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  4. How to convert CString to char[] in MFC?(Very Urgent............)

How to convert CString to char[] in MFC?(Very Urgent............)

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  • C Cedric Moonen

    I'm gonna disagree with you here VuNic. The CString has an LPCTSTR operator, which means that casting to a TCHAR* is automatic. If you want to convert it explicitely to a char*, then it probably means you did something wrong with the code and you don't know how to use anycode properly. Anyway, calling GetBuffer/ReleaseBuffer is NOT something I would suggest, because as I said the CString already has an LPCTSTR operator, so the GetBuffer call returns exactly the same.

    Cédric Moonen Software developer
    Charting control [v1.5] OpenGL game tutorial in C++

    E Offline
    E Offline
    Eytukan
    wrote on last edited by
    #8

    lol that's why I called it a crude way. ;) But it's not going to make any terrible impact there as he's coping the buffer. But a bad practice I agree.

    He never answers anyone who replies to him. I've taken to calling him a retard, which is not fair to retards everywhere.-Christian Graus

    C 1 Reply Last reply
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    • S SandipG

      Cedric Moonen wrote:

      If you want to convert it explicitely to a char*, then it probably means you did something wrong with the code and you don't know how to use anycode properly.

      No recommendations?? :)

      Regards, Sandip.

      E Offline
      E Offline
      Eytukan
      wrote on last edited by
      #9

      Strings A-to-Z[^]

      He never answers anyone who replies to him. I've taken to calling him a retard, which is not fair to retards everywhere.-Christian Graus

      1 Reply Last reply
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      • E Eytukan

        lol that's why I called it a crude way. ;) But it's not going to make any terrible impact there as he's coping the buffer. But a bad practice I agree.

        He never answers anyone who replies to him. I've taken to calling him a retard, which is not fair to retards everywhere.-Christian Graus

        C Offline
        C Offline
        Cedric Moonen
        wrote on last edited by
        #10

        VuNic wrote:

        But it's not going to make any terrible impact

        Yes it is: if UNICODE is enabled, then you just copy a unicode string into a non-unicode string. That's why it is much better to understand what's going, otherwise you will end up with unexpected results.

        Cédric Moonen Software developer
        Charting control [v1.5] OpenGL game tutorial in C++

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        • C Cedric Moonen

          VuNic wrote:

          But it's not going to make any terrible impact

          Yes it is: if UNICODE is enabled, then you just copy a unicode string into a non-unicode string. That's why it is much better to understand what's going, otherwise you will end up with unexpected results.

          Cédric Moonen Software developer
          Charting control [v1.5] OpenGL game tutorial in C++

          E Offline
          E Offline
          Eytukan
          wrote on last edited by
          #11

          When he said CString to char[] it looked apparent it's non-unicode. Otherwise he'd have used TCHARs. But as I said it's still a bad way.

          He never answers anyone who replies to him. I've taken to calling him a retard, which is not fair to retards everywhere.-Christian Graus

          C 1 Reply Last reply
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          • E Eytukan

            When he said CString to char[] it looked apparent it's non-unicode. Otherwise he'd have used TCHARs. But as I said it's still a bad way.

            He never answers anyone who replies to him. I've taken to calling him a retard, which is not fair to retards everywhere.-Christian Graus

            C Offline
            C Offline
            Cedric Moonen
            wrote on last edited by
            #12

            VuNic wrote:

            When he said CString to char[] it looked apparent it's non-unicode.

            No, because when you never heard about UNICODE (like me when I started) and if you are using the latest visual studio versions where UNICODE is enabled by default, then you are in trouble. When I didn't understand anything about all that stuff, I was still using char* everywhere (instead of TCHAR*) and was forcing casts between everything. I can tell you that my code was a big mess X|

            VuNic wrote:

            Otherwise he'd have used TCHARs

            TCHAR is the generic type, it is not specifically UNICODE. You should use TCHAR as often as possible... Anyway, my whole point was: do not use GetBuffer/ReleaseBuffer and explicit casts, unless you exactly know what you are doing :) .

            Cédric Moonen Software developer
            Charting control [v1.5] OpenGL game tutorial in C++

            E 1 Reply Last reply
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            • E Eytukan

              "Very-Urgent" = "Please ignore my message". That's the meaning in forums. Anyway, a crude way:

              char ch\[128\];
              CString cs = "YourName";
              
              strcpy(ch, (LPSTR)(LPCTSTR)cs);
              

              You can also use GetBuffer, ReleaseBuffer.

