what are the main steps to develop graphic games
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1. Come up with an idea. 2. Break idea down into small(ish) steps 3. Code game and optionally add resources such as sound effects/graphics. 4. Test game That's about as low level as you can get with the lack of detail you have presented. For instance, what type of game? A 3D FPS requires a different approach to developing a text-only adventure game. Perhaps, if you broke this down a bit, you might get a better answer.
Forgive your enemies - it messes with their heads
My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility
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What's easy for some might be impossible for others. We don't know you, so we can't tell you if it would be easy for you.
".45 ACP - because shooting twice is just silly" - JSOP, 2010
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You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
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"Why don't you tie a kerosene-soaked rag around your ankles so the ants won't climb up and eat your candy ass." - Dale Earnhardt, 1997