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PNG Image

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  • A Offline
    A Offline
    AbhiHcl
    wrote on last edited by
    #1

    How to load PNG image on the dialog using the Resource ID of the PNG imqage.

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    • A AbhiHcl

      How to load PNG image on the dialog using the Resource ID of the PNG imqage.

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      sashoalm
      wrote on last edited by
      #2

      Use GDI+ or CxImage

      There is sufficient light for those who desire to see, and there is sufficient darkness for those of a contrary disposition. Blaise Pascal

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      • A AbhiHcl

        How to load PNG image on the dialog using the Resource ID of the PNG imqage.

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        EmoBemo
        wrote on last edited by
        #3

        If you are using the MFC Feature Pack you can use the CPngImage class. You can simply Load PNG image from the resource and use it as CBitmap because CPngImage inherits it. Other way is to use the CImage class which is part of ATL but it can load PNG only from file. As far as I remember CImage::LoadFromResource can load only bitmaps. IMHO CPngImage is more convenient when you just need HBITMAP of the PNG and CImage is more convenient when you are going to blit it on some HDC. But if you need to load from resource CPngImage is your class.

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