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The classic Case bug

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  • C Chris Maunder

    :confused:

    cheers, Chris Maunder

    CodeProject.com : C++ MVP

    N Offline
    N Offline
    Nemanja Trifunovic
    wrote on last edited by
    #14

    If you invoke a function call with a syntax for accessing a variable, sooner or later you will invoke a function when you really wanted to access a variable.

    Programming Blog utf8-cpp

    C 1 Reply Last reply
    0
    • N Nemanja Trifunovic

      If you invoke a function call with a syntax for accessing a variable, sooner or later you will invoke a function when you really wanted to access a variable.

      Programming Blog utf8-cpp

      C Offline
      C Offline
      Chris Maunder
      wrote on last edited by
      #15

      I find that a terrible justification. Write your properties correctly and safely and without side effects and use properties instead of variables and you will not only be fine, but you will also have provided yourself that little bit of future proofing that Properties provide.

      cheers, Chris Maunder

      CodeProject.com : C++ MVP

      N 1 Reply Last reply
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      • C Chris Maunder

        I find that a terrible justification. Write your properties correctly and safely and without side effects and use properties instead of variables and you will not only be fine, but you will also have provided yourself that little bit of future proofing that Properties provide.

        cheers, Chris Maunder

        CodeProject.com : C++ MVP

        N Offline
        N Offline
        Nemanja Trifunovic
        wrote on last edited by
        #16

        Chris Maunder wrote:

        Write your properties correctly and safely and without side effects and use properties instead of variables and you will not only be fine, but you will also have provided yourself that little bit of future proofing that Properties provide.

        I don't write public variables (except for POD types). What I am arguing here is that the function syntax is much better for something that is really a function. Ie, I find much easier to understand this:

        dialog.SetFont(font);

        than:

        dialog.Font = font; // looks like accessing a public variable, when it is really a function call

        Not to mention all these cases when you try to set a member variable internaly, mix the case and get a stack overflow :rolleyes:

        Programming Blog utf8-cpp

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        • N Nemanja Trifunovic

          Chris Maunder wrote:

          Write your properties correctly and safely and without side effects and use properties instead of variables and you will not only be fine, but you will also have provided yourself that little bit of future proofing that Properties provide.

          I don't write public variables (except for POD types). What I am arguing here is that the function syntax is much better for something that is really a function. Ie, I find much easier to understand this:

          dialog.SetFont(font);

          than:

          dialog.Font = font; // looks like accessing a public variable, when it is really a function call

          Not to mention all these cases when you try to set a member variable internaly, mix the case and get a stack overflow :rolleyes:

          Programming Blog utf8-cpp

          M Offline
          M Offline
          Mladen Jankovic
          wrote on last edited by
          #17

          Nemanja Trifunovic wrote:

          Not to mention all these cases when you try to set a member variable internaly, mix the case and get a stack overflow

          Maybe different naming convention is better solution then avoidance of properties. With the significant code base it's not possible to change it, but then again it's your (or somebody else's) mistake made at the beginning of the project and not the fault of properties.

          Mostly, when you see programmers, they aren't doing anything. One of the attractive things about programmers is that you cannot tell whether or not they are working simply by looking at them. Very often they're sitting there seemingly drinking coffee and gossiping, or just staring into space. What the programmer is trying to do is get a handle on all the individual and unrelated ideas that are scampering around in his head. (Charles M Strauss)

          N 1 Reply Last reply
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          • M Mladen Jankovic

            Nemanja Trifunovic wrote:

            Not to mention all these cases when you try to set a member variable internaly, mix the case and get a stack overflow

            Maybe different naming convention is better solution then avoidance of properties. With the significant code base it's not possible to change it, but then again it's your (or somebody else's) mistake made at the beginning of the project and not the fault of properties.

            Mostly, when you see programmers, they aren't doing anything. One of the attractive things about programmers is that you cannot tell whether or not they are working simply by looking at them. Very often they're sitting there seemingly drinking coffee and gossiping, or just staring into space. What the programmer is trying to do is get a handle on all the individual and unrelated ideas that are scampering around in his head. (Charles M Strauss)

            N Offline
            N Offline
            Nemanja Trifunovic
            wrote on last edited by
            #18

            Mladen Jankovic wrote:

            then again it's your (or somebody else's) mistake made at the beginning of the project and not the fault of properties.

