how 2 create a software
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wth cd
"WPF has many lovers. It's a veritable porn star!" - Josh Smith
As Braveheart once said, "You can take our freedom but you'll never take our Hobnobs!" - Martin Hughes.
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code it, build it, ship it!
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you learn!
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Get yourself some magnets and a very powerful magnifying lens
Help me! I'm turning into a grapefruit! Buzzwords!
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code it, build it, ship it!
*Developer Day Scotland - Free community conference Delegate Registration Open
Errrhmmmm ... I don't think I see Testing in there!
10110011001111101010101000001000001101001010001010100000100000101000001000111100010110001011001011
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Errrhmmmm ... I don't think I see Testing in there!
10110011001111101010101000001000001101001010001010100000100000101000001000111100010110001011001011
can't test without specs... :)
Luc Pattyn [Forum Guidelines] [My Articles]
Avoiding unwanted divs (as in "articles needing approval") with the help of this FireFox add-in
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Well, you will need a few things. 1) A Computer, with a monitor, keyboard, mouse and all the normal bits. (You can get one from eBay) 2) A Compiler / linker / doobry. (You can get one from those kind people at microsoft) 3) A good Idea for a program. (You can get one from your mates) 4) A very large collection of Ones and Zeros. (You can get them from me - I have a large stock of spares, some new, some used). Very cheap prices in bulk. Now, organise the Ones and Zeros so that they fullfill your Idea. Pass the Idea through the Compiler / linker / doobry so that the Computer can understand them. Run the compiled Idea on the Computer. Simple, isn't it? Now you just have to wonder why we all go to school, then university, and slave for a number of years in the industry before we call ourselves Software Engineers.
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can't test without specs... :)
Luc Pattyn [Forum Guidelines] [My Articles]
Avoiding unwanted divs (as in "articles needing approval") with the help of this FireFox add-in
Luc Pattyn wrote:
can't test without specs...
I wish every company I have worked for had believed that...
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Well, you will need a few things. 1) A Computer, with a monitor, keyboard, mouse and all the normal bits. (You can get one from eBay) 2) A Compiler / linker / doobry. (You can get one from those kind people at microsoft) 3) A good Idea for a program. (You can get one from your mates) 4) A very large collection of Ones and Zeros. (You can get them from me - I have a large stock of spares, some new, some used). Very cheap prices in bulk. Now, organise the Ones and Zeros so that they fullfill your Idea. Pass the Idea through the Compiler / linker / doobry so that the Computer can understand them. Run the compiled Idea on the Computer. Simple, isn't it? Now you just have to wonder why we all go to school, then university, and slave for a number of years in the industry before we call ourselves Software Engineers.
OriginalGriff wrote:
doobry
Do you have any links to where I can get one of these - I think that may be where I've been going wrong!
Dave
BTW, in software, hope and pray is not a viable strategy. (Luc Pattyn)
Visual Basic is not used by normal people so we're not covering it here. (Uncyclopedia)
Why are you using VB6? Do you hate yourself? (Christian Graus) -
OriginalGriff wrote:
doobry
Do you have any links to where I can get one of these - I think that may be where I've been going wrong!
Dave
BTW, in software, hope and pray is not a viable strategy. (Luc Pattyn)
Visual Basic is not used by normal people so we're not covering it here. (Uncyclopedia)
Why are you using VB6? Do you hate yourself? (Christian Graus)http://www.thetroutschoice.co.uk/product.php?productid=16468[^] Are you sure I can't interest you in a supply of Ones and Zeros?
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http://www.thetroutschoice.co.uk/product.php?productid=16468[^] Are you sure I can't interest you in a supply of Ones and Zeros?
No thanks, I mix up my 0 to 9s with some A to Fs and my special binary mixer does the rest for me.
