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  4. Load Bitmap from file to doc

Load Bitmap from file to doc

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  • A Amin Abdi

    HBITMAP hBitmap = 0;
    hBitmap = (HBITMAP)LoadImage( NULL,
    pDoc->cInfo.strContractBrand, //file location
    IMAGE_BITMAP,
    0,
    0,
    LR_LOADFROMFILE | LR_DEFAULTSIZE);
    CBitmap Bitmap;
    Bitmap.Attach( hBitmap );

    BITMAP BitmapInfo = { 0 };
    Bitmap.GetBitmap( &BitmapInfo );
    
    DWORD BitmapImageSize = BitmapInfo.bmHeight \*
    	BitmapInfo.bmWidth \*
    	( BitmapInfo.bmBitsPixel / 8 );
    
    BYTE\* pBitmapData = new BYTE\[ BitmapImageSize \];
    ZeroMemory( pBitmapData, BitmapImageSize );
    
    Bitmap.SetBitmapBits(BitmapImageSize, pBitmapData);
    
    Bitmap.SetBitmapBits( BitmapImageSize, pBitmapData );
    
    pDC->SelectObject(&Bitmap);
    pDC->BitBlt(1280, -1765, 390,  -230, pDC, // pDC : a CDC pointer to document (SDI Program)
    0, 0, SRCCOPY);
    
    delete pBitmapData;
    pBitmapData = 0;
    

    purpose: i want to load a bitmap from file and insert in document. the file location is in C..Doc and PDoc is pointer to its document. MapMode is MM_LOMETRIC. problem: it dosen't show anything.:mad::confused: i don't see anything in desired coordinate and print blank page. notice: i find these codes in web and didn't work with CBitmap class. even didn't use bitmap in my programs.

    C Offline
    C Offline
    CPallini
    wrote on last edited by
    #3

    Amin.Abdi wrote:

    pDC->BitBlt(1280, -1765, 390, -230, pDC, // pDC : a CDC pointer to document (SDI Program) 0, 0, SRCCOPY);

    What is the purpose of bit-blitting from pDC to pDC itself?

    If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
    This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
    [My articles]

    A 1 Reply Last reply
    0
    • C Cedric Moonen

      Your question is very unclear. What is this document you are talking about ? The document class from an SDI app ? If yes, a document class is not something visible, it is supposed to be data only. Are you talking about the view ? Furthermore, what is this pDC you are using in your code snippet ? Where did you put this code ?

      Cédric Moonen Software developer
      Charting control [v2.0] OpenGL game tutorial in C++

      A Offline
      A Offline
      Amin Abdi
      wrote on last edited by
      #4

      sry forget it the code is in C..View and pdc defined there. program is SDI

      1 Reply Last reply
      0
      • C CPallini

        Amin.Abdi wrote:

        pDC->BitBlt(1280, -1765, 390, -230, pDC, // pDC : a CDC pointer to document (SDI Program) 0, 0, SRCCOPY);

        What is the purpose of bit-blitting from pDC to pDC itself?

        If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
        This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
        [My articles]

        A Offline
        A Offline
        Amin Abdi
        wrote on last edited by
        #5

        dcMem.SelectObject(&Bitmap);
        pDC->BitBlt(1280, nYposChange-1765, 390, -230, &dcMem, 0, 0, SRCCOPY);

        fixed but still nothing :(

        C 1 Reply Last reply
        0
        • A Amin Abdi

          dcMem.SelectObject(&Bitmap);
          pDC->BitBlt(1280, nYposChange-1765, 390, -230, &dcMem, 0, 0, SRCCOPY);

          fixed but still nothing :(

          C Offline
          C Offline
          CPallini
          wrote on last edited by
          #6

          What's the purtpose of a negative height? :)

          If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
          This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
          [My articles]

          A 1 Reply Last reply
          0
          • C CPallini

            What's the purtpose of a negative height? :)

            If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
            This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
            [My articles]

            A Offline
            A Offline
            Amin Abdi
            wrote on last edited by
            #7

            ;P because of MapMode

            modified on Wednesday, August 26, 2009 4:45 AM

            C 1 Reply Last reply
            0
            • A Amin Abdi

              ;P because of MapMode

              modified on Wednesday, August 26, 2009 4:45 AM

              C Offline
              C Offline
              CPallini
              wrote on last edited by
              #8

              And why do you need the following statements?

