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  4. can anyone help how to find summation of float number?

can anyone help how to find summation of float number?

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  • M mybm1

    #include
    #include
    #include

    float summation(float g);
    int main(int argc,int *argv[])
    {
    srand(12345);
    float z;
    float a=0.2,y=0.0;
    int i;
    for(i=0;i<5;i++)
    {
    float b=((float)rand()/(float)(RAND_MAX))*a;
    printf("%f\n",b);

    z=summation(b);
    }
    printf("summation:\n%f\n",z);
    return 0;
    }
    //=========================================================
    float summation(float g)
    {
    int i;
    float y[5],sum =0.0;
    float c=0.0;

    		for(i=1;i<5;i++)
    			{
    				float z=y\[i\]-c;
    				float t = sum+z;
    				c=(t-sum)-z;
    				sum=t;
    				return sum;
    				//printf("\\n\\n%f\\t=",sum);
    			}
    

    }

    output 0.035679 0.079935 0.033320 0.042424 0.012387 summation: 0.000000 :( :( :( :(

    L Offline
    L Offline
    Lost User
    wrote on last edited by
    #2

    Your summation function makes no sense. You pass in a parameter which is ignored and then do some fairly random calculations, and return the value which will be zero, after a single iteration of the loop.

    M 1 Reply Last reply
    0
    • L Lost User

      Your summation function makes no sense. You pass in a parameter which is ignored and then do some fairly random calculations, and return the value which will be zero, after a single iteration of the loop.

      M Offline
      M Offline
      mybm1
      wrote on last edited by
      #3

      so as far as u say which way i should proceed? actually my logic was not working so was planning to implement kahan summation.

      L 1 Reply Last reply
      0
      • M mybm1

        #include
        #include
        #include

        float summation(float g);
        int main(int argc,int *argv[])
        {
        srand(12345);
        float z;
        float a=0.2,y=0.0;
        int i;
        for(i=0;i<5;i++)
        {
        float b=((float)rand()/(float)(RAND_MAX))*a;
        printf("%f\n",b);

        z=summation(b);
        }
        printf("summation:\n%f\n",z);
        return 0;
        }
        //=========================================================
        float summation(float g)
        {
        int i;
        float y[5],sum =0.0;
        float c=0.0;

        		for(i=1;i<5;i++)
        			{
        				float z=y\[i\]-c;
        				float t = sum+z;
        				c=(t-sum)-z;
        				sum=t;
        				return sum;
        				//printf("\\n\\n%f\\t=",sum);
        			}
        

        }

        output 0.035679 0.079935 0.033320 0.042424 0.012387 summation: 0.000000 :( :( :( :(

        CPalliniC Offline
        CPalliniC Offline
        CPallini
        wrote on last edited by
        #4

        :omg: What are you doing? OK, you are trying to implement the "Kahan summation algorithm"[^]. However you have to read carefully and understand it, before actually coding. For instance, as shown by the algorithm pseudo-code[^], the parameter to the summation function must be an array, while you are using a float.

        THESE PEOPLE REALLY BOTHER ME!! How can they know what you should do without knowing what you want done?!?! -- C++ FQA Lite

        In testa che avete, signor di Ceprano?

        M 1 Reply Last reply
        0
        • M mybm1

          so as far as u say which way i should proceed? actually my logic was not working so was planning to implement kahan summation.

          L Offline
          L Offline
          Lost User
          wrote on last edited by
          #5

          maibam debina wrote:

          so as far as u say which way i should proceed?

          Well the first thing you need to do is to define what the summation function is supposed to do; I cannot make any sense out of it. Once you have done that, then define the steps required and convert them to code. It would probably help you immensely to use meaningful names for your variables rather than single letters which make it difficult to understand.

          M 1 Reply Last reply
          0
          • L Lost User

            maibam debina wrote:

            so as far as u say which way i should proceed?

            Well the first thing you need to do is to define what the summation function is supposed to do; I cannot make any sense out of it. Once you have done that, then define the steps required and convert them to code. It would probably help you immensely to use meaningful names for your variables rather than single letters which make it difficult to understand.

            M Offline
            M Offline
            mybm1
            wrote on last edited by
            #6

            can u please help me out with code...:(

            L 1 Reply Last reply
            0
            • CPalliniC CPallini

              :omg: What are you doing? OK, you are trying to implement the "Kahan summation algorithm"[^]. However you have to read carefully and understand it, before actually coding. For instance, as shown by the algorithm pseudo-code[^], the parameter to the summation function must be an array, while you are using a float.

