OnInitDialog and 'return TRUE'
C / C++ / MFC
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It says return TRUe unless you set focus to a control. I imagine that if I have:
OnInitDialog()
{FunctionThatsetsFocus();
return FALSE;
??
}I should return False = correct? Since even if I'm not setting focus in OnInitDialog, a Function I call in it, does... Appreciate your help, ns
-
It says return TRUe unless you set focus to a control. I imagine that if I have:
OnInitDialog()
{FunctionThatsetsFocus();
return FALSE;
??
}I should return False = correct? Since even if I'm not setting focus in OnInitDialog, a Function I call in it, does... Appreciate your help, ns
yep