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uncaught exception handlers

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  • M MidwestLimey

    I couldn't find a time difference for the execution of the same code block when wrapped in a try catch as opposed to not.


    I'm largely language agnostic


    After a while they all bug me :doh:


    G Offline
    G Offline
    George_George
    wrote on last edited by
    #43

    Thanks MidwestLimey, So you mean the performance impact of exception handling is minor? regards, George

    S M 2 Replies Last reply
    0
    • G George_George

      Yes, Spacix! I agree with your code. I think the only case which we can catch exception other threads and prevent application process from termination is, http://www.codeproject.com/script/Forums/View.aspx?fid=1649&msg=2529071[^] Agree? Any comments? :-) regards, George

      S Offline
      S Offline
      Spacix One
      wrote on last edited by
      #44

      Mostly, it's hard to state this is the ONLY case. It matters on who owns the threads and other stuff. It's definitely ONE way :)


      -Spacix All your skynet questions[^] belong to solved

      G 1 Reply Last reply
      0
      • G George_George

        Thanks MidwestLimey, So you mean the performance impact of exception handling is minor? regards, George

        S Offline
        S Offline
        Spacix One
        wrote on last edited by
        #45

        I think he means the use of the

        try
        {
        }
        catch...

        WITHOUT an Exception being thrown has little to no effect on code. The problem is when Exceptions do occur it slows everything down. Though I think that is better than the WHOLE app crashing to a grinding halt and a .NET error message dialog showing then the Microsoft error reporting tool (if enabled) poping up. Though this has been stated many times in this thread, using exceptions to contol logic is VERY VERY bad code:

        public static bool someMethod()
        {
        try
        {
        //code process
        if(somthing wrong)
        {
        throw new Exception("Error!!");
        }
        }
        catch(Exception err)
        {
        return false;
        }
        }

        There are only a few exceptions(pun intended) to this rule and anytime I've seen something like the code as above wasn't needed...


        -Spacix All your skynet questions[^] belong to solved

        M G 2 Replies Last reply
        0
        • G George_George

          Thanks MidwestLimey, So you mean the performance impact of exception handling is minor? regards, George

          M Offline
          M Offline
          MidwestLimey
          wrote on last edited by
          #46

          I mean the code within the block doesn't magically slow down, however establishing the try catch block and then tearing it down does use some cycles.


          I'm largely language agnostic


          After a while they all bug me :doh:


          G 1 Reply Last reply
          0
          • S Spacix One

            I think he means the use of the

            try
            {
            }
            catch...

            WITHOUT an Exception being thrown has little to no effect on code. The problem is when Exceptions do occur it slows everything down. Though I think that is better than the WHOLE app crashing to a grinding halt and a .NET error message dialog showing then the Microsoft error reporting tool (if enabled) poping up. Though this has been stated many times in this thread, using exceptions to contol logic is VERY VERY bad code:

            public static bool someMethod()
            {
            try
            {
            //code process
            if(somthing wrong)
            {
            throw new Exception("Error!!");
            }
            }
            catch(Exception err)
            {
            return false;
            }
            }

            There are only a few exceptions(pun intended) to this rule and anytime I've seen something like the code as above wasn't needed...


            -Spacix All your skynet questions[^] belong to solved

            M Offline
            M Offline
            MidwestLimey
            wrote on last edited by
            #47

            Spacix One wrote:

            The problem is when Exceptions do occur it slows everything down. Though I think that is better than the WHOLE app crashing to a grinding halt and a .NET error message dialog showing then the Microsoft error reporting tool (if enabled) poping up.

            You mean you don't think users like that? :D


            I'm largely language agnostic


            After a while they all bug me :doh:


            1 Reply Last reply
            0
            • G George_George

              Thanks N a v a n e e t h, Cool! I have made further tests that, there is one exception case. When exception is from thread pool thread -- but in the situation of executing asynchronous method call, we can catch the exception (even if unhandled in the thread pool worker thread) in EndInvoke in main thread. So, here is a case when there is unhandled exception in another thread, we can still catch it and not make process terminated. :-) Any comments? regards, George

              N Offline
              N Offline
              N a v a n e e t h
              wrote on last edited by
              #48

              George_George wrote:

              but in the situation of executing asynchronous method call, we can catch the exception (even if unhandled in the thread pool worker thread) in EndInvoke in main thread.

