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  4. Debuging in VC++ 6.0

Debuging in VC++ 6.0

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  • A Offline
    A Offline
    Anderson Jogie
    wrote on last edited by
    #1

    Question: How to I Debug a class that lockup during runtime usng the debug function in MS VS 6.0? At the "Start Debug" option there are "GO", "Step Into" and "Run Cursor". I tied to click on the Go option and get a message saying the the FileName.exe not found. Although the project was complied without any errors. :confused: Thanks!

    M 1 Reply Last reply
    0
    • A Anderson Jogie

      Question: How to I Debug a class that lockup during runtime usng the debug function in MS VS 6.0? At the "Start Debug" option there are "GO", "Step Into" and "Run Cursor". I tied to click on the Go option and get a message saying the the FileName.exe not found. Although the project was complied without any errors. :confused: Thanks!

      M Offline
      M Offline
      Maximilien
      wrote on last edited by
      #2

      you could start your DEBUG application directly from explorer and use the "attach to process" (if that existed in VC6) to start debugging it.

      Watched code never compiles.

      A 1 Reply Last reply
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      • M Maximilien

        you could start your DEBUG application directly from explorer and use the "attach to process" (if that existed in VC6) to start debugging it.

        Watched code never compiles.

        A Offline
        A Offline
        Anderson Jogie
        wrote on last edited by
        #3

        Thanks, I can now run the debuger and see the error log bellow. How will I know which part of the code the application locks up? The step into is grayed out once the debuger startes. The logs dont really tell you where it locks up in the code It show the dll that are beening loaded at runtime. Thanks again.

        N 1 Reply Last reply
        0
        • A Anderson Jogie

          Thanks, I can now run the debuger and see the error log bellow. How will I know which part of the code the application locks up? The step into is grayed out once the debuger startes. The logs dont really tell you where it locks up in the code It show the dll that are beening loaded at runtime. Thanks again.

          N Offline
          N Offline
          Nelek
          wrote on last edited by
          #4

          If I don't remember bad, when you are debugging you can press F11 and it will go deeper into the calls and code that it is being called although it may be not your own code (for instance the MFC code). In other words, if you run debugger with F10 you stay in the same class getting the return of a function but if you use F11 you get into the called function.

          Regards. -------- M.D.V. ;) If something has a solution... Why do we have to worry about?. If it has no solution... For what reason do we have to worry about? Help me to understand what I'm saying, and I'll explain it better to you Rating helpfull answers is nice, but saying thanks can be even nicer.

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