            Sure. All I am saying is that properties are "too much abstraction" and easily add confusion. If something is a function, it should be invoked as a function, IMHO. Uzgred, cestitam na proslomesecnom clanku :)

            Programming Blog utf8-cpp

            M 1 Reply Last reply
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            • N Nemanja Trifunovic

              Chris Maunder wrote:

              Write your properties correctly and safely and without side effects and use properties instead of variables and you will not only be fine, but you will also have provided yourself that little bit of future proofing that Properties provide.

              I don't write public variables (except for POD types). What I am arguing here is that the function syntax is much better for something that is really a function. Ie, I find much easier to understand this:

              dialog.SetFont(font);

              than:

              dialog.Font = font; // looks like accessing a public variable, when it is really a function call

              Not to mention all these cases when you try to set a member variable internaly, mix the case and get a stack overflow :rolleyes:

              Programming Blog utf8-cpp

              P Offline
              P Offline
              peterchen
              wrote on last edited by
              #19

              Because coding doesn't end after a single SetFont statement. First, because I have to do that thousand times over and over, until a project is done. Because in a lengthy expression, every additional set of parantheses hurts readability. q = v.Mag*complex(cos(v.Phase),-sin(v.Phase))/c.Ref is closer to the problem domain description than SetQ(v.GetMag()*complex(cos(v.GetPhase(),-sin(v.Phase())/c.GetRef()) (I assume you agree that being close to the problem domain is a good thing)

              We are a big screwed up dysfunctional psychotic happy family - some more screwed up, others more happy, but everybody's psychotic joint venture definition of CP
              blog: TDD - the Aha! | Linkify!| FoldWithUs! | sighist

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              • N Nemanja Trifunovic

                Mladen Jankovic wrote:

                then again it's your (or somebody else's) mistake made at the beginning of the project and not the fault of properties.

                Sure. All I am saying is that properties are "too much abstraction" and easily add confusion. If something is a function, it should be invoked as a function, IMHO. Uzgred, cestitam na proslomesecnom clanku :)

                Programming Blog utf8-cpp

                M Offline
                M Offline
                Mladen Jankovic
                wrote on last edited by
                #20

                Nemanja Trifunovic wrote:

                Uzgred, cestitam na proslomesecnom clanku

                Hvala! :beer:

                Mostly, when you see programmers, they aren't doing anything. One of the attractive things about programmers is that you cannot tell whether or not they are working simply by looking at them. Very often they're sitting there seemingly drinking coffee and gossiping, or just staring into space. What the programmer is trying to do is get a handle on all the individual and unrelated ideas that are scampering around in his head. (Charles M Strauss)

                1 Reply Last reply
                0
                • P peterchen

                  Because coding doesn't end after a single SetFont statement. First, because I have to do that thousand times over and over, until a project is done. Because in a lengthy expression, every additional set of parantheses hurts readability. q = v.Mag*complex(cos(v.Phase),-sin(v.Phase))/c.Ref is closer to the problem domain description than SetQ(v.GetMag()*complex(cos(v.GetPhase(),-sin(v.Phase())/c.GetRef()) (I assume you agree that being close to the problem domain is a good thing)

                  We are a big screwed up dysfunctional psychotic happy family - some more screwed up, others more happy, but everybody's psychotic joint venture definition of CP
                  blog: TDD - the Aha! | Linkify!| FoldWithUs! | sighist

                  N Offline
                  N Offline
                  Nemanja Trifunovic
                  wrote on last edited by
                  #21

                  peterchen wrote:

                  I assume you agree that being close to the problem domain is a good thing

                  I agree. However, I am not sure I agree that additional parenthses move you away from the problem domain. In fact, your example just illustrates well what I mean by "too much abstraction". v.Phase does not look as a function call, and yet it is, and there are no restrictions what can happen within that function and how long it may take. That's my main problem with the properties.

                  Programming Blog utf8-cpp

                  P S 2 Replies Last reply
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                  • N Nemanja Trifunovic

                    peterchen wrote:

                    I assume you agree that being close to the problem domain is a good thing

                    I agree. However, I am not sure I agree that additional parenthses move you away from the problem domain. In fact, your example just illustrates well what I mean by "too much abstraction". v.Phase does not look as a function call, and yet it is, and there are no restrictions what can happen within that function and how long it may take. That's my main problem with the properties.

