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  4. Avoid return statement in the middle - horror or not?

Avoid return statement in the middle - horror or not?

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  • G Georgi Atanasov

    I have a coding rule - avoid "return" somewhere in the middle of a method, try using local variables to compensate instead. Observing this leads to the following (seen in existing code):

    if(flagA)
    {
    if(flagB)
    {
    if(flagC)
    {
    if(PromtUser())
    {
    DoSomething();
    }
    else
    {
    DoOtherThing();
    }
    }
    else
    {
    DoOtherThing();
    }
    }
    else
    {
    DoOtherThing();
    }
    }
    else
    {
    DoOtherThing();
    }

    How I would have written this is:

    if(flagA)
    {
    if(flagB)
    {
    if(flagC)
    {
    if(PromptUser())
    {
    return;
    }
    }
    }
    }

    DoOtherThing();

    I was wondering how you guys feel about it?

    Thanks, Georgi

    A Offline
    A Offline
    Andrew Torrance
    wrote on last edited by
    #18

    Single exit , single entry . Its a mantra that leads to clarity how about if( !FlagA || !FlagB || !FlagC) // Select Variant on !Flagx or Flagx == false depending on language DoOtherThing(); else { if(PromptUser()) DoSomething(); } Not a horror though. My use of single entry and exit points in functions leads to more debates than anything. (My how the winter nights fly by)

    R P 2 Replies Last reply
    0
    • A Andrew Torrance

      Single exit , single entry . Its a mantra that leads to clarity how about if( !FlagA || !FlagB || !FlagC) // Select Variant on !Flagx or Flagx == false depending on language DoOtherThing(); else { if(PromptUser()) DoSomething(); } Not a horror though. My use of single entry and exit points in functions leads to more debates than anything. (My how the winter nights fly by)

      R Offline
      R Offline
      Robert C Cartaino
      wrote on last edited by
      #19

      Andrew Torrance wrote:

      if( !FlagA || !FlagB || !FlagC) // Select Variant on !Flagx or Flagx == false depending on language DoOtherThing(); else { if(PromptUser()) DoSomething(); }

      ...except if PromptUser() fails, you also have to execute DoOtherThing(). So you need to add to your code:

      if( !FlagA || !FlagB || !FlagC) // Select Variant on !Flagx or Flagx == false depending on language
      DoOtherThing();
      else
      {
      if(PromptUser())
      DoSomething();
      else DoOtherThing();
      }

      1 Reply Last reply
      0
      • A Andrew Torrance

        Single exit , single entry . Its a mantra that leads to clarity how about if( !FlagA || !FlagB || !FlagC) // Select Variant on !Flagx or Flagx == false depending on language DoOtherThing(); else { if(PromptUser()) DoSomething(); } Not a horror though. My use of single entry and exit points in functions leads to more debates than anything. (My how the winter nights fly by)

        P Offline
        P Offline
        PIEBALDconsult
        wrote on last edited by
        #20

        How is that better than what I posted?

        B G 2 Replies Last reply
        0
        • R Robert C Cartaino

          [Message Deleted]

          M Offline
          M Offline
          Mladen Jankovic
          wrote on last edited by
          #21

          Robert.C.Cartaino wrote:

          Writing code that depends on order of evaluation is bad programming practice

          If order of evaluation is not defined by the specification of the language, which is not true for logical operators in C/C++. According to your statement one should not write something like this:

          if( node && node->value )
          node->value->Do();

          Instead you need to have another if for this simple operation even if the previous example is perfectly legal and clean and the desired behavior is guaranteed by the language specification. Well I guess that the only bad programming practice here is that someone introduces unneeded code because he doesn't trust/know language.

          [Genetic Algorithm Library]

          P 1 Reply Last reply
          0
          • M Mladen Jankovic

            Robert.C.Cartaino wrote:

            Writing code that depends on order of evaluation is bad programming practice

            If order of evaluation is not defined by the specification of the language, which is not true for logical operators in C/C++. According to your statement one should not write something like this:

            if( node && node->value )
            node->value->Do();

            Instead you need to have another if for this simple operation even if the previous example is perfectly legal and clean and the desired behavior is guaranteed by the language specification. Well I guess that the only bad programming practice here is that someone introduces unneeded code because he doesn't trust/know language.

