call the same object
-
The reason I'll go home now (for today):
public SendAction(final Mail oMail, final boolean probe) {
this(oMail);
setText("Send Probe");
send_as_probe = true;
}public SendAction(final Mail oMail, final int later) {
this(oMail);
setText("Send Later");
send_later = true;
}Nice. It's pretty clever (sort of :doh: )- someone wanted to call the same object in another way... see'ya tomorrow... need to go home and daze my programming mind with some beer... Torsten
I never finish anyth...
-
The reason I'll go home now (for today):
public SendAction(final Mail oMail, final boolean probe) {
this(oMail);
setText("Send Probe");
send_as_probe = true;
}public SendAction(final Mail oMail, final int later) {
this(oMail);
setText("Send Later");
send_later = true;
}Nice. It's pretty clever (sort of :doh: )- someone wanted to call the same object in another way... see'ya tomorrow... need to go home and daze my programming mind with some beer... Torsten
I never finish anyth...
-
Looks kind of funny... feels like the urge for booze increases... cheers mate ;)
(yes|no|maybe)*
right - that helps most times. Did I mention that I live really close to a German Biergarten[^] I sorted out all of the booleans (there were some more in the deeper code...) and deleted 2 constructors in this Action.
public SendAction(){
setId(SendAction.ID);
}public SendAction(final Mail oMail, final SendMode oSendMode) {
this();
// figure out SendMode
}regards Torsten
I never finish anyth...
-
right - that helps most times. Did I mention that I live really close to a German Biergarten[^] I sorted out all of the booleans (there were some more in the deeper code...) and deleted 2 constructors in this Action.
public SendAction(){
setId(SendAction.ID);
}public SendAction(final Mail oMail, final SendMode oSendMode) {
this();
// figure out SendMode
}regards Torsten
I never finish anyth...
TorstenH. wrote:
Did I mention that I live really close to a German Biergarten
who doesn't, every german citizien lives near one... and in bavaria... which I actually do... :laugh:
(yes|no|maybe)*