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Winsock problem

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  • P Parthiban

    In ARM processor, which BSP r u using? how r u receiving Data? U TCP stack implemented? If u have stack implementation, there should not be problem in sending. If u dont have stack implementation, u have to assemble the packet in the TCP/IP struct and have to send it.

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    Emilio Garavaglia
    wrote on last edited by
    #6

    Please, write international English, not stenography. We are not chatting with a phone.

    2 bugs found. > recompile ... 65534 bugs found. :doh:

    M 1 Reply Last reply
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    • E Emilio Garavaglia

      Please, write international English, not stenography. We are not chatting with a phone.

      2 bugs found. > recompile ... 65534 bugs found. :doh:

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      masnu
      wrote on last edited by
      #7

      Please elaborate as to which part of the post wasn't in "international" English and I will be happy to clarify.

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      • M masnu

        Yes I can connect to the micro and send data from the PC to the micro but not the other way around. My socket is created as follows:

        // Create socket
        Socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);

        And then I wait for data:

        fd_set sckt;
        timeval timeout;

        // Set two second timeout
        timeout.tv_sec = 2;
        timeout.tv_usec = 0;

        FD_ZERO( &sckt );
        FD_SET( Socket, &sckt );

        int nRet = select( 0, &sckt, 0, 0, &timeout );

        select always returns 0 indicating a timeout no matter how much data I send from the micro.

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        Moak
        wrote on last edited by
        #8

        If the TCP handshake is successful, you are actually sending packages from the microcontroller to the PC. This lets me wonder if the error you see is on application level, perhaps your socket code is not working properly, could be both client or server side. In the code snippet you provided there is no connect or bind/listen call, so I would not expect the socket to change status. 1) Have you tried connecting to your PC socket application from another PC (or via loopback)? 2) What error code do you get when connecting from microcontroller to PC? Timeout or something else? 3) Have you checked with Wireshark that TCP handshake is fine and packages are properly ACKed? 4) Which TCP stack are you using on the micocontroller (ARM SDK)? Could the problem not be Winsock at all?

        Chat in Europe :java: Now with 24% more Twitter

        modified on Wednesday, July 7, 2010 11:05 AM

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        • M Moak

          If the TCP handshake is successful, you are actually sending packages from the microcontroller to the PC. This lets me wonder if the error you see is on application level, perhaps your socket code is not working properly, could be both client or server side. In the code snippet you provided there is no connect or bind/listen call, so I would not expect the socket to change status. 1) Have you tried connecting to your PC socket application from another PC (or via loopback)? 2) What error code do you get when connecting from microcontroller to PC? Timeout or something else? 3) Have you checked with Wireshark that TCP handshake is fine and packages are properly ACKed? 4) Which TCP stack are you using on the micocontroller (ARM SDK)? Could the problem not be Winsock at all?

          Chat in Europe :java: Now with 24% more Twitter

          modified on Wednesday, July 7, 2010 11:05 AM

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          masnu
          wrote on last edited by
          #9

          Sorry Moak, I was cutting and pasting and forgot the most important part. Here's the actual code to open and connect:

          int CHPCtrl::Connect()
          {

          struct sockaddr\_in	rmtAddr;
          

          // Create data socket
          m_Socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);

          if ( m\_Socket == INVALID\_SOCKET )
          	return 1;
          

          // Set client properties
          rmtAddr.sin_family = AF_INET;
          rmtAddr.sin_addr.s_addr = inet_addr( remoteIP );
          rmtAddr.sin_port = htons( m_nDevicePort );

          // Connect to remote
          if ( connect( m_Socket, (struct sockaddr *)&rmtAddr, sizeof(rmtAddr) ) == SOCKET_ERROR )
          return 1;

          // Open rx monitor thread
          m_hRxMonitor = (HANDLE)_beginthreadex( 0, 0, RxMonitor, this, CREATE_SUSPENDED, 0 );

          if ( m\_hRxMonitor )
          {
          	
          	m\_bConnected = true;
          	ResumeThread( m\_hRxMonitor );
          
          } //\_\_if ( m\_pReadThread )\_\_
          
          return 0;
          

          }

          And in a separate thread I wait for incoming data:

          UINT CHPCtrl::RxMonitor(void *pThis)
          {

          CHPCtrl		\*pCtrl = (CHPCtrl\*)pThis;
          int		bytes\_recevied = 0;
          
          fd\_set		sckt;
          timeval		timeout;
          

          // Set two second timeout
          timeout.tv_sec = 2;
          timeout.tv_usec = 0;