            [Genetic Algorithm Library]

            P Offline
            P Offline
            PIEBALDconsult
            wrote on last edited by
            #22

            Indeed. And should we question the order/precedence of the other operators as well? Can we trust 3 + 4 * 5 to return 23? or might it return 35 once in a while? I'm all for adding parentheses for clarity, but I don't get that confused with necessity.

            1 Reply Last reply
            0
            • P PIEBALDconsult

              How is that better than what I posted?

              B Offline
              B Offline
              Ben Fair
              wrote on last edited by
              #23

              Yes, he just inverted the boolean logic and made it worse in my opinion. if(!FlagA || !FlagB) is essentially the same as if(FlagA && FlagB) but I'd rather see the latter and that's how I'd do it in my code.

              Keep It Simple Stupid! (KISS)

              1 Reply Last reply
              0
              • P PIEBALDconsult

                How is that better than what I posted?

                G Offline
                G Offline
                geoffs
                wrote on last edited by
                #24

                It's not. Your code was how I would have done it...

                1 Reply Last reply
                0
                • M Michael Dunn

                  You can't make a rule like that because there is no one correct rule that works for every single function you're going to write in your life. Well, you can make the rule, but doing so will be counter-productive. Why create a state machine with local variables in a function (and don't forget to test every possible state!), just to avoid using a perfectly valid language feature?

                  --Mike-- Visual C++ MVP :cool: LINKS~! CP SearchBar v3.0 | C++ Forum FAQ I work for Keyser Söze

                  U Offline
                  U Offline
                  User 167261
                  wrote on last edited by
                  #25

                  it all depends on how much coffe i've had for the day...

                  do or do not, there is no try

                  P 1 Reply Last reply
                  0
                  • U User 167261

                    it all depends on how much coffe i've had for the day...

                    do or do not, there is no try

                    P Offline
                    P Offline
                    PIEBALDconsult
                    wrote on last edited by
                    #26

                    Drinking coffee leads to good code. Drinking "energy drinks" leads to poor code.

                    1 Reply Last reply
                    0
                    • G Georgi Atanasov

                      I have a coding rule - avoid "return" somewhere in the middle of a method, try using local variables to compensate instead. Observing this leads to the following (seen in existing code):

                      if(flagA)
                      {
                      if(flagB)
                      {
                      if(flagC)
                      {
                      if(PromtUser())
                      {
                      DoSomething();
                      }
                      else
                      {
                      DoOtherThing();
                      }
                      }
                      else
                      {
                      DoOtherThing();
                      }
                      }
                      else
                      {
                      DoOtherThing();
                      }
                      }
                      else
                      {
                      DoOtherThing();
                      }

                      How I would have written this is:

                      if(flagA)
                      {
                      if(flagB)
                      {
                      if(flagC)
                      {
                      if(PromptUser())
                      {
                      return;
                      }
                      }
                      }
                      }

                      DoOtherThing();

                      I was wondering how you guys feel about it?

                      Thanks, Georgi

                      F Offline
                      F Offline
                      FatBuddha
                      wrote on last edited by
                      #27

                      Assuming that there is more processing going on than this example indicates, I would use a do-while-false loop:

                      do{
                      if(!flagA)break;
                      if(!flagB)break;
                      if(!flagC)break;
                      if(!PromptUser())break;
                      }while(0);

                      DoOtherThing();

                      This is the sort of thing that I routinely do with COM programming where I need to check the success of pretty much every single method call. It means that I don't have a crazy amount of indenting, and it's much cleaner for me or somebody else to understand and modify later. I can highly recommend it.

                      None

                      P 1 Reply Last reply
                      0
                      • G Georgi Atanasov

                        I have a coding rule - avoid "return" somewhere in the middle of a method, try using local variables to compensate instead. Observing this leads to the following (seen in existing code):

                        if(flagA)
                        {
                        if(flagB)
                        {
                        if(flagC)
                        {
                        if(PromtUser())
                        {
                        DoSomething();
                        }
                        else
                        {
                        DoOtherThing();
                        }
                        }
                        else
                        {
                        DoOtherThing();
                        }
                        }
                        else
                        {
                        DoOtherThing();
                        }
                        }
                        else
                        {
                        DoOtherThing();
                        }

                        How I would have written this is:

                        if(flagA)
                        {
                        if(flagB)
                        {
                        if(flagC)
                        {
                        if(PromptUser())
                        {
                        return;
                        }
                        }
                        }
                        }

                        DoOtherThing();

                        I was wondering how you guys feel about it?