                    Programming Blog utf8-cpp

                    P Offline
                    P Offline
                    peterchen
                    wrote on last edited by
                    #22

                    I see your point. A LinkedList.Size that runs through the entire list to count them would be wrong. A property should be a property only if it runs in linear time and has none or "obvious" side effects (e.g. changing rect.width would obviously have the side effect of changing rect.right). I'd even make some room here for dependent values that need to be cached due to long calculation: it should run in linear time most of the time. But I agree that this is debatable. Less technically, it should be only a property if it acts like a property. As for proximity to the problem domain - it depends. I am dealing with lots of very specific numeric processing based on physical models, i.a.W. adding, multiplying, dividing, rooting and general mutilation of hundreds of values. Using short names close to the mathematical formulation is essential here to keep source and spec comparable.


                    btw. did you spot the parenthesis error I sneaked into the second snippet of my previous post? :cool:

                    We are a big screwed up dysfunctional psychotic happy family - some more screwed up, others more happy, but everybody's psychotic joint venture definition of CP
                    blog: TDD - the Aha! | Linkify!| FoldWithUs! | sighist

                    N 1 Reply Last reply
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                    • P peterchen

                      I see your point. A LinkedList.Size that runs through the entire list to count them would be wrong. A property should be a property only if it runs in linear time and has none or "obvious" side effects (e.g. changing rect.width would obviously have the side effect of changing rect.right). I'd even make some room here for dependent values that need to be cached due to long calculation: it should run in linear time most of the time. But I agree that this is debatable. Less technically, it should be only a property if it acts like a property. As for proximity to the problem domain - it depends. I am dealing with lots of very specific numeric processing based on physical models, i.a.W. adding, multiplying, dividing, rooting and general mutilation of hundreds of values. Using short names close to the mathematical formulation is essential here to keep source and spec comparable.


                      btw. did you spot the parenthesis error I sneaked into the second snippet of my previous post? :cool:

                      We are a big screwed up dysfunctional psychotic happy family - some more screwed up, others more happy, but everybody's psychotic joint venture definition of CP
                      blog: TDD - the Aha! | Linkify!| FoldWithUs! | sighist

                      N Offline
                      N Offline
                      Nemanja Trifunovic
                      wrote on last edited by
                      #23

                      peterchen wrote:

                      As for proximity to the problem domain - it depends. I am dealing with lots of very specific numeric processing based on physical models, i.a.W. adding, multiplying, dividing, rooting and general mutilation of hundreds of values. Using short names close to the mathematical formulation is essential here to keep source and spec comparable

                      I don't find C syntax very good for math-heavy work, and overuse of parantheses is one of the main reasons for that. Even good ol' Fortran is better. In fact, C syntax sucks in general - why do all these "new" and "clean" languages keep it when they don't aim for the source-level compatibility with C?

                      peterchen wrote:

                      btw. did you spot the parenthesis error I sneaked into the second snippet of my previous post?

                      Not until you mentioned it :)

                      Programming Blog utf8-cpp

                      R 1 Reply Last reply
                      0
                      • N Nemanja Trifunovic

                        peterchen wrote:

                        I assume you agree that being close to the problem domain is a good thing

                        I agree. However, I am not sure I agree that additional parenthses move you away from the problem domain. In fact, your example just illustrates well what I mean by "too much abstraction". v.Phase does not look as a function call, and yet it is, and there are no restrictions what can happen within that function and how long it may take. That's my main problem with the properties.

                        Programming Blog utf8-cpp

                        S Offline
                        S Offline
                        supercat9
                        wrote on last edited by
                        #24

                        In fact, your example just illustrates well what I mean by "too much abstraction". v.Phase does not look as a function call, and yet it is, and there are no restrictions what can happen within that function and how long it may take. That's my main problem with the properties. Although languages don't enforce any requirement that the use of 'read' properties be limited to values that can be computed in constant (not linear!) time, nor any requirement that the value written to a property have any relation to what may be later read back, that doesn't mean that people shouldn't follow such rules when using properties. I will say that a fair number of classes in .net abuse properties IMHO. For example, I would consider StringBuilder.Length to be a fine read-only property. I do not believe it should be writable. Changing the length of a string should require a method, since doing so has a side effect of affecting the contents. BTW, I wish there were a syntax in vb.net for two very common property templates. Something like:

                        Friend Property Foo As Integer Using(_Foo)
                        Refresh
                        End Property

                        as shortcut for

                        Friend Property Foo As Integer
                        Get
                        Return _Foo
                        End Get
                        Set(value as Integer)
                        _Foo = value
                        Refresh
                        End Set
                        End Property

                        I would guess that the majority of all properties have get and set routines that do nothing except return or set a field, and a majority of the rest have a get routine that returns a field and a set routine that sets a field and then performs an update. It shouldn't be necessary for the most common case to take eight lines of code.