              This how asynchronous methods works. It will handle exception safely and throws when end method is called.

              George_George wrote:

              when there is unhandled exception in another thread, we can still catch it and not make process terminated.

              You are always allowed to catch exceptions in the same thread. Cross-thread exception handling is only not possible. In this case also you are handling exceptions in the same thread, so there won't be any issues. Asynchronous method runs on a thread pool thread and handles exception inside that method and keep it until end is called. When end is called, it will check exception is null, if not null it will be thrown.

              All C# applications should call Application.Quit(); in the beginning to avoid any .NET problems.- Unclyclopedia How to use google | Ask smart questions

              G 1 Reply Last reply
              0
              • S Spacix One

                Mostly, it's hard to state this is the ONLY case. It matters on who owns the threads and other stuff. It's definitely ONE way :)


                -Spacix All your skynet questions[^] belong to solved

                G Offline
                G Offline
                George_George
                wrote on last edited by
                #49

                Could you show me another way to catch exception from another thread please? :-) regards, George

                1 Reply Last reply
                0
                • S Spacix One

                  I think he means the use of the

                  try
                  {
                  }
                  catch...

                  WITHOUT an Exception being thrown has little to no effect on code. The problem is when Exceptions do occur it slows everything down. Though I think that is better than the WHOLE app crashing to a grinding halt and a .NET error message dialog showing then the Microsoft error reporting tool (if enabled) poping up. Though this has been stated many times in this thread, using exceptions to contol logic is VERY VERY bad code:

                  public static bool someMethod()
                  {
                  try
                  {
                  //code process
                  if(somthing wrong)
                  {
                  throw new Exception("Error!!");
                  }
                  }
                  catch(Exception err)
                  {
                  return false;
                  }
                  }

                  There are only a few exceptions(pun intended) to this rule and anytime I've seen something like the code as above wasn't needed...


                  -Spacix All your skynet questions[^] belong to solved

                  G Offline
                  G Offline
                  George_George
                  wrote on last edited by
                  #50

                  Thanks Spacix, What do you mean "using exceptions to contol logic"? We should never throw any exception when there is some logical errors during runtime? regards, George

                  S 1 Reply Last reply
                  0
                  • M MidwestLimey

                    I mean the code within the block doesn't magically slow down, however establishing the try catch block and then tearing it down does use some cycles.


                    I'm largely language agnostic


                    After a while they all bug me :doh:


                    G Offline
                    G Offline
                    George_George
                    wrote on last edited by
                    #51

                    Thanks for clarifying this, MidwestLimey! regards, George

                    1 Reply Last reply
                    0
                    • N N a v a n e e t h

                      George_George wrote:

                      but in the situation of executing asynchronous method call, we can catch the exception (even if unhandled in the thread pool worker thread) in EndInvoke in main thread.

                      This how asynchronous methods works. It will handle exception safely and throws when end method is called.

                      George_George wrote:

                      when there is unhandled exception in another thread, we can still catch it and not make process terminated.

                      You are always allowed to catch exceptions in the same thread. Cross-thread exception handling is only not possible. In this case also you are handling exceptions in the same thread, so there won't be any issues. Asynchronous method runs on a thread pool thread and handles exception inside that method and keep it until end is called. When end is called, it will check exception is null, if not null it will be thrown.

                      All C# applications should call Application.Quit(); in the beginning to avoid any .NET problems.- Unclyclopedia How to use google | Ask smart questions

                      G Offline
                      G Offline
                      George_George
                      wrote on last edited by
                      #52

                      Thanks N a v a n e e t h, So, asynchronous function call is the only case when we can catch exception from another thread? regards, George

                      N 1 Reply Last reply
                      0
                      • G George_George

                        Thanks Derek, Cool!! Your 1st link is Java... :-) I am interested in your 2nd link. But confused what means "catching untestable errors" and "not controlling programming flow"? Could you show some samples please? regards, George

                        D Offline
                        D Offline
                        Derek Bartram
                        wrote on last edited by
                        #53

                        George_George wrote:

                        But confused what means "catching untestable errors"

                        //writer is a stream writer to a file.. try { writer.Write("Hello"); } catch (Exception err) { //handle error } In this case you couldn't test for every possible error as some are far out the scope of plausible; e.g. can't access the file as it was on a removable drive that was just unplugged.

