CAsyncSocket::connect ipaddr ?
C / C++ / MFC
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the ipdaddr on the connect for a Client, Is that of the Server that I am trying to connect to correct ?
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Yes, as described in CAsyncSocket::Connect[^]
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Richard, Thanks so much I had breakpoints in VS studio which prevented the notification to the server however I had the right ip address for Create Client and Connect Server The description of HOST for connect is somewhat unclear