                        Thanks, Georgi

                        R Offline
                        R Offline
                        rfidel
                        wrote on last edited by
                        #28

                        Not sure if this made one of the previous replies, but what I found works best, and is easy to follow, is to iteratively step thru what I do not want, making use "else if" statements. After weeding thru all the crap, then what I am left with, is (usually) what I want. if(!flagA) { DoOtherThing(); } else if(!flagB) { DoOtherThing(); } else if(!flagC) { DoOtherThing(); } else if(!PromtUser()) { DoOtherThing(); } else { DoSomething(); }

                        P 1 Reply Last reply
                        0
                        • R rfidel

                          Not sure if this made one of the previous replies, but what I found works best, and is easy to follow, is to iteratively step thru what I do not want, making use "else if" statements. After weeding thru all the crap, then what I am left with, is (usually) what I want. if(!flagA) { DoOtherThing(); } else if(!flagB) { DoOtherThing(); } else if(!flagC) { DoOtherThing(); } else if(!PromtUser()) { DoOtherThing(); } else { DoSomething(); }

                          P Offline
                          P Offline
                          PIEBALDconsult
                          wrote on last edited by
                          #29

                          That's simply the first snippet inverted and made even uglier. It's still a maintenance nightmare.

                          1 Reply Last reply
                          0
                          • F FatBuddha

                            Assuming that there is more processing going on than this example indicates, I would use a do-while-false loop:

                            do{
                            if(!flagA)break;
                            if(!flagB)break;
                            if(!flagC)break;
                            if(!PromptUser())break;
                            }while(0);

                            DoOtherThing();

                            This is the sort of thing that I routinely do with COM programming where I need to check the success of pretty much every single method call. It means that I don't have a crazy amount of indenting, and it's much cleaner for me or somebody else to understand and modify later. I can highly recommend it.

                            None

                            P Offline
                            P Offline
                            PIEBALDconsult
                            wrote on last edited by
                            #30

                            Where's the call to DoSomething? I'm pretty sure that's not applicable to the original post.

                            F 1 Reply Last reply
                            0
                            • P PIEBALDconsult

                              Where's the call to DoSomething? I'm pretty sure that's not applicable to the original post.

                              F Offline
                              F Offline
                              FatBuddha
                              wrote on last edited by
                              #31

                              Doh - I was looking at the second code listing. Assuming that there is lots of other stuff going on between the flag tests, and there is a need for clean-up code (thus don't want to use return), I'd use the same system with a flag:

                              //Figure out what to do...
                              bool doSomething = false;
                              do{
                              if(!flagA)break;
                              if(!flagB)break;
                              if(!flagC)break;
                              if(!PromptUser())break;
                              doSomething = true;
                              }while(0);

                              //...then do it
                              if(doSomething)
                              DoSomething();
                              else
                              DoOtherThing();

                              None

                              P L 2 Replies Last reply
                              0
                              • F FatBuddha

                                Doh - I was looking at the second code listing. Assuming that there is lots of other stuff going on between the flag tests, and there is a need for clean-up code (thus don't want to use return), I'd use the same system with a flag:

                                //Figure out what to do...
                                bool doSomething = false;
                                do{
                                if(!flagA)break;
                                if(!flagB)break;
                                if(!flagC)break;
                                if(!PromptUser())break;
                                doSomething = true;
                                }while(0);

                                //...then do it
                                if(doSomething)
                                DoSomething();
                                else
                                DoOtherThing();

                                None

                                P Offline
                                P Offline
                                PIEBALDconsult
                                wrote on last edited by
                                #32

                                Still looks like a potentially infinite loop.

