dllexport) #else # define MyDLLExport __declspec(dllimport) #endif
2 - compile all sources of your DLL with the preprocessor definition 'BUILDING_MYDLL' added - when building only your DLL. 3 - define a header file where your variable will exist. e.g.#ifndef __MyDLL_MyVar_h__ #define __MyDLL_MyVar_h__ #include "MyDLLExports.h" MyDLLExport int MyDLLmyVar; #endif // __MyDLL_MyVar_h__
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Thus, how I create the g_iYourVariable initialise in one of source files of the first dll, use it in all other sources of the same dll, export it and be able to imported (assuming using __declspec(dllimport)) in any other dll file)? 1 - define a handy macro to make it easy for your DLL to use dllexport and allow clients to use dllimport. Put it in a file, call it "MyDLLExports.h".
#ifdef BUILDING_MYDLL # define MyDLLExport __declspec(dllexport) #else # define MyDLLExport __declspec(dllimport) #endif
2 - compile all sources of your DLL with the preprocessor definition 'BUILDING_MYDLL' added - when building only your DLL. 3 - define a header file where your variable will exist. e.g.#ifndef __MyDLL_MyVar_h__ #define __MyDLL_MyVar_h__ #include "MyDLLExports.h" MyDLLExport int MyDLLmyVar; #endif // __MyDLL_MyVar_h__
That's almost exactly how I did it. It seems to work but still get a linking warning of multiple definitions. I think the problem comes from the difference between the declaration and the definition with initialisation. To be more specific my code originates from Unix. What I use to have there was File export.h
#ifndef _my_variable_decl #define _my_variable_decl extern int my_var; #endif
which was included by all the clients. However, because the variable is external I have to redeclare it in a local file in one of my libraries. The declaration & its initialisation is File globals.cpp#include int my_var = 10;
Now migrating to Win32 I transform it File export.h#ifndef _my_variable_decl #define _my_variable_decl #ifdef _WIN32 #ifdef _MY_DLL #define MY_EXTERN __declspec(dllexport) extern #else #define MY_EXTERN __declspec(dllimport) extern #endif #else #define MY_EXTERN extern #endif MY_EXTERN int my_var; #endif
and modified the initialisation as follows File globals.cpp#include #ifdef _WIN32 #define MY_GLOBAL _declspec(dllexport) #else #define MY_GLOBAL #endif MY_GLOBAL int my_var = 10;
As you said the _MY_DLL is set only when I compile the main dll part of it is globals.cpp. Other dlls include export.h. This code works and my_var behaves as a global variable inside the main dll and any other dll (note also that it is still compatible with UNIX). However, when I build the main DLL I get a warning of globals.obj : warning LNK4197: export "?my_var@@3IA" specified multiple times; using first specification which is due to the fact that _WIN32 think that the variable is declared twice (at least that's what my Visual C++ 6.0 compiler says). I tried to remove theextern
keyword in the windows part of the export.h but then it does not compile. I tried to add a__declspec(selectany)
and again I get the same warning. It is an annoying warning and nothing more so I am incline to endure it since my_var is a real global variable. I thought to reshape the code as following File export.h#ifndef _my_variable_decl #define _my_variable_decl #ifdef _WIN32 #ifdef _MY_DLL #define MY_EXTERN(_type, _var, _val) __declspec(dllexport) _type _var = _val #else #define MY_EXTERN(_type, _var, _val) __declspec(dllimport) _type _var #endif #else