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playsound asynchronously article

Scheduled Pinned Locked Moved C / C++ / MFC
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  • S Offline
    S Offline
    simon alec smith
    wrote on last edited by
    #1

    Hello, I have tried to download the source code for the above mentioned with problems. The code in the article is quite hard to understand. I have no idea how to implement it. Does anybody have any source code knocking about? Thanks V much Simon

    D H 2 Replies Last reply
    0
    • S simon alec smith

      Hello, I have tried to download the source code for the above mentioned with problems. The code in the article is quite hard to understand. I have no idea how to implement it. Does anybody have any source code knocking about? Thanks V much Simon

      D Offline
      D Offline
      Dr Emmett Brown
      wrote on last edited by
      #2

      I didn't find the article, but if you need to play sound using the winmm.lib library, the function you need is: sndPlaySound(filename, SND_MEMORY|SND_ASYNC|SND_NODEFAULT);

      rotter

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      • S simon alec smith

        Hello, I have tried to download the source code for the above mentioned with problems. The code in the article is quite hard to understand. I have no idea how to implement it. Does anybody have any source code knocking about? Thanks V much Simon

        H Offline
        H Offline
        Hamid Taebi
        wrote on last edited by
        #3

        Do you want to play audio files?

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