              He never answers anyone who replies to him. I've taken to calling him a retard, which is not fair to retards everywhere.-Christian Graus

              CPalliniC Offline
              CPalliniC Offline
              CPallini
              wrote on last edited by
              #13

              VuNic wrote:

              You can also use GetBuffer, ReleaseBuffer

              These are reserved: can be used only when Mark Salsbery is logged in. :rolleyes:

              If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
              This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
              [My articles]

              In testa che avete, signor di Ceprano?

              E M G 3 Replies Last reply
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              • C Cedric Moonen

                I'm gonna disagree with you here VuNic. The CString has an LPCTSTR operator, which means that casting to a TCHAR* is automatic. If you want to convert it explicitely to a char*, then it probably means you did something wrong with the code and you don't know how to use anycode properly. Anyway, calling GetBuffer/ReleaseBuffer is NOT something I would suggest, because as I said the CString already has an LPCTSTR operator, so the GetBuffer call returns exactly the same.

                Cédric Moonen Software developer
                Charting control [v1.5] OpenGL game tutorial in C++

                CPalliniC Offline
                CPalliniC Offline
                CPallini
                wrote on last edited by
                #14

                Cedric Moonen wrote:

                Anyway, calling GetBuffer/ReleaseBuffer is NOT something I would suggest, because as I said the CString already has an LPCTSTR operator, so the GetBuffer call returns exactly the same.

                Noone should suggest GetBuffer/ReleaseBuffer (unless Mark is nearby...) just because of LPCTSTR operator return value isn't the same. (Carlo the Nitpick)

                If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                [My articles]

                In testa che avete, signor di Ceprano?

                1 Reply Last reply
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                • CPalliniC CPallini

                  VuNic wrote:

                  You can also use GetBuffer, ReleaseBuffer

                  These are reserved: can be used only when Mark Salsbery is logged in. :rolleyes:

                  If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                  This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                  [My articles]

                  E Offline
                  E Offline
                  Eytukan
                  wrote on last edited by
                  #15

                  So we can use it. :D My instinct says Mark is logged in and coming.

                  He never answers anyone who replies to him. I've taken to calling him a retard, which is not fair to retards everywhere.-Christian Graus

                  1 Reply Last reply
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                  • C Cedric Moonen

                    VuNic wrote:

                    When he said CString to char[] it looked apparent it's non-unicode.

                    No, because when you never heard about UNICODE (like me when I started) and if you are using the latest visual studio versions where UNICODE is enabled by default, then you are in trouble. When I didn't understand anything about all that stuff, I was still using char* everywhere (instead of TCHAR*) and was forcing casts between everything. I can tell you that my code was a big mess X|

                    VuNic wrote:

                    Otherwise he'd have used TCHARs

                    TCHAR is the generic type, it is not specifically UNICODE. You should use TCHAR as often as possible... Anyway, my whole point was: do not use GetBuffer/ReleaseBuffer and explicit casts, unless you exactly know what you are doing :) .

                    Cédric Moonen Software developer
                    Charting control [v1.5] OpenGL game tutorial in C++

                    E Offline
                    E Offline
                    Eytukan
                    wrote on last edited by
                    #16

                    Yep that would be really a mess in particular if you had used char* specific library functions.

                    Cedric Moonen wrote:

                    Anyway, my whole point was: do not use GetBuffer/ReleaseBuffer and explicit casts, unless you exactly know what you are doing

                    Agreed. :). I feel lazy at times & use these crude ways but only when I'm sure nobody else handles the code.

                    He never answers anyone who replies to him. I've taken to calling him a retard, which is not fair to retards everywhere.-Christian Graus

                    1 Reply Last reply
                    0
                    • E Eytukan

                      "Very-Urgent" = "Please ignore my message". That's the meaning in forums. Anyway, a crude way:

                      char ch\[128\];
                      CString cs = "YourName";
                      
                      strcpy(ch, (LPSTR)(LPCTSTR)cs);
                      

                      You can also use GetBuffer, ReleaseBuffer.

                      He never answers anyone who replies to him. I've taken to calling him a retard, which is not fair to retards everywhere.-Christian Graus

                      D Offline
                      D Offline
                      David Crow
                      wrote on last edited by
                      #17

                      VuNic wrote:

                      strcpy(ch, (LPSTR)(LPCTSTR)cs);

                      Why the unnecessary casts?

                      "Old age is like a bank account. You withdraw later in life what you have deposited along the way." - Unknown

                      "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

                      E 1 Reply Last reply
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                      • D David Crow

                        VuNic wrote:

                        strcpy(ch, (LPSTR)(LPCTSTR)cs);

                        Why the unnecessary casts?