                        George_George wrote:

                        "not controlling programming flow"?

                        //slider is a silder whos value is 0 to 100 double y = 100.0 / slider.Value then try { double y = 100.0 / slider.Value } catch (Exception) { //handler exception } is a bad way to write this code (remembing slider.Value could be 0 causing divide by 0 exception), a better way would be.... if (slider.Value != 0) { double y = 100.0 / slider.Value } else { handle error }

                        G 1 Reply Last reply
                        0
                        • G George_George

                          Thanks Derek, I agree with your exception handling approach. Any answers or comments to my original question? :-) regards, George

                          D Offline
                          D Offline
                          Derek Bartram
                          wrote on last edited by
                          #54

                          See above. I don't know the answer, but use the proceedure above will tell you how to find out.

                          G 1 Reply Last reply
                          0
                          • D Derek Bartram

                            George_George wrote:

                            But confused what means "catching untestable errors"

                            //writer is a stream writer to a file.. try { writer.Write("Hello"); } catch (Exception err) { //handle error } In this case you couldn't test for every possible error as some are far out the scope of plausible; e.g. can't access the file as it was on a removable drive that was just unplugged.

                            George_George wrote:

                            "not controlling programming flow"?

                            //slider is a silder whos value is 0 to 100 double y = 100.0 / slider.Value then try { double y = 100.0 / slider.Value } catch (Exception) { //handler exception } is a bad way to write this code (remembing slider.Value could be 0 causing divide by 0 exception), a better way would be.... if (slider.Value != 0) { double y = 100.0 / slider.Value } else { handle error }

                            G Offline
                            G Offline
                            George_George
                            wrote on last edited by
                            #55

                            Thanks Derek, I agree with your sample one. But for the sample two, I can not see any advantage for the 1st sample. Because for the 2nd you preferred sample, when we write code for "handle error" in else bracket, we usually throw exception. So, both samples have the same effect of exception thrown when we met with divide by zero issues. So, what do you think are the advantages?

                            try
                            {
                            double y = 100.0 / slider.Value
                            }
                            catch (Exception)
                            {
                            //handler exception
                            }

                            is a bad way to write this code (remembing slider.Value could be 0 causing divide by 0 exception), a better way would be....

                            if (slider.Value != 0)
                            {
                            double y = 100.0 / slider.Value
                            }
                            else
                            {
                            handle error
                            }

                            regards, George

                            D 1 Reply Last reply
                            0
                            • D Derek Bartram

                              See above. I don't know the answer, but use the proceedure above will tell you how to find out.

                              G Offline
                              G Offline
                              George_George
                              wrote on last edited by
                              #56

                              Thanks Derek, "the proceedure above" you mean "catch (Exception err) and output err.GetType()"? regards, George

                              D 1 Reply Last reply
                              0
                              • G George_George

                                Thanks Derek, "the proceedure above" you mean "catch (Exception err) and output err.GetType()"? regards, George

                                D Offline
                                D Offline
                                Derek Bartram
                                wrote on last edited by
                                #57

                                Yes. A breakpoint on the err.GetType() line will give you further information as well however.

                                G 1 Reply Last reply
                                0
                                • G George_George

                                  Thanks Derek, I agree with your sample one. But for the sample two, I can not see any advantage for the 1st sample. Because for the 2nd you preferred sample, when we write code for "handle error" in else bracket, we usually throw exception. So, both samples have the same effect of exception thrown when we met with divide by zero issues. So, what do you think are the advantages?

