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  4. OnTimer function is killed automatically when the dialog is closed

OnTimer function is killed automatically when the dialog is closed

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  • S shanmugarajaa

    Dialog contain CaptureOn and CaptureOff button. when captureOn button is pressed that time SetTime function get invoked and CapStopWatch function is called, to calculate and display time(like stopwatch) and when i press the CaptureOff button then timer get killed. If i press CaptureOn button and close the dialog that time OnTimer function automatically get killed. When same dialog invoked after, OnTimer called automatically, and its operate every slower(more than 1000 to 2000) but Initially i called set timer function with 100millisecond and i given code for your reference. void CReplay::OnCaptureOn() { CapWatchID = SetTimer(CAP_STOPWATCH, 100, TIMERPROC); } void CReplay::OnTimer(UINT nIDEvent) { if(CapWatchID) { CapStopWatch(); } } void CReplay::CapStopWatch() { CString sTime; static clock_t tThisTime; static int TempSec=0; static int idelay=0; tThisTime = clock(); dMin1++; if(dMin1 == 10) { double TimeDiff = (double) ( tThisTime - tSimTime ) / CLOCKS_PER_SEC; TempSec = (int)TimeDiff; if( TempSec >= 60 ) { niSec++; tSimTime = clock(); } else niSec++; if( niSec >= 60 ) { nMin++; niSec -= 60; } if( nMin >= 60 ) { nHr++; nTotHr++; nMin -= 60; tSimTime = clock(); } sTime.Format("%02d:%02d:%02d",nHr,nMin,niSec); iHrEnd = iCurHr= nHr; iMinEnd = iCurMin= nMin; iSecEnd = iCurSec = niSec; if(CaptureRunning == 1) { m_CaptureSW.SetFont(&StopWatchFont); m_CaptureSW.SetWindowText(sTime); } else if(ReplayRunning =1) { m_Elapsed.SetFont(&StopWatchFont); m_Elapsed.SetWindowText(sTime); } } if(nHr==12) nHr=0; } if(dMin1 >= 10) dMin1 =0; }

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    L Offline
    Lost User
    wrote on last edited by
    #7

    Please edit your previous message and put <pre> tags around your code; as it stands it's very difficult to understand.

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    • S shanmugarajaa

      Hi, how to create "TIMERPROC".. Right now my application is developed using MCF. can you provide me any example code that may help me to resolve my problem. Regrads, S.Shanmugaraja

      B Offline
      B Offline
      bjorn_ht
      wrote on last edited by
      #8

      Create a console app and put this code in to see how it works, then you can adapt "myOnTimer" and the call to ::SetTimer to your code.

      #include <windows.h>
      #include <iostream>

      void CALLBACK myOnTimer(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD tickCount)
      {
      std::cout << "Timer. id = " << idEvent << ", tick = " << tickCount << std::endl;
      }

      int main(int argc, char * argv[])
      {
      MSG msg;

      UINT_PTR timerId = ::SetTimer(0, 42, 1000, myOnTimer);

      std::cout << "Timer set, id = " << timerId << std::endl;

      // This is done by MFC in your application but needed for the example.
      while(GetMessage(&msg, 0, 0, 0))
      {
      TranslateMessage(&msg);
      DispatchMessage(&msg);
      }
      return 0;
      }

      S 1 Reply Last reply
      0
      • B bjorn_ht

        Create a console app and put this code in to see how it works, then you can adapt "myOnTimer" and the call to ::SetTimer to your code.

        #include <windows.h>
        #include <iostream>

        void CALLBACK myOnTimer(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD tickCount)
        {
        std::cout << "Timer. id = " << idEvent << ", tick = " << tickCount << std::endl;
        }

        int main(int argc, char * argv[])
        {
        MSG msg;

        UINT_PTR timerId = ::SetTimer(0, 42, 1000, myOnTimer);

        std::cout << "Timer set, id = " << timerId << std::endl;

        // This is done by MFC in your application but needed for the example.
        while(GetMessage(&msg, 0, 0, 0))
        {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
        }
        return 0;
        }

        S Offline
        S Offline
        shanmugarajaa
        wrote on last edited by
        #9

        But I am get error when i try to implement UINT_PTR timerId = ::SetTimer(0, 42, 1000, myOnTimer); in MFC VS6 ErrorReport:

        'SetTimer' : cannot convert parameter 4 from 'void (struct HWND__ *,unsigned int,unsigned long,unsigned long)' to 'void (__stdcall *)(struct HWND__ *,unsigned int,unsigned int,unsigned long)'

        B 1 Reply Last reply
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        • S shanmugarajaa

          But I am get error when i try to implement UINT_PTR timerId = ::SetTimer(0, 42, 1000, myOnTimer); in MFC VS6 ErrorReport:

          'SetTimer' : cannot convert parameter 4 from 'void (struct HWND__ *,unsigned int,unsigned long,unsigned long)' to 'void (__stdcall *)(struct HWND__ *,unsigned int,unsigned int,unsigned long)'

          B Offline
          B Offline
          bjorn_ht
          wrote on last edited by
          #10

          I wrote that example for VS 2008, looks like the callback signature has changed a little since VS6. Try to change it to

          void __stdcall myOnTimer(HWND hwnd, unsigned int uMsg, unsigned int idEvent, DWORD tickCount)
          {
          // ...
          }

          as the error message suggests. If you have an MSDN library with your VS then you should be able to find the correct callback function signature there. Maybe even an example.