              THESE PEOPLE REALLY BOTHER ME!! How can they know what you should do without knowing what you want done?!?! -- C++ FQA Lite

              M Offline
              M Offline
              mybm1
              wrote on last edited by
              #7

              i tried using array but seem it not working can u please help me out with code making modification...actual thing what i want is to do the summation of all the generated random number which is store at b.

              CPalliniC 1 Reply Last reply
              0
              • M mybm1

                can u please help me out with code...:(

                L Offline
                L Offline
                Lost User
                wrote on last edited by
                #8

                Well I could, but i) I have no idea what your summation function is supposed to do, and ii) you would learn more by trying it yourself.

                M 1 Reply Last reply
                0
                • M mybm1

                  #include
                  #include
                  #include

                  float summation(float g);
                  int main(int argc,int *argv[])
                  {
                  srand(12345);
                  float z;
                  float a=0.2,y=0.0;
                  int i;
                  for(i=0;i<5;i++)
                  {
                  float b=((float)rand()/(float)(RAND_MAX))*a;
                  printf("%f\n",b);

                  z=summation(b);
                  }
                  printf("summation:\n%f\n",z);
                  return 0;
                  }
                  //=========================================================
                  float summation(float g)
                  {
                  int i;
                  float y[5],sum =0.0;
                  float c=0.0;

                  		for(i=1;i<5;i++)
                  			{
                  				float z=y\[i\]-c;
                  				float t = sum+z;
                  				c=(t-sum)-z;
                  				sum=t;
                  				return sum;
                  				//printf("\\n\\n%f\\t=",sum);
                  			}
                  

                  }

                  output 0.035679 0.079935 0.033320 0.042424 0.012387 summation: 0.000000 :( :( :( :(

                  enhzflepE Offline
                  enhzflepE Offline
                  enhzflep
                  wrote on last edited by
                  #9

                  Consider the following implementation of a summation function and various ways of creating/populating an array for it to work on. 1. static data declared at compile time 2. dynamic data allocated with the c function malloc 3. dynamic data allocated with the c++ operator new

                  #include <cstdlib>
                  #include <cstdio>

                  float sumArrayElements(float array[], int numItems)
                  {
                  int i;
                  float result = 0;
                  for (i=0; i<numItems; i++)
                  result += array[i];
                  return result;
                  }

                  int main ()
                  {
                  float array1[5] = {10.2, 13.7, 14.8, 99.0, 0.0};
                  float arraySum1 = sumArrayElements( array1, 5);
                  printf("Array sum: %.2f\n",arraySum1);

                  int i;
                  
                  float \*array2;
                  int dynamicCount1 = 5;
                  array2 = (float\*)malloc(dynamicCount1 \* sizeof(float) );
                  for (i=0; i<dynamicCount1; i++)
                      array2\[i\] = (float)rand()/(float)(RAND\_MAX);
                  float arraySum2 = sumArrayElements( array2, dynamicCount1);
                  free(array2);
                  printf("Array sum: %.2f\\n",arraySum2);
                  
                  
                  int dynamicCount2 = 10;
                  float \*array3 = new float\[dynamicCount2\];
                  for (i=0; i<dynamicCount2; i++)
                      array3\[i\] = (float)rand()/(float)(RAND\_MAX);
                  for (i=0; i<dynamicCount1; i++)
                      array3\[i\] = (float)rand()/(float)(RAND\_MAX);
                  float arraySum3 = sumArrayElements( array3, dynamicCount2);
                  delete array3;
                  printf("Array sum: %.2f\\n",arraySum3);
                  
                  return 0;
                  

                  }

                  M 1 Reply Last reply
                  0
                  • enhzflepE enhzflep

                    Consider the following implementation of a summation function and various ways of creating/populating an array for it to work on. 1. static data declared at compile time 2. dynamic data allocated with the c function malloc 3. dynamic data allocated with the c++ operator new

                    #include <cstdlib>
                    #include <cstdio>

                    float sumArrayElements(float array[], int numItems)
                    {
                    int i;
                    float result = 0;
                    for (i=0; i<numItems; i++)
                    result += array[i];
                    return result;
                    }

                    int main ()
                    {
                    float array1[5] = {10.2, 13.7, 14.8, 99.0, 0.0};
                    float arraySum1 = sumArrayElements( array1, 5);
                    printf("Array sum: %.2f\n",arraySum1);

                    int i;
                    
                    float \*array2;
                    int dynamicCount1 = 5;
                    array2 = (float\*)malloc(dynamicCount1 \* sizeof(float) );
                    for (i=0; i<dynamicCount1; i++)
                        array2\[i\] = (float)rand()/(float)(RAND\_MAX);
                    float arraySum2 = sumArrayElements( array2, dynamicCount1);
                    free(array2);
                    printf("Array sum: %.2f\\n",arraySum2);
                    