                        P 1 Reply Last reply
                        0
                        • V V 0

                          what_if_you_need_a_really_long_variable_name_then or wiynarlvnt fact is it always worked for me ;-)

                          V.
                          Stop smoking so you can: Enjoy longer the money you save. Moviereview Archive

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                          Lost User
                          wrote on last edited by
                          #25

                          Glad I don't have to maintain your code!

                          Take a chill pill, Daddy-o .\\axxx (That's an 'M')

                          P V 2 Replies Last reply
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                          • L Lost User

                            Glad I don't have to maintain your code!

                            Take a chill pill, Daddy-o .\\axxx (That's an 'M')

                            P Offline
                            P Offline
                            Paul Conrad
                            wrote on last edited by
                            #26

                            Yeah, I sure wouldn't want to either. Maybe for a considerable hourly rate most would not be willing to pay :-\

                            "The clue train passed his station without stopping." - John Simmons / outlaw programmer "Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon

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                            • L Lost User

                              Glad I don't have to maintain your code!

                              Take a chill pill, Daddy-o .\\axxx (That's an 'M')

                              V Offline
                              V Offline
                              V 0
                              wrote on last edited by
                              #27

                              You would be more surprised at my clarity then you would think ;-).

                              V.
                              Stop smoking so you can: Enjoy longer the money you save. Moviereview Archive

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                              0
                              • S supercat9

                                In fact, your example just illustrates well what I mean by "too much abstraction". v.Phase does not look as a function call, and yet it is, and there are no restrictions what can happen within that function and how long it may take. That's my main problem with the properties. Although languages don't enforce any requirement that the use of 'read' properties be limited to values that can be computed in constant (not linear!) time, nor any requirement that the value written to a property have any relation to what may be later read back, that doesn't mean that people shouldn't follow such rules when using properties. I will say that a fair number of classes in .net abuse properties IMHO. For example, I would consider StringBuilder.Length to be a fine read-only property. I do not believe it should be writable. Changing the length of a string should require a method, since doing so has a side effect of affecting the contents. BTW, I wish there were a syntax in vb.net for two very common property templates. Something like:

                                Friend Property Foo As Integer Using(_Foo)
                                Refresh
                                End Property

                                as shortcut for

                                Friend Property Foo As Integer
                                Get
                                Return _Foo
                                End Get
                                Set(value as Integer)
                                _Foo = value
                                Refresh
                                End Set
                                End Property

                                I would guess that the majority of all properties have get and set routines that do nothing except return or set a field, and a majority of the rest have a get routine that returns a field and a set routine that sets a field and then performs an update. It shouldn't be necessary for the most common case to take eight lines of code.

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                                P Offline
                                peterchen
                                wrote on last edited by
                                #28

                                supercat9 wrote:

                                (not linear!)

                                Whoops! that's what I meant :-O

                                We are a big screwed up dysfunctional psychotic happy family - some more screwed up, others more happy, but everybody's psychotic joint venture definition of CP
                                blog: TDD - the Aha! | Linkify!| FoldWithUs! | sighist

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                                0
                                • N Nemanja Trifunovic

                                  peterchen wrote:

                                  As for proximity to the problem domain - it depends. I am dealing with lots of very specific numeric processing based on physical models, i.a.W. adding, multiplying, dividing, rooting and general mutilation of hundreds of values. Using short names close to the mathematical formulation is essential here to keep source and spec comparable

                                  I don't find C syntax very good for math-heavy work, and overuse of parantheses is one of the main reasons for that. Even good ol' Fortran is better. In fact, C syntax sucks in general - why do all these "new" and "clean" languages keep it when they don't aim for the source-level compatibility with C?

                                  peterchen wrote:

                                  btw. did you spot the parenthesis error I sneaked into the second snippet of my previous post?

                                  Not until you mentioned it :)

                                  Programming Blog utf8-cpp

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                                  R Offline
                                  Rei Miyasaka
                                  wrote on last edited by
                                  #29

                                  Nemanja Trifunovic wrote:

                                  In fact, C syntax sucks in general - why do all these "new" and "clean" languages keep it when they don't aim for the source-level compatibility with C?

                                  You'd be surprised how important familiarity can be.

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