Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. Other Discussions
  3. The Weird and The Wonderful
  4. Kill it with fire #2 - or fml

Kill it with fire #2 - or fml

Scheduled Pinned Locked Moved The Weird and The Wonderful
graphicshelp
19 Posts 11 Posters 28 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • D David ONeil

    The gotos don't break out of the loop, so a break won't keep the same flow. I should have named breakout something like skipProcessingTo, but the breakout nomenclature comes to my mind naturally. I believe they are equivalent, except for the extra indentation level which I don't like, and the

         if (!(type == object::BaseObj::Type::TypeTwo ||
               type == object::BaseObj::Type::TypeThree)) {
    

    which I despise. The ! / || construct flips my brain upside down, vs the other way which is clear. I did not notice the 'verbatim' part. At least they gave you a template to fill in! :laugh: :laugh: Their comment indicates they possibly once meant to do something. Copy/paste at its finest! Have fun making it better!

    The forgotten roots of science | C++ Programming | DWinLib

    C Offline
    C Offline
    charlieg
    wrote on last edited by
    #8

    Ha! I missed that last bracket. My bad.

    Charlie Gilley <italic>Stuck in a dysfunctional matrix from which I must escape... "Where liberty dwells, there is my country." B. Franklin, 1783 “They who can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety.” BF, 1759

    1 Reply Last reply
    0
    • C charlieg

      Pretty little piece of code I inherited. I deleted code out of the try, the real point was the catch... that code is verbatim. :doh: // create vector of file types so we can reorder the list from newest to oldest

      try
      {
      // do something here...

          }
          catch(...)
          {
              // New throws
          }
      

      Charlie Gilley <italic>Stuck in a dysfunctional matrix from which I must escape... "Where liberty dwells, there is my country." B. Franklin, 1783 “They who can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety.” BF, 1759

      A Offline
      A Offline
      AFell2
      wrote on last edited by
      #9

      I used to have a developer who did his try/catch routine like this, thinking that as exceptions were caught "in the wild", he would fill in his catch clause. I had to show him that if he left his catch clauses open, none of the exceptions would be handled. At the very lease, rethrow the original exception. The most effective method I've used is to go through all your activities in the try clause and look for all the different exceptions you are capable of throwing, and then trap those exceptions one at a time and recast the exception with a more descriptive message with any relevant values and capture the original exception as an inner exception so you don't lose the stack trace. And finish it with a catch-all. It's a paranoid way of writing your catch clause, but OMG my operations guys were the first converts because they didn't have to go through the stack trace and data dumps...it's all right there in the message. It also makes for very effective unit tests too, since you can predict just every aspect of where the routine could break rather than some obtuse unhandled null reference exception.

      C 1 Reply Last reply
      0
      • A AFell2

        I used to have a developer who did his try/catch routine like this, thinking that as exceptions were caught "in the wild", he would fill in his catch clause. I had to show him that if he left his catch clauses open, none of the exceptions would be handled. At the very lease, rethrow the original exception. The most effective method I've used is to go through all your activities in the try clause and look for all the different exceptions you are capable of throwing, and then trap those exceptions one at a time and recast the exception with a more descriptive message with any relevant values and capture the original exception as an inner exception so you don't lose the stack trace. And finish it with a catch-all. It's a paranoid way of writing your catch clause, but OMG my operations guys were the first converts because they didn't have to go through the stack trace and data dumps...it's all right there in the message. It also makes for very effective unit tests too, since you can predict just every aspect of where the routine could break rather than some obtuse unhandled null reference exception.

        C Offline
        C Offline
        charlieg
        wrote on last edited by
        #10

        error checking is hard, especially in embedded systems. in 14 years of development, I have not yet heard of a cogent approach to how to fail creatively. That said, the *minimum* error handling should be a log message saying "you're f****" and why :). Hopefully with some minimal thought, you can come up with a recovery approach...

