How to Mix MFC Controls and OpenGL?
C / C++ / MFC
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Hello, is it anyhow possible to mix or overlay MFC Controls in OpenGL controlled screen area? My aim is as follows: I have 3D animation (like industrial robot visualisation). Nearby 3D objects I want to display object related information (e.g. with a CListBox Control). I have already a lot of Controls, based on MFC Controls with enhanced functionality. I want to reuse this at top of a 3D scene? Any ideas, if it is possible or how I should start? Many Thanks Richard