          // Monitor all rx traffic
          while ( pCtrl->m_bConnected )
          {

          	FD\_ZERO( &sckt );
          	FD\_SET( pCtrl->m\_Socket, &sckt );
          
          	int ret = select( 0, &sckt, 0, 0, &timeout );
          
          	switch ( ret )
          	{
          
          		case  SOCKET\_ERROR:
          			//Handle error 
          			break;
          
          		case 0:	//Timeout
          			//Handle time out
          			break;
          
          		default:
          			pCtrl->ReadFromSocket( pCtrl->m\_Socket );
          
          	} //\_\_switch ( ret )\_\_
          
          } //\_\_while ( m\_bRunRx )\_\_
          

          // Shutdown rx comm
          shutdown( pCtrl->m_Socket, SD_RECEIVE );

          return 0;
          

          }

          m_Socket is a class variable. I did this so I can send and receive on the same socket without blocking. Please let me know if you see anything wrong with this.

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          • M masnu

            Sorry Moak, I was cutting and pasting and forgot the most important part. Here's the actual code to open and connect:

            int CHPCtrl::Connect()
            {

            struct sockaddr\_in	rmtAddr;
            

            // Create data socket
            m_Socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);

            if ( m\_Socket == INVALID\_SOCKET )
            	return 1;
            

            // Set client properties
            rmtAddr.sin_family = AF_INET;
            rmtAddr.sin_addr.s_addr = inet_addr( remoteIP );
            rmtAddr.sin_port = htons( m_nDevicePort );

            // Connect to remote
            if ( connect( m_Socket, (struct sockaddr *)&rmtAddr, sizeof(rmtAddr) ) == SOCKET_ERROR )
            return 1;

            // Open rx monitor thread
            m_hRxMonitor = (HANDLE)_beginthreadex( 0, 0, RxMonitor, this, CREATE_SUSPENDED, 0 );

            if ( m\_hRxMonitor )
            {
            	
            	m\_bConnected = true;
            	ResumeThread( m\_hRxMonitor );
            
            } //\_\_if ( m\_pReadThread )\_\_
            
            return 0;
            

            }

            And in a separate thread I wait for incoming data:

            UINT CHPCtrl::RxMonitor(void *pThis)
            {

            CHPCtrl		\*pCtrl = (CHPCtrl\*)pThis;
            int		bytes\_recevied = 0;
            
            fd\_set		sckt;
            timeval		timeout;
            

            // Set two second timeout
            timeout.tv_sec = 2;
            timeout.tv_usec = 0;

            // Monitor all rx traffic
            while ( pCtrl->m_bConnected )
            {

            	FD\_ZERO( &sckt );
            	FD\_SET( pCtrl->m\_Socket, &sckt );
            
            	int ret = select( 0, &sckt, 0, 0, &timeout );
            
            	switch ( ret )
            	{
            
            		case  SOCKET\_ERROR:
            			//Handle error 
            			break;
            
            		case 0:	//Timeout
            			//Handle time out
            			break;
            
            		default:
            			pCtrl->ReadFromSocket( pCtrl->m\_Socket );
            
            	} //\_\_switch ( ret )\_\_
            
            } //\_\_while ( m\_bRunRx )\_\_
            

            // Shutdown rx comm
            shutdown( pCtrl->m_Socket, SD_RECEIVE );

            return 0;
            

            }

            m_Socket is a class variable. I did this so I can send and receive on the same socket without blocking. Please let me know if you see anything wrong with this.

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            Moak
            wrote on last edited by
            #10

            Looks good, but I have never used select() on Windows. Perhaps have a look at the questions I had, they might give you some ideas. :)

            Chat in Europe :java: Now with 24% more Twitter

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            • M masnu

              Please elaborate as to which part of the post wasn't in "international" English and I will be happy to clarify.

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              Iain Clarke Warrior Programmer
              wrote on last edited by
              #11

              masnu wrote:

              Please elaborate as to which part of the post wasn't in "international" English and I will be happy to clarify.

              "r" "u" Mind you, once translated from text messaging, it was a helpful question / answer. Iain,

              I am one of "those foreigners coming over here and stealing our jobs". Yay me!

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              • M masnu

                Hi, I'm trying to enable my ARM development board to communicate with a PC. I can establish a connection and send data from the PC to the micro without any issues. When I try to send data from the micro to the PC, however, my socket doesn't respond to the data. A network analyzer shows that the packet was sent and formated properly. I have tried both TCP and UDP with the same results. Has anyone come across this before? Thanks.