              Amin.Abdi wrote:

              BYTE* pBitmapData = new BYTE[ BitmapImageSize ]; ZeroMemory( pBitmapData, BitmapImageSize ); Bitmap.SetBitmapBits(BitmapImageSize, pBitmapData); Bitmap.SetBitmapBits( BitmapImageSize, pBitmapData );

              :) The last line is because you don't trust MFC? :rolleyes:

              If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
              This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
              [My articles]

              A 1 Reply Last reply
              0
              • C CPallini

                And why do you need the following statements?

                Amin.Abdi wrote:

                BYTE* pBitmapData = new BYTE[ BitmapImageSize ]; ZeroMemory( pBitmapData, BitmapImageSize ); Bitmap.SetBitmapBits(BitmapImageSize, pBitmapData); Bitmap.SetBitmapBits( BitmapImageSize, pBitmapData );

                :) The last line is because you don't trust MFC? :rolleyes:

                If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                [My articles]

                A Offline
                A Offline
                Amin Abdi
                wrote on last edited by
                #9

                I change my codes : remove that statement and add these:

                CClientDC dcMem;
                dcMem.SelectObject(&Bitmap);
                pDC->BitBlt(1280, nYposChange-1995, 390, 230, &dcMem, 0, 0, SRCCOPY);
                

                but it show a print screen of window and print nothing. WHY and how can i fix it?

                C 1 Reply Last reply
                0
                • A Amin Abdi

                  I change my codes : remove that statement and add these:

                  CClientDC dcMem;
                  dcMem.SelectObject(&Bitmap);
                  pDC->BitBlt(1280, nYposChange-1995, 390, 230, &dcMem, 0, 0, SRCCOPY);
                  

                  but it show a print screen of window and print nothing. WHY and how can i fix it?

                  C Offline
                  C Offline
                  CPallini
                  wrote on last edited by
                  #10

                  You should put your drawing code inside the CView::OnDraw method. :)

                  If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                  This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                  [My articles]

                  A 1 Reply Last reply
                  0
                  • C CPallini

                    You should put your drawing code inside the CView::OnDraw method. :)

                    If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                    This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                    [My articles]

                    A Offline
                    A Offline
                    Amin Abdi
                    wrote on last edited by
                    #11

                    i put it on a function and call the function in C..View::OnDraw.

                    C 1 Reply Last reply
                    0
                    • A Amin Abdi

                      i put it on a function and call the function in C..View::OnDraw.

                      C Offline
                      C Offline
                      CPallini
                      wrote on last edited by
                      #12

                      I would do this test:

                      CDC memDC;
                      memDC.CreateCompatibleDC(pDC);
                      dcMem.SelectObject(&Bitmap);
                      pDC->BitBlt(0, 0, 390, 230, &dcMem, 0, 0, SRCCOPY);

                      :)

                      If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                      This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                      [My articles]

                      A 1 Reply Last reply
                      0
                      • C CPallini

                        I would do this test:

                        CDC memDC;
                        memDC.CreateCompatibleDC(pDC);
                        dcMem.SelectObject(&Bitmap);
                        pDC->BitBlt(0, 0, 390, 230, &dcMem, 0, 0, SRCCOPY);

                        :)

                        If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                        This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                        [My articles]

                        A Offline
                        A Offline
                        Amin Abdi
                        wrote on last edited by
                        #13

                        THANX :rose:

                        C 1 Reply Last reply
                        0
                        • A Amin Abdi

                          THANX :rose:

                          C Offline
                          C Offline
                          CPallini
                          wrote on last edited by
                          #14

                          You are welcome. As about negative height, when you should make something work, I suggest the 'stay simple' principle: start trying with 'fail-proof' parameters and then, when it works a bit, began to change.. :)

                          If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                          This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                          [My articles]

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