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fatal error

Scheduled Pinned Locked Moved C / C++ / MFC
helpc++graphicsgame-devdebugging
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  • P pavya_Cool

    yes i did it, but still facing same problem...

    Pravin

    C Offline
    C Offline
    CPallini
    wrote on last edited by
    #12

    If you've built it then you now have it. Change your IDE settings to make it aware of the library presence. :)

    If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
    This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
    [My articles]

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    • C CPallini

      If you've built it then you now have it. Change your IDE settings to make it aware of the library presence. :)

      If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
      This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
      [My articles]

      P Offline
      P Offline
      pavya_Cool
      wrote on last edited by
      #13

      yes i did it but still i am getting same error message.... fatal error LNK1181: cannot open input file 'C:\DXSDK\Samples\C++\DirectShow\BaseClasses\Debug_Unicode\strmbasd.lib'

      Pravin

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      • P pavya_Cool

        yes i did it but still i am getting same error message.... fatal error LNK1181: cannot open input file 'C:\DXSDK\Samples\C++\DirectShow\BaseClasses\Debug_Unicode\strmbasd.lib'

        Pravin

        C Offline
        C Offline
        CPallini
        wrote on last edited by
        #14

        Why don't you put the file there (or is it already there)?

        If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
        This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
        [My articles]

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        • C CPallini

          Why don't you put the file there (or is it already there)?

          If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
          This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
          [My articles]

          P Offline
          P Offline
          pavya_Cool
          wrote on last edited by
          #15

          i dont have that file.... may be i have to build it.

          Pravin

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          • P pavya_Cool

            i dont have that file.... may be i have to build it.

            Pravin

            C Offline
            C Offline
            CPallini
            wrote on last edited by
            #16

            I think so. Good luck. :)

            If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
            This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
            [My articles]

            P M 2 Replies Last reply
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            • C CPallini

              I think so. Good luck. :)

              If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
              This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
              [My articles]

              P Offline
              P Offline
              pavya_Cool
              wrote on last edited by
              #17

              yes... i got a solution... there is one solution in C:\DXSDK\Samples\C++\DirectShow\BaseClasses\BaseClasses.sln and build that solution. It generates that library file... Thanks for the suggestion.

              Pravin

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              • C CPallini

                I think so. Good luck. :)

                If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                [My articles]

                M Offline
                M Offline
                Michael Schubert
                wrote on last edited by
                #18

                I envy your patience :)

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                • P pavya_Cool

                  Hi, I am new to VC++, I have a source code for decryption of video. it uses DirectX technology, Now I want to modify that program. But whenever i going to build it, it gives the following error messege... fatal error LNK1181: cannot open input file 'C:\DXSDK\Samples\C++\DirectShow\BaseClasses\Debug_Unicode\strmbasd.lib' I have installed the new version of DirectX on my machine. I tried to search that .lib file on my system, but i am not able to search it. anybody can help me?

                  Pravin

                  M Offline
                  M Offline
                  Mark Salsbery
                  wrote on last edited by
                  #19

                  That's because DirectShow is no longer part of the DirectX SDK. You need the Platform SDK for Server 2003 R2 or better. Then you need to build the DirectShow base class libraries found in the missing folder. Then you need to change your project settings to use the new folder in the PSDK and use your newly built base-classes libraries. It's all in the documentation! Mark

                  Mark Salsbery Microsoft MVP - Visual C++ :java:

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                  • P pavya_Cool

                    Hi, I am new to VC++, I have a source code for decryption of video. it uses DirectX technology, Now I want to modify that program. But whenever i going to build it, it gives the following error messege... fatal error LNK1181: cannot open input file 'C:\DXSDK\Samples\C++\DirectShow\BaseClasses\Debug_Unicode\strmbasd.lib' I have installed the new version of DirectX on my machine. I tried to search that .lib file on my system, but i am not able to search it. anybody can help me?

                    Pravin

                    D Offline
                    D Offline
                    David Crow
                    wrote on last edited by
                    #20

                    pavya_Cool wrote:

                    ...but i am not able to search it.

                    Why not? Since you know the absolute path that the linker is looking for the file in, can't you just browse to that location in Windows Explorer?

                    "Love people and use things, not love things and use people." - Unknown

                    "To have a respect for ourselves guides our morals; to have deference for others governs our manners." - Laurence Sterne

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                    • M Michael Schubert

                      I envy your patience :)

                      C Offline
                      C Offline
                      CPallini
                      wrote on last edited by
                      #21

                      Duty, sir! :-D

                      If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                      This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                      [My articles]

                      1 Reply Last reply
                      0
                      • M Mark Salsbery

                        That's because DirectShow is no longer part of the DirectX SDK. You need the Platform SDK for Server 2003 R2 or better. Then you need to build the DirectShow base class libraries found in the missing folder. Then you need to change your project settings to use the new folder in the PSDK and use your newly built base-classes libraries. It's all in the documentation! Mark

                        Mark Salsbery Microsoft MVP - Visual C++ :java:

                        P Offline
                        P Offline
                        pavya_Cool
                        wrote on last edited by
                        #22

                        Thanks Mark

                        Pravin

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