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                masnu
                wrote on last edited by
                #12

                For those of you who are interested I finally figured out what the problem was. When I implemented the TCP/IP stack on the micro I made a mistake in the routine that calculates the IP header checksum. With an invalid checksum Winsock just disregarded the message. Once the correct checksum was sent everything worked fine. Thanks to all of you for your help. I appreciate it. Paul

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                • M masnu

                  For those of you who are interested I finally figured out what the problem was. When I implemented the TCP/IP stack on the micro I made a mistake in the routine that calculates the IP header checksum. With an invalid checksum Winsock just disregarded the message. Once the correct checksum was sent everything worked fine. Thanks to all of you for your help. I appreciate it. Paul

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                  Moak
                  wrote on last edited by
                  #13

                  So it was not a Winsock problem at all. ;)

                  Chat in Europe :java: Now with 24% more Twitter

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                  • M Moak

                    So it was not a Winsock problem at all. ;)

                    Chat in Europe :java: Now with 24% more Twitter

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                    masnu
                    wrote on last edited by
                    #14

                    Nope! It was a me problem!! :-) Thanks Moak!

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                    • M masnu

                      For those of you who are interested I finally figured out what the problem was. When I implemented the TCP/IP stack on the micro I made a mistake in the routine that calculates the IP header checksum. With an invalid checksum Winsock just disregarded the message. Once the correct checksum was sent everything worked fine. Thanks to all of you for your help. I appreciate it. Paul

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                      jeron1
                      wrote on last edited by
                      #15

                      If you don't mind me asking, which network analyser did you use that didn't display an incorrect checksum?

                      M 1 Reply Last reply
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                      • J jeron1

                        If you don't mind me asking, which network analyser did you use that didn't display an incorrect checksum?

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                        masnu
                        wrote on last edited by
                        #16

                        I was using Wireshark, but it DID display an incorrect checksum. I just got busy doing other things and completely overlooked it. It wasn't until I focused on the problem that I paid attention to what the analyzer was telling me.

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                        • M masnu

                          I was using Wireshark, but it DID display an incorrect checksum. I just got busy doing other things and completely overlooked it. It wasn't until I focused on the problem that I paid attention to what the analyzer was telling me.

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                          jeron1
                          wrote on last edited by
                          #17

                          Cool, the reason I asked is we have a similar project coming up, and a long time ago I ran into a goofy problem with a fairly early version of Ethereal where it didn't flag some field as having an invalid value, I lost a lot of hair over that one! :)

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                          • J jeron1

                            Cool, the reason I asked is we have a similar project coming up, and a long time ago I ran into a goofy problem with a fairly early version of Ethereal where it didn't flag some field as having an invalid value, I lost a lot of hair over that one! :)

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                            masnu
                            wrote on last edited by
                            #18

                            I can see how that would happen. Thankfully this one didn't take me that much time. Try WireShark http://www.wireshark.org/[^] it's a useful tool.

                            M 1 Reply Last reply
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                            • M masnu

                              I can see how that would happen. Thankfully this one didn't take me that much time. Try WireShark http://www.wireshark.org/[^] it's a useful tool.

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                              Moak
                              wrote on last edited by
                              #19

                              What wonders me now... that you actually have seen the corrupt IP packages in Wireshark. I was assuming you ran Wireshark on Windows PC and your hosts are connected via a switch, shouldn't the switch throw away the IP packages from the embedded board with wrong header checksum instead of forwarding them?

                              Chat in Europe :java: Now with 24% more Twitter

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                              • M Moak

                                What wonders me now... that you actually have seen the corrupt IP packages in Wireshark. I was assuming you ran Wireshark on Windows PC and your hosts are connected via a switch, shouldn't the switch throw away the IP packages from the embedded board with wrong header checksum instead of forwarding them?

                                Chat in Europe :java: Now with 24% more Twitter

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                                Moak
                                wrote on last edited by
                                #20

                                Oops I was thinking wrong. IP packages are OSI Layer 3 and network switches operate on Layer 2... so they couldn't care less about IP header checksums. Sorry for the confusion. Happy coding! :)

                                Chat in Europe :java: Now with 24% more Twitter

                                1 Reply Last reply
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                                • M Moak

                                  What wonders me now... that you actually have seen the corrupt IP packages in Wireshark. I was assuming you ran Wireshark on Windows PC and your hosts are connected via a switch, shouldn't the switch throw away the IP packages from the embedded board with wrong header checksum instead of forwarding them?

                                  Chat in Europe :java: Now with 24% more Twitter

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                                  masnu
                                  wrote on last edited by
                                  #21

                                  No.. I had my embedded board connected to the PC with a cross-over cable.. no switch.

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