                                F 1 Reply Last reply
                                0
                                • G Georgi Atanasov

                                  I have a coding rule - avoid "return" somewhere in the middle of a method, try using local variables to compensate instead. Observing this leads to the following (seen in existing code):

                                  if(flagA)
                                  {
                                  if(flagB)
                                  {
                                  if(flagC)
                                  {
                                  if(PromtUser())
                                  {
                                  DoSomething();
                                  }
                                  else
                                  {
                                  DoOtherThing();
                                  }
                                  }
                                  else
                                  {
                                  DoOtherThing();
                                  }
                                  }
                                  else
                                  {
                                  DoOtherThing();
                                  }
                                  }
                                  else
                                  {
                                  DoOtherThing();
                                  }

                                  How I would have written this is:

                                  if(flagA)
                                  {
                                  if(flagB)
                                  {
                                  if(flagC)
                                  {
                                  if(PromptUser())
                                  {
                                  return;
                                  }
                                  }
                                  }
                                  }

                                  DoOtherThing();

                                  I was wondering how you guys feel about it?

                                  Thanks, Georgi

                                  M Offline
                                  M Offline
                                  Manish K Agarwal
                                  wrote on last edited by
                                  #33

                                  I usualy perfer "goto cleanup" statement (where cleanup is lable inside the function) instead of making code hard to read.

                                  Manish Agarwal manish.k.agarwal @ gmail DOT com

                                  P T 2 Replies Last reply
                                  0
                                  • G Georgi Atanasov

                                    I have a coding rule - avoid "return" somewhere in the middle of a method, try using local variables to compensate instead. Observing this leads to the following (seen in existing code):

                                    if(flagA)
                                    {
                                    if(flagB)
                                    {
                                    if(flagC)
                                    {
                                    if(PromtUser())
                                    {
                                    DoSomething();
                                    }
                                    else
                                    {
                                    DoOtherThing();
                                    }
                                    }
                                    else
                                    {
                                    DoOtherThing();
                                    }
                                    }
                                    else
                                    {
                                    DoOtherThing();
                                    }
                                    }
                                    else
                                    {
                                    DoOtherThing();
                                    }

                                    How I would have written this is:

                                    if(flagA)
                                    {
                                    if(flagB)
                                    {
                                    if(flagC)
                                    {
                                    if(PromptUser())
                                    {
                                    return;
                                    }
                                    }
                                    }
                                    }

                                    DoOtherThing();

                                    I was wondering how you guys feel about it?

                                    Thanks, Georgi

                                    M Offline
                                    M Offline
                                    Marcello Faga
                                    wrote on last edited by
                                    #34

                                    Georgi, I agree with you. "Return in the middle" is an horror! X|

                                    **************************** Strong congruence for strong people; with a compatible behaviour. For a semantical way of life.

                                    1 Reply Last reply
                                    0
                                    • P PIEBALDconsult

                                      Still looks like a potentially infinite loop.

                                      F Offline
                                      F Offline
                                      FatBuddha
                                      wrote on last edited by
                                      #35

                                      I can assure you that it isn't! This technique is usually called a do-once block, and commented as such to make it really obvious. Look again at just the 'loop' bit and see if you think that this block of code will still run more than once:

                                      do{//once

                                      }while(0);

                                      What you basically end up with, is a block of code that you can jump to the end of early with a 'break', without having to resort to a 'goto'. That block of code isn't a loop, as it will never run more than once. Get it?

                                      None

                                      P 1 Reply Last reply
                                      0
                                      • F FatBuddha

                                        I can assure you that it isn't! This technique is usually called a do-once block, and commented as such to make it really obvious. Look again at just the 'loop' bit and see if you think that this block of code will still run more than once:

                                        do{//once

                                        }while(0);

                                        What you basically end up with, is a block of code that you can jump to the end of early with a 'break', without having to resort to a 'goto'. That block of code isn't a loop, as it will never run more than once. Get it?

                                        None

                                        P Offline
                                        P Offline
                                        PIEBALDconsult
                                        wrote on last edited by
                                        #36

                                        :doh: Oh, right, that's a 0, my mistake. (Though I still say it looks like an infinite loop.) And that technique is a horror unto itself -- a Weasel-Goto. X|

                                        S 1 Reply Last reply
                                        0
                                        • M Manish K Agarwal

                                          I usualy perfer "goto cleanup" statement (where cleanup is lable inside the function) instead of making code hard to read.

                                          Manish Agarwal manish.k.agarwal @ gmail DOT com

                                          P Offline
                                          P Offline
                                          PIEBALDconsult
                                          wrote on last edited by
                                          #37

                                          ::Shudder::

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