Platform Invoke
C#
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I am trying to pinvoke on real player. This is what i am doing <00001> 00202C0 S WM_COMMAND wNotifyCode:1 (sent from an accelerator) wID:200
//Pinvoke play
SendMessage(ihandle, WM_COMMAND, 200, 0x000);It doesn't work.. I know this is related to wNotifyCode:1 how can i actually set wNotifyCode = 1? Thank you
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I am trying to pinvoke on real player. This is what i am doing <00001> 00202C0 S WM_COMMAND wNotifyCode:1 (sent from an accelerator) wID:200
//Pinvoke play
SendMessage(ihandle, WM_COMMAND, 200, 0x000);It doesn't work.. I know this is related to wNotifyCode:1 how can i actually set wNotifyCode = 1? Thank you