          S 2 Replies Last reply
          0
          • S shanmugarajaa

            Hi, how to create "TIMERPROC".. Right now my application is developed using MCF. can you provide me any example code that may help me to resolve my problem. Regrads, S.Shanmugaraja

            D Offline
            D Offline
            David Crow
            wrote on last edited by
            #11

            shanmugarajaa wrote:

            how to create "TIMERPROC"..

            It's in the docs: http://msdn.microsoft.com/en-us/library/windows/desktop/ms644901(v=vs.85).aspx#creating_timer[^]

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            • B bjorn_ht

              I wrote that example for VS 2008, looks like the callback signature has changed a little since VS6. Try to change it to

              void __stdcall myOnTimer(HWND hwnd, unsigned int uMsg, unsigned int idEvent, DWORD tickCount)
              {
              // ...
              }

              as the error message suggests. If you have an MSDN library with your VS then you should be able to find the correct callback function signature there. Maybe even an example.

              S Offline
              S Offline
              shanmugarajaa
              wrote on last edited by
              #12

              Thanks you so much.

              1 Reply Last reply
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              • B bjorn_ht

                I wrote that example for VS 2008, looks like the callback signature has changed a little since VS6. Try to change it to

                void __stdcall myOnTimer(HWND hwnd, unsigned int uMsg, unsigned int idEvent, DWORD tickCount)
                {
                // ...
                }

                as the error message suggests. If you have an MSDN library with your VS then you should be able to find the correct callback function signature there. Maybe even an example.

                S Offline
                S Offline
                shanmugarajaa
                wrote on last edited by
                #13

                Hi code working good.. but I cant able to kill this timer... can you help to kill this call.. Regards, S.Shanmugaraja

                B 1 Reply Last reply
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                • S shanmugarajaa

                  Hi code working good.. but I cant able to kill this timer... can you help to kill this call.. Regards, S.Shanmugaraja

                  B Offline
                  B Offline
                  bjorn_ht
                  wrote on last edited by
                  #14

                  You just call ::KillTimer(0, timerId); where timerId is the timer id value you got back from ::SetTimer.

                  S 3 Replies Last reply
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                  • B bjorn_ht

                    You just call ::KillTimer(0, timerId); where timerId is the timer id value you got back from ::SetTimer.

                    S Offline
                    S Offline
                    shanmugarajaa
                    wrote on last edited by
                    #15

                    Thanks Thanks so much :)

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                    • B bjorn_ht

                      You just call ::KillTimer(0, timerId); where timerId is the timer id value you got back from ::SetTimer.

                      S Offline
                      S Offline
                      shanmugarajaa
                      wrote on last edited by
                      #16

                      Hi, I am beginner to MFC application. I need your suggestion to improve my skill in MFC. How you come know about __stdcall and other functionality of MFC. Any material you have been using? kindly share your views and ideas. It may help me to improve my MFC skills. I am looking forward your valuable suggestion. Regards, S.Shanmugaraja

                      B 1 Reply Last reply
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                      • B bjorn_ht

                        You just call ::KillTimer(0, timerId); where timerId is the timer id value you got back from ::SetTimer.

                        S Offline
                        S Offline
                        shanmugarajaa
                        wrote on last edited by
                        #17

                        Hi, I am Calling CapWatchID: = ::SetTimer(SetTimer(0, 42, 1000, CaptureStopWatchT); and after sometime I killed this running timer using ::KillTimer(0, CapWatchID);. But the problem is, when I start the same timer again then Updation time became lessthan 1000 millisecond. Why its happing like this. kindly help me to fix this problem. Regards, S.Shanmugaraja.

                        B 1 Reply Last reply
                        0
                        • S shanmugarajaa

                          Hi, I am beginner to MFC application. I need your suggestion to improve my skill in MFC. How you come know about __stdcall and other functionality of MFC. Any material you have been using? kindly share your views and ideas. It may help me to improve my MFC skills. I am looking forward your valuable suggestion. Regards, S.Shanmugaraja

                          B Offline
                          B Offline
                          bjorn_ht
                          wrote on last edited by
                          #18

                          This is not MFC as such. SetTimer and KillTimer Windows system functions documented by Microsoft. http://msdn.microsoft.com/library/default.aspx[^] There are many good books and online resources on the subject of C++ programming, Windows system programming and MFC. I suggest you try searching the net for recommendations and book reviews.

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                          • S shanmugarajaa

                            Hi, I am Calling CapWatchID: = ::SetTimer(SetTimer(0, 42, 1000, CaptureStopWatchT); and after sometime I killed this running timer using ::KillTimer(0, CapWatchID);. But the problem is, when I start the same timer again then Updation time became lessthan 1000 millisecond. Why its happing like this. kindly help me to fix this problem. Regards, S.Shanmugaraja.

                            B Offline
                            B Offline
                            bjorn_ht
                            wrote on last edited by
                            #19

                            I have not observed similar behavior so I'm afraid I can't help with that. Also please note that the number 42 as second parameter to SetTimer in my example was chosen randomly. Probably, it would be more correct in your context to use the value 0.

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