Dave
BTW, in software, hope and pray is not a viable strategy. (Luc Pattyn)
Visual Basic is not used by normal people so we're not covering it here. (Uncyclopedia)
Why are you using VB6? Do you hate yourself? (Christian Graus) -
Well, you will need a few things. 1) A Computer, with a monitor, keyboard, mouse and all the normal bits. (You can get one from eBay) 2) A Compiler / linker / doobry. (You can get one from those kind people at microsoft) 3) A good Idea for a program. (You can get one from your mates) 4) A very large collection of Ones and Zeros. (You can get them from me - I have a large stock of spares, some new, some used). Very cheap prices in bulk. Now, organise the Ones and Zeros so that they fullfill your Idea. Pass the Idea through the Compiler / linker / doobry so that the Computer can understand them. Run the compiled Idea on the Computer. Simple, isn't it? Now you just have to wonder why we all go to school, then university, and slave for a number of years in the industry before we call ourselves Software Engineers.
OriginalGriff wrote:
Now, organise the Ones and Zeros so that they fullfill your Idea. Pass the Idea through the Compiler / linker / doobry so that the Computer can understand them. Run the compiled Idea on the Computer.
If you have 0's and 1's why use compiler, organise them is such order that the computer understands them :). Intel books with machine instruction codes can be useful!
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OriginalGriff wrote:
Now, organise the Ones and Zeros so that they fullfill your Idea. Pass the Idea through the Compiler / linker / doobry so that the Computer can understand them. Run the compiled Idea on the Computer.
If you have 0's and 1's why use compiler, organise them is such order that the computer understands them :). Intel books with machine instruction codes can be useful!
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OriginalGriff wrote:
Now, organise the Ones and Zeros so that they fullfill your Idea. Pass the Idea through the Compiler / linker / doobry so that the Computer can understand them. Run the compiled Idea on the Computer.
If you have 0's and 1's why use compiler, organise them is such order that the computer understands them :). Intel books with machine instruction codes can be useful!
The Compiler converts the Ones and Zeros into blocks of 32 bits, so that the Computer can execute them - I thought everybody knew that!
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OriginalGriff wrote:
Now, organise the Ones and Zeros so that they fullfill your Idea. Pass the Idea through the Compiler / linker / doobry so that the Computer can understand them. Run the compiled Idea on the Computer.
If you have 0's and 1's why use compiler, organise them is such order that the computer understands them :). Intel books with machine instruction codes can be useful!
I forgot, sorry, that some Computers only use 8 bits, so you will need an AngryCompiler to assemble seven Ones and Zeros together with a Parody bit into a byte before you can execute on those...
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The Compiler converts the Ones and Zeros into blocks of 32 bits, so that the Computer can execute them - I thought everybody knew that!
Everybody also should know that: -blocks of 32bits are still 1's and 0's -fact that cpu's architecture is 32bit doesn't mean it has 32-bits blocks inside, most of instructions inside x86 are 2 byte long (not counting params, fe. most move-if commands are 0x0F 0xXX /r, where /r is register param) -That doesn't stop you to program in machine code by yourself :). Create *.COM file and write pure machine (16-bit though) code with any hex editor :).
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Well, you will need a few things. 1) A Computer, with a monitor, keyboard, mouse and all the normal bits. (You can get one from eBay) 2) A Compiler / linker / doobry. (You can get one from those kind people at microsoft) 3) A good Idea for a program. (You can get one from your mates) 4) A very large collection of Ones and Zeros. (You can get them from me - I have a large stock of spares, some new, some used). Very cheap prices in bulk. Now, organise the Ones and Zeros so that they fullfill your Idea. Pass the Idea through the Compiler / linker / doobry so that the Computer can understand them. Run the compiled Idea on the Computer. Simple, isn't it? Now you just have to wonder why we all go to school, then university, and slave for a number of years in the industry before we call ourselves Software Engineers.
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Errrhmmmm ... I don't think I see Testing in there!
10110011001111101010101000001000001101001010001010100000100000101000001000111100010110001011001011
Pfft... like that matters.