                    
                    int dynamicCount2 = 10;
                    float \*array3 = new float\[dynamicCount2\];
                    for (i=0; i<dynamicCount2; i++)
                        array3\[i\] = (float)rand()/(float)(RAND\_MAX);
                    for (i=0; i<dynamicCount1; i++)
                        array3\[i\] = (float)rand()/(float)(RAND\_MAX);
                    float arraySum3 = sumArrayElements( array3, dynamicCount2);
                    delete array3;
                    printf("Array sum: %.2f\\n",arraySum3);
                    
                    return 0;
                    

                    }

                    M Offline
                    M Offline
                    mybm1
                    wrote on last edited by
                    #10

                    thanks for your contribution but this is the logic i apllied for summation 'result +=array[i]' but this is giving the approximate answer not the exact one.

                    enhzflepE 1 Reply Last reply
                    0
                    • L Lost User

                      Well I could, but i) I have no idea what your summation function is supposed to do, and ii) you would learn more by trying it yourself.

                      M Offline
                      M Offline
                      mybm1
                      wrote on last edited by
                      #11

                      Actually the logic which i use to implement for performing the summation was

                      Quote:

                      for(i=0;i<5;i++)
                      { //float y,sum;
                      float f= ((float)rand()/(float)(RAND_MAX))*a;
                      y=square(f);
                      sum +=y;
                      }
                      printf("\n Summation Of Square Number is:=%f\t\n",sum);

                      but it doesnot seem well its not giving the exact summation value,all i want was to perform summation of the generated float random numbers .

                      L 1 Reply Last reply
                      0
                      • M mybm1

                        Actually the logic which i use to implement for performing the summation was

                        Quote:

                        for(i=0;i<5;i++)
                        { //float y,sum;
                        float f= ((float)rand()/(float)(RAND_MAX))*a;
                        y=square(f);
                        sum +=y;
                        }
                        printf("\n Summation Of Square Number is:=%f\t\n",sum);

                        but it doesnot seem well its not giving the exact summation value,all i want was to perform summation of the generated float random numbers .

                        L Offline
                        L Offline
                        Lost User
                        wrote on last edited by
                        #12

                        Are you sure that sum contains zero at the beginning of the loop? In the statement:

                        float f= ((float)rand()/(float)(RAND_MAX))*a;

                        what is the value of a? And since you are not printing any of the intervening values, how can you be sure the final sum is not correct?

                        M 2 Replies Last reply
                        0
                        • L Lost User

                          Are you sure that sum contains zero at the beginning of the loop? In the statement:

                          float f= ((float)rand()/(float)(RAND_MAX))*a;

                          what is the value of a? And since you are not printing any of the intervening values, how can you be sure the final sum is not correct?

                          M Offline
                          M Offline
                          mybm1
                          wrote on last edited by
                          #13

                          a=0.2

                          1 Reply Last reply
                          0
                          • L Lost User

                            Are you sure that sum contains zero at the beginning of the loop? In the statement:

                            float f= ((float)rand()/(float)(RAND_MAX))*a;

                            what is the value of a? And since you are not printing any of the intervening values, how can you be sure the final sum is not correct?

                            M Offline
                            M Offline
                            mybm1
                            wrote on last edited by
                            #14

                            for(i=0;i<5;i++)
                            {
                            float f= ((float)rand()/(float)(RAND_MAX))*a; //rand return integer value from 0 to RAND_MAX(system dependent)
                            //float y[5];

                                    printf("%f\\t",f);
                            
                            
                                    y=square(f);
                                    printf("\\t\\t%f\\n",y);
                                    
                                       }
                            
                            
                            
                            
                                for(i=0;i<5;i++)
                                             {  //float y,sum;
                                            float f= ((float)rand()/(float)(RAND\_MAX))\*a;
                                            y=square(f);
                                                sum +=y;
                                         }
                                printf("\\n Summation Of Square Number is:=%f\\t\\n",sum);
                            

                            i have print at the 1st for loop...:(

                            L 1 Reply Last reply
                            0
                            • M mybm1

                              thanks for your contribution but this is the logic i apllied for summation 'result +=array[i]' but this is giving the approximate answer not the exact one.

