Six crucial design considerations for the next-generation mobile platform architecture
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Mobile app development (and the changes that it brings to the table) are influencing mobile platform architecture in a major way. At present, mobile app development is taking a new route owing to the changes in technology. How is this going to modify mobile platform architecture in the near future? Let us find out by going through six crucial design considerations that will be the torchbearers of the next-gen mobile platform architecture.
Smartphones, tablets, phablets, wearables, oh my!
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Mobile app development (and the changes that it brings to the table) are influencing mobile platform architecture in a major way. At present, mobile app development is taking a new route owing to the changes in technology. How is this going to modify mobile platform architecture in the near future? Let us find out by going through six crucial design considerations that will be the torchbearers of the next-gen mobile platform architecture.
Smartphones, tablets, phablets, wearables, oh my!
For some reason, I find phrases like .."allow users to make the most of various mobile platforms." irritating. It is utter, meaningless fluff. A waste of good oxygen.
Sarcasm - it's not just a verbal skill - it's a lifestyle!
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Mobile app development (and the changes that it brings to the table) are influencing mobile platform architecture in a major way. At present, mobile app development is taking a new route owing to the changes in technology. How is this going to modify mobile platform architecture in the near future? Let us find out by going through six crucial design considerations that will be the torchbearers of the next-gen mobile platform architecture.
Smartphones, tablets, phablets, wearables, oh my!
Doesn't really say anything about the next generation of mobile architecture at all. It tells us what we have now, and simply tells us that we need more of the same. There was no real insight or predictions being made.
"There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." - C.A.R. Hoare Home | LinkedIn | Google+ | Twitter