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  4. VS 6.0 C++ code imported to MS VS 2003 or above for rebuilding projects

VS 6.0 C++ code imported to MS VS 2003 or above for rebuilding projects

Scheduled Pinned Locked Moved C / C++ / MFC
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  • K Offline
    K Offline
    Kyle P
    wrote on last edited by
    #1

    Which one and can it be done taking VS 6.0 C++ code and bringing it into one of the new VS 2xxx versions? We would like not to recode at this time and just import/rebuild under the newer environments. Any problems with doing this? thanks

    D 1 Reply Last reply
    0
    • K Kyle P

      Which one and can it be done taking VS 6.0 C++ code and bringing it into one of the new VS 2xxx versions? We would like not to recode at this time and just import/rebuild under the newer environments. Any problems with doing this? thanks

      D Offline
      D Offline
      David Crow
      wrote on last edited by
      #2

      Kyle P wrote:

      ...can it be done taking VS 6.0 C++ code and bringing it into one of the new VS 2xxx versions?

      Yes.

      Kyle P wrote:

      We would like not to recode at this time and just import/rebuild under the newer environments.

      Highly unlikely. Unless you already had some real clean (i.e., compliant) C++ code, there'll be code changes.

      "Love people and use things, not love things and use people." - Unknown

      "To have a respect for ourselves guides our morals; to have deference for others governs our manners." - Laurence Sterne

      K 1 Reply Last reply
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      • D David Crow

        Kyle P wrote:

        ...can it be done taking VS 6.0 C++ code and bringing it into one of the new VS 2xxx versions?

        Yes.

        Kyle P wrote:

        We would like not to recode at this time and just import/rebuild under the newer environments.

        Highly unlikely. Unless you already had some real clean (i.e., compliant) C++ code, there'll be code changes.

        "Love people and use things, not love things and use people." - Unknown

        "To have a respect for ourselves guides our morals; to have deference for others governs our manners." - Laurence Sterne

        K Offline
        K Offline
        Kyle P
        wrote on last edited by
        #3

        Is there a guide of what to look at first and common things to change? Any documentation form MS on this or other guides? thanks again

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        • K Kyle P

          Is there a guide of what to look at first and common things to change? Any documentation form MS on this or other guides? thanks again

          E Offline
          E Offline
          Emilio Garavaglia
          wrote on last edited by
          #4

          The most important issues deals with template and partial specialization. Pay special attention to the use of the typename keyword, and to the way parameter lists are declared while reusing template declarations, since some scope rule are different.

          2 bugs found. > recompile ... 65534 bugs found. :doh:

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          • K Kyle P

            Is there a guide of what to look at first and common things to change? Any documentation form MS on this or other guides? thanks again

            D Offline
            D Offline
            David Crow
            wrote on last edited by
            #5

            I suspect what you'll likely run into will be Unicode and deprecation issues.

            "Love people and use things, not love things and use people." - Unknown

            "To have a respect for ourselves guides our morals; to have deference for others governs our manners." - Laurence Sterne

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