                              enhzflepE Offline
                              enhzflepE Offline
                              enhzflep
                              wrote on last edited by
                              #15

                              Except for a rather small subset of numbers, calculations with computers involving floating-point numbers are approximate. Integer arithmetic doesn't suffer from this pitfall. However, if you are talking about the result of the code I posted - then consider reviewing the printf statements - in each of them I have used the %.2f format specifier to tell printf to only print 2 digits after the decimal place. The point is - the answer is as close to exact as floats will give you, it is only the display that is (grossly) approximate. :) You can get a less approximate result printed if you change the print specifiers to %f

                              CPalliniC M 2 Replies Last reply
                              0
                              • M mybm1

                                i tried using array but seem it not working can u please help me out with code making modification...actual thing what i want is to do the summation of all the generated random number which is store at b.

                                CPalliniC Offline
                                CPalliniC Offline
                                CPallini
                                wrote on last edited by
                                #16

                                #include

                                #define N 5

                                double summation(double g[], int size);

                                int main()
                                {
                                double a[N] =
                                {
                                0.035679,
                                0.079935,
                                0.033320,
                                0.042424,
                                0.012387
                                };

                                double s[N];

                                int i;
                                for (i=0; i
                                THESE PEOPLE REALLY BOTHER ME!! How can they know what you should do without knowing what you want done?!?!
                                -- C++ FQA Lite

                                In testa che avete, signor di Ceprano?

                                1 Reply Last reply
                                0
                                • enhzflepE enhzflep

                                  Except for a rather small subset of numbers, calculations with computers involving floating-point numbers are approximate. Integer arithmetic doesn't suffer from this pitfall. However, if you are talking about the result of the code I posted - then consider reviewing the printf statements - in each of them I have used the %.2f format specifier to tell printf to only print 2 digits after the decimal place. The point is - the answer is as close to exact as floats will give you, it is only the display that is (grossly) approximate. :) You can get a less approximate result printed if you change the print specifiers to %f

                                  CPalliniC Offline
                                  CPalliniC Offline
                                  CPallini
                                  wrote on last edited by
                                  #17

                                  As far as I can understand, he is trying to imlpement the "Kahan summation algorithm"[^].

                                  THESE PEOPLE REALLY BOTHER ME!! How can they know what you should do without knowing what you want done?!?! -- C++ FQA Lite

                                  In testa che avete, signor di Ceprano?

                                  M enhzflepE 2 Replies Last reply
                                  0
                                  • CPalliniC CPallini

                                    As far as I can understand, he is trying to imlpement the "Kahan summation algorithm"[^].

                                    THESE PEOPLE REALLY BOTHER ME!! How can they know what you should do without knowing what you want done?!?! -- C++ FQA Lite

                                    M Offline
                                    M Offline
                                    mybm1
                                    wrote on last edited by
                                    #18

                                    CPallini i have given just for 5 number as demo but in real my count is above 60000 ?and i am searching for the summation for all the 60000+ value which give correct result.it wouldt be possible for what?

                                    CPalliniC 1 Reply Last reply
                                    0
                                    • CPalliniC CPallini

                                      As far as I can understand, he is trying to imlpement the "Kahan summation algorithm"[^].

                                      THESE PEOPLE REALLY BOTHER ME!! How can they know what you should do without knowing what you want done?!?! -- C++ FQA Lite

                                      enhzflepE Offline
                                      enhzflepE Offline
                                      enhzflep
                                      wrote on last edited by
                                      #19

                                      Seems like a reasonable assumption to me. I'd seen your mention of it earlier, but hadn't seen a confirmation of this so guessed (wrongly?) where the problem lay. Thanks for the impetus to re-investigate the method - I seem to remember using it for something a while back, but brain-rot defeats me.. :sigh:

                                      M 1 Reply Last reply
                                      0
                                      • enhzflepE enhzflep

                                        Seems like a reasonable assumption to me. I'd seen your mention of it earlier, but hadn't seen a confirmation of this so guessed (wrongly?) where the problem lay. Thanks for the impetus to re-investigate the method - I seem to remember using it for something a while back, but brain-rot defeats me.. :sigh:

                                        M Offline
                                        M Offline
                                        mybm1
                                        wrote on last edited by
                                        #20

                                        can u please kindly explain your assumption?becoz een though i put %.2f its doesnot seem much change in the answer that y..

                                        enhzflepE 1 Reply Last reply
                                        0
                                        • M mybm1

                                          CPallini i have given just for 5 number as demo but in real my count is above 60000 ?and i am searching for the summation for all the 60000+ value which give correct result.it wouldt be possible for what?

                                          CPalliniC Offline
                                          CPalliniC Offline
                                          CPallini
                                          wrote on last edited by
                                          #21

                                          You cannot modify my program for processing more items, can you? :rolleyes:

                                          THESE PEOPLE REALLY BOTHER ME!! How can they know what you should do without knowing what you want done?!?! -- C++ FQA Lite

                                          In testa che avete, signor di Ceprano?

                                          M 1 Reply Last reply
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