                        "Old age is like a bank account. You withdraw later in life what you have deposited along the way." - Unknown

                        "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

                        E Offline
                        E Offline
                        Eytukan
                        wrote on last edited by
                        #18

                        Valid question. Actually I typed my reply with a char* . char* ch = (LPSTR)(LPCTSTR)cs; But knew that's a bad example. So changed that to char[] & and put the example as copy-the-buffer but had left the LPSTR caste unremoved . LPSTR is not need actually in this case.

                        He never answers anyone who replies to him. I've taken to calling him a retard, which is not fair to retards everywhere.-Christian Graus

                        D 1 Reply Last reply
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                        • E Eytukan

                          Valid question. Actually I typed my reply with a char* . char* ch = (LPSTR)(LPCTSTR)cs; But knew that's a bad example. So changed that to char[] & and put the example as copy-the-buffer but had left the LPSTR caste unremoved . LPSTR is not need actually in this case.

                          He never answers anyone who replies to him. I've taken to calling him a retard, which is not fair to retards everywhere.-Christian Graus

                          D Offline
                          D Offline
                          David Crow
                          wrote on last edited by
                          #19

                          VuNic wrote:

                          LPSTR is not need actually in this case.

                          Neither cast is needed. Just use:

                          strcpy(ch, cs);

                          "Old age is like a bank account. You withdraw later in life what you have deposited along the way." - Unknown

                          "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

                          E 1 Reply Last reply
                          0
                          • D David Crow

                            VuNic wrote:

                            LPSTR is not need actually in this case.

                            Neither cast is needed. Just use:

                            strcpy(ch, cs);

                            "Old age is like a bank account. You withdraw later in life what you have deposited along the way." - Unknown

                            "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

                            E Offline
                            E Offline
                            Eytukan
                            wrote on last edited by
                            #20

                            :doh: Yes we've been discussing that it returns a const char by default. The reason why I used LPCTSTR is that I couldn't cast it straight to char*. As CString doesn't support non-const version. I'm stupid I didn't think before typing. So we don't need all these caste craps when you are copying the buffer.

                            He never answers anyone who replies to him. I've taken to calling him a retard, which is not fair to retards everywhere.-Christian Graus

                            1 Reply Last reply
                            0
                            • CPalliniC CPallini

                              VuNic wrote:

                              You can also use GetBuffer, ReleaseBuffer

                              These are reserved: can be used only when Mark Salsbery is logged in. :rolleyes:

                              If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                              This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                              [My articles]

                              M Offline
                              M Offline
                              Mark Salsbery
                              wrote on last edited by
                              #21

                              :laugh: That's right!

                              Mark Salsbery Microsoft MVP - Visual C++ :java:

                              1 Reply Last reply
                              0
                              • CPalliniC CPallini

                                VuNic wrote:

                                You can also use GetBuffer, ReleaseBuffer

                                These are reserved: can be used only when Mark Salsbery is logged in. :rolleyes:

                                If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                                This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                                [My articles]

                                G Offline
                                G Offline
                                Gary R Wheeler
                                wrote on last edited by
                                #22

                                CPallini wrote:

                                These are reserved: can be used only when Mark Salsbery is logged in.

                                These are reserved: can be used only when Mark Salsbery or Gary Wheeler is logged in. There; fixed that up for ya.

                                Software Zen: delete this;
                                Fold With Us![^]

                                CPalliniC 1 Reply Last reply
                                0
                                • G Gary R Wheeler

                                  CPallini wrote:

                                  These are reserved: can be used only when Mark Salsbery is logged in.

                                  These are reserved: can be used only when Mark Salsbery or Gary Wheeler is logged in. There; fixed that up for ya.

                                  Software Zen: delete this;
                                  Fold With Us![^]

                                  CPalliniC Offline
                                  CPalliniC Offline
                                  CPallini
                                  wrote on last edited by
                                  #23

                                  Thank you for fixing. BTW: who the hell is 'Gary Wheeler'? :-D

                                  If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                                  This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                                  [My articles]

                                  In testa che avete, signor di Ceprano?

                                  G 1 Reply Last reply
                                  0
                                  • CPalliniC CPallini

                                    Thank you for fixing. BTW: who the hell is 'Gary Wheeler'? :-D

                                    If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                                    This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                                    [My articles]

                                    G Offline
                                    G Offline
                                    Gary R Wheeler
                                    wrote on last edited by
                                    #24

                                    Why, he's my mild-mannered alter ego, of course.

                                    Software Zen: delete this;
                                    Fold With Us![^]

                                    1 Reply Last reply
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