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stdcall_api & troubles

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  • T toxcct

    what kind of errors are you getting (show the first ones) ?

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    thoru
    wrote on last edited by
    #3

    Error 1 error C2146: syntax error : missing ';' before identifier 'Int64ShllMod32' c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 654 Error 2 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 657 Error 3 error C2146: syntax error : missing ';' before identifier 'Int64ShraMod32' c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 661 Error 4 error C2371: 'stdcall_api' : redefinition; different basic types c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 661 Error 5 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 664 Error 6 error C2146: syntax error : missing ';' before identifier 'Int64ShrlMod32' c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 668 Error 7 error C2086: 'ULONGLONG stdcall_api' : redefinition c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 668 OSPI Error 8 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 671 This kind of errors:D

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    • T thoru

      Hello, Being a very noob at c++, i managed to screw it up completely with this little piece of code

      #define stdcall_api __stdcall

      Now, at the time, i did not know this would hurt me in so many ways that would make the Spanish Inquisition proud, but apparently this had the effect of generating me 272 errors , all located in winnt.h and winbase.h, in all my Visual c++ 2008 projects that i have and need to build. My question is: can i get my projects building again? Thank you very very much, A noob @ c++

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      Roger Stoltz
      wrote on last edited by
      #4

      thoru wrote:

      #define stdcall_api __stdcall

      You probably meant the other way around since __stdcall is a reserved word, i.e. you want the identifier stdcall_api to be substituted with __stdcall during the preprocessing phase, right? The errors you got are from the windows header files wherever __stdcall is substituted by stdcall_api which is an unknown identifier. Do it like this:

      #define __stdcall stdcall_api

      Forget that the above ever existed, it's embarrassing.

      "It's supposed to be hard, otherwise anybody could do it!" - selfquote
      "High speed never compensates for wrong direction!" - unknown

      modified on Wednesday, October 8, 2008 8:56 AM

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      • R Roger Stoltz

        thoru wrote:

        #define stdcall_api __stdcall

        You probably meant the other way around since __stdcall is a reserved word, i.e. you want the identifier stdcall_api to be substituted with __stdcall during the preprocessing phase, right? The errors you got are from the windows header files wherever __stdcall is substituted by stdcall_api which is an unknown identifier. Do it like this:

        #define __stdcall stdcall_api

        Forget that the above ever existed, it's embarrassing.

        "It's supposed to be hard, otherwise anybody could do it!" - selfquote
        "High speed never compensates for wrong direction!" - unknown

        modified on Wednesday, October 8, 2008 8:56 AM

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        thoru
        wrote on last edited by
        #5

        Nope, still did not fix my problems, but thank you:)

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        • R Roger Stoltz

          thoru wrote:

          #define stdcall_api __stdcall

          You probably meant the other way around since __stdcall is a reserved word, i.e. you want the identifier stdcall_api to be substituted with __stdcall during the preprocessing phase, right? The errors you got are from the windows header files wherever __stdcall is substituted by stdcall_api which is an unknown identifier. Do it like this:

          #define __stdcall stdcall_api

          Forget that the above ever existed, it's embarrassing.

          "It's supposed to be hard, otherwise anybody could do it!" - selfquote
          "High speed never compensates for wrong direction!" - unknown

          modified on Wednesday, October 8, 2008 8:56 AM

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          toxcct
          wrote on last edited by
          #6

          Roger Stoltz wrote:

          Do it like this: #define __stdcall stdcall_api

          no Roger, you're going to replace every occurence of __stdcall with stdcall_api (which is not defined, so leading to errors). what the OP wants is the opposite, and remember #define works "the opposite" as typedef ;) so he wrote it well ; the error is elsewhere.

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          • T thoru

            Error 1 error C2146: syntax error : missing ';' before identifier 'Int64ShllMod32' c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 654 Error 2 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 657 Error 3 error C2146: syntax error : missing ';' before identifier 'Int64ShraMod32' c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 661 Error 4 error C2371: 'stdcall_api' : redefinition; different basic types c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 661 Error 5 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 664 Error 6 error C2146: syntax error : missing ';' before identifier 'Int64ShrlMod32' c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 668 Error 7 error C2086: 'ULONGLONG stdcall_api' : redefinition c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 668 OSPI Error 8 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\program files\microsoft sdks\windows\v6.0a\include\winnt.h 671 This kind of errors:D

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            toxcct
            wrote on last edited by
            #7

            just a guess, in what order are you #including your headers, and where do you #define you stdcall_api ?