                                  try
                                  {
                                  double y = 100.0 / slider.Value
                                  }
                                  catch (Exception)
                                  {
                                  //handler exception
                                  }

                                  is a bad way to write this code (remembing slider.Value could be 0 causing divide by 0 exception), a better way would be....

                                  if (slider.Value != 0)
                                  {
                                  double y = 100.0 / slider.Value
                                  }
                                  else
                                  {
                                  handle error
                                  }

                                  regards, George

                                  D Offline
                                  D Offline
                                  Derek Bartram
                                  wrote on last edited by
                                  #58

                                  The point is sample two doesn't throw an exception but rather just run a different section of code. An if statement inherinatly has less overhead than that of a try...catch statement. Certainly both will perform exactly the same function however the second will run more efficiently and quicker.

                                  G 1 Reply Last reply
                                  0
                                  • D Derek Bartram

                                    The point is sample two doesn't throw an exception but rather just run a different section of code. An if statement inherinatly has less overhead than that of a try...catch statement. Certainly both will perform exactly the same function however the second will run more efficiently and quicker.

                                    G Offline
                                    G Offline
                                    George_George
                                    wrote on last edited by
                                    #59

                                    Thanks for your clarification, Derek! It is clear now. :-) regards, George

                                    1 Reply Last reply
                                    0
                                    • G George_George

                                      Thanks Derek, What do you mean "didn't specify 'massive' which didn't help" and "relative to performing an if test to prevent the exception"? Could you show more description or some pseudo code about your approach please? regards, George

                                      D Offline
                                      D Offline
                                      Derek Bartram
                                      wrote on last edited by
                                      #60

                                      Firstly, from above //writer is a stream writer to a file.. try { writer.Write("Hello"); } catch (Exception err) { //handle error } In this case you couldn't test for every possible error as some are far out the scope of plausible; e.g. can't access the file as it was on a removable drive that was just unplugged. George_George wrote: "not controlling programming flow"? //slider is a silder whos value is 0 to 100 double y = 100.0 / slider.Value then try { double y = 100.0 / slider.Value } catch (Exception) { //handler exception } is a bad way to write this code (remembing slider.Value could be 0 causing divide by 0 exception), a better way would be.... if (slider.Value != 0) { double y = 100.0 / slider.Value } else { handle error }

                                      George_George wrote:

                                      What do you mean "didn't specify 'massive' which didn't help"

                                      It's all very well saying massive improvement or whatever, but if you don't give some quantative value or referance, massive has no meaning (it could save 0.1ms which in terms of clock cycle is alot, but probably less significant to compared to a complex if statement).

                                      G 1 Reply Last reply
                                      0
                                      • D Derek Bartram

                                        Yes. A breakpoint on the err.GetType() line will give you further information as well however.

                                        G Offline
                                        G Offline
                                        George_George
                                        wrote on last edited by
                                        #61

                                        Thanks for your clarification, Derek! regards, George

                                        1 Reply Last reply
                                        0
                                        • D Derek Bartram

                                          Firstly, from above //writer is a stream writer to a file.. try { writer.Write("Hello"); } catch (Exception err) { //handle error } In this case you couldn't test for every possible error as some are far out the scope of plausible; e.g. can't access the file as it was on a removable drive that was just unplugged. George_George wrote: "not controlling programming flow"? //slider is a silder whos value is 0 to 100 double y = 100.0 / slider.Value then try { double y = 100.0 / slider.Value } catch (Exception) { //handler exception } is a bad way to write this code (remembing slider.Value could be 0 causing divide by 0 exception), a better way would be.... if (slider.Value != 0) { double y = 100.0 / slider.Value } else { handle error }

                                          George_George wrote:

                                          What do you mean "didn't specify 'massive' which didn't help"

                                          It's all very well saying massive improvement or whatever, but if you don't give some quantative value or referance, massive has no meaning (it could save 0.1ms which in terms of clock cycle is alot, but probably less significant to compared to a complex if statement).

                                          G Offline
                                          G Offline
                                          George_George
                                          wrote on last edited by
                                          #62

                                          Thanks Derek, So, "massive improvement" you mean performance improvements? regards, George

                                          D 1 Reply Last reply
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