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  4. Should you build your next mobile game with HTML5?

Should you build your next mobile game with HTML5?

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  • C Offline
    C Offline
    Christopher Shields
    wrote on last edited by
    #1

    SD Times[^]

    HTML5 took quite a beating a few years back when Facebook dropped it and early studio adopters stumbled, but as a mobile game development platform, it has been quietly making a comeback.

    Making a comeback...with simple arcade-style games. Still doesn't compare to native development for complex graphics.

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    • C Christopher Shields

      SD Times[^]

      HTML5 took quite a beating a few years back when Facebook dropped it and early studio adopters stumbled, but as a mobile game development platform, it has been quietly making a comeback.

      Making a comeback...with simple arcade-style games. Still doesn't compare to native development for complex graphics.

      G Offline
      G Offline
      George H Slaterpryce III
      wrote on last edited by
      #2

      When they fix the ability to do any type of audio mixing, or add support for mufti-channel audio... maybe. Until then unless you want to choose between having background audio OR effects, not worth it. There are some workarounds and frameworks, but they all have serious issues for anything beyond the most simple audio task.

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