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            • T toxcct

              Roger Stoltz wrote:

              Do it like this: #define __stdcall stdcall_api

              no Roger, you're going to replace every occurence of __stdcall with stdcall_api (which is not defined, so leading to errors). what the OP wants is the opposite, and remember #define works "the opposite" as typedef ;) so he wrote it well ; the error is elsewhere.

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              thoru
              wrote on last edited by
              #8

              Yeah, plus, i do not see why it would affect my other builds or this one, if i take the #define out. I think i have stumbled upon something very strange with this stdcall_api.

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              • T toxcct

                Roger Stoltz wrote:

                Do it like this: #define __stdcall stdcall_api

                no Roger, you're going to replace every occurence of __stdcall with stdcall_api (which is not defined, so leading to errors). what the OP wants is the opposite, and remember #define works "the opposite" as typedef ;) so he wrote it well ; the error is elsewhere.

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                Roger Stoltz
                wrote on last edited by
                #9

                :omg: How embarrassing, it's inexcusable and I'm truly sorry. :-\ Just made myself look like a newbie. If I could I would vote my previous reply as "unhelpful".... *Geeee....*

                "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                "High speed never compensates for wrong direction!" - unknown

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                • T thoru

                  Nope, still did not fix my problems, but thank you:)

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                  Roger Stoltz
                  wrote on last edited by
                  #10

                  Sorry thoru, disregard from my previous post, I must have been delirious when I wrote it.

                  "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                  "High speed never compensates for wrong direction!" - unknown

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                  • T thoru

                    Yeah, plus, i do not see why it would affect my other builds or this one, if i take the #define out. I think i have stumbled upon something very strange with this stdcall_api.

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                    toxcct
                    wrote on last edited by
                    #11

                    hum, also, why are you defining such stdcall_api macro ?

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                    • R Roger Stoltz

                      :omg: How embarrassing, it's inexcusable and I'm truly sorry. :-\ Just made myself look like a newbie. If I could I would vote my previous reply as "unhelpful".... *Geeee....*

                      "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                      "High speed never compensates for wrong direction!" - unknown

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                      toxcct
                      wrote on last edited by
                      #12

                      ;) Nevermind, I know you're a strong member here. :cool::rose:

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                      • R Roger Stoltz

                        :omg: How embarrassing, it's inexcusable and I'm truly sorry. :-\ Just made myself look like a newbie. If I could I would vote my previous reply as "unhelpful".... *Geeee....*

                        "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                        "High speed never compensates for wrong direction!" - unknown

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                        thoru
                        wrote on last edited by
                        #13

                        Roger, believe me or not, your post actually helped me, so it wasn't a complete loss of a post. First of all, thanks to Roger and toxxct for your posts. So this is my fix: I did a compare in the sdk between v5 and v6 in the include folder and looked at winnt.h Where the stdcall_api was mentioned in v6, i changed it back to v5 which strange enough was __stdcall. I have no clue as to how that was changed in there (i mean __stdcall being replaced bye stdcall_api) but this fixed it. They should have a #ifdef NEWBIE_IN_C {code for restricting access to this super sensitive keywords} #endif. -Thoru, a newbie in C++

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                        • T toxcct

                          ;) Nevermind, I know you're a strong member here. :cool::rose:

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                          Roger Stoltz
                          wrote on last edited by
                          #14

                          Thanks tox'. :rose:

                          "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                          "High speed never compensates for wrong direction!" - unknown

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                          • T thoru

                            Roger, believe me or not, your post actually helped me, so it wasn't a complete loss of a post. First of all, thanks to Roger and toxxct for your posts. So this is my fix: I did a compare in the sdk between v5 and v6 in the include folder and looked at winnt.h Where the stdcall_api was mentioned in v6, i changed it back to v5 which strange enough was __stdcall. I have no clue as to how that was changed in there (i mean __stdcall being replaced bye stdcall_api) but this fixed it. They should have a #ifdef NEWBIE_IN_C {code for restricting access to this super sensitive keywords} #endif. -Thoru, a newbie in C++

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                            Roger Stoltz
                            wrote on last edited by
                            #15

                            thoru wrote:

                            Roger, believe me or not, your post actually helped me, so it wasn't a complete loss of a post.

                            I'm glad that it helped you in some strange way. However, right now I feel like I'm standing in the town square with my pants down... :-O Like Al Pacino says in the movie "Donnie Brasco": forget about it.....

                            "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                            "High speed never compensates for wrong direction!" - unknown

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