        Charlie Gilley <italic>Stuck in a dysfunctional matrix from which I must escape... "Where liberty dwells, there is my country." B. Franklin, 1783 “They who can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety.” BF, 1759

        D 1 Reply Last reply
        0
        • D David ONeil

          Still better than

          int main() {
          begin:
          try {
          //do stuff
          }
          catch(...) {
          //fix stuff
          goto begin;
          }
          return 0;
          }

          ;P PS - Enjoy the cleanup on aisle one, two, three, four...!

          The forgotten roots of science | C++ Programming | DWinLib

          M Offline
          M Offline
          Matias Lopez
          wrote on last edited by
          #11

          Both codes to final! :laugh: :laugh: :laugh:

          1 Reply Last reply
          0
          • D David ONeil

            The gotos don't break out of the loop, so a break won't keep the same flow. I should have named breakout something like skipProcessingTo, but the breakout nomenclature comes to my mind naturally. I believe they are equivalent, except for the extra indentation level which I don't like, and the

                 if (!(type == object::BaseObj::Type::TypeTwo ||
                       type == object::BaseObj::Type::TypeThree)) {
            

            which I despise. The ! / || construct flips my brain upside down, vs the other way which is clear. I did not notice the 'verbatim' part. At least they gave you a template to fill in! :laugh: :laugh: Their comment indicates they possibly once meant to do something. Copy/paste at its finest! Have fun making it better!

            The forgotten roots of science | C++ Programming | DWinLib

            Sander RosselS Offline
            Sander RosselS Offline
            Sander Rossel
            wrote on last edited by
            #12

            David O'Neil wrote:

            The ! / || construct flips my brain upside down, vs the other way which is clear.

            I'm not familiar with C(++), but can't your if be rewritten as:

            if (type != TypeTwo && type != TypeThree)

            :confused: And do you even need it at all? Simply checking for TypeOne should suffice as you do absolutely nothing in case of TypeTwo or TypeThree...

            if (type == TypeOne) {
            // Do stuff...
            }
            holder.incObjPtr();

            Or maybe I'm wrong, but your example is mostly hard to read because indentation is way off :laugh:

            Best, Sander sanderrossel.com Continuous Integration, Delivery, and Deployment arrgh.js - Bringing LINQ to JavaScript Object-Oriented Programming in C# Succinctly

            D R 2 Replies Last reply
            0
            • C charlieg

              Pretty little piece of code I inherited. I deleted code out of the try, the real point was the catch... that code is verbatim. :doh: // create vector of file types so we can reorder the list from newest to oldest

              try
              {
              // do something here...

                  }
                  catch(...)
                  {
                      // New throws
                  }
              

              Charlie Gilley <italic>Stuck in a dysfunctional matrix from which I must escape... "Where liberty dwells, there is my country." B. Franklin, 1783 “They who can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety.” BF, 1759

              D Offline
              D Offline
              Dr Walt Fair PE
              wrote on last edited by
              #13

              So you want to play catch? ?Maybe I should try throwing again?

              CQ de W5ALT

              Walt Fair, Jr., P. E. Comport Computing Specializing in Technical Engineering Software

              1 Reply Last reply
              0
              • C charlieg

                error checking is hard, especially in embedded systems. in 14 years of development, I have not yet heard of a cogent approach to how to fail creatively. That said, the *minimum* error handling should be a log message saying "you're f****" and why :). Hopefully with some minimal thought, you can come up with a recovery approach...

                Charlie Gilley <italic>Stuck in a dysfunctional matrix from which I must escape... "Where liberty dwells, there is my country." B. Franklin, 1783 “They who can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety.” BF, 1759

                D Offline
                D Offline
                Dr Walt Fair PE
                wrote on last edited by
                #14

                I dreamed I got the source code for my life, but forgot to check for errors and my entire life is a major debugging process.

                CQ de W5ALT

                Walt Fair, Jr., P. E. Comport Computing Specializing in Technical Engineering Software

                J 1 Reply Last reply
                0
                • Sander RosselS Sander Rossel

                  David O'Neil wrote:

                  The ! / || construct flips my brain upside down, vs the other way which is clear.

                  I'm not familiar with C(++), but can't your if be rewritten as:

                  if (type != TypeTwo && type != TypeThree)

                  :confused: And do you even need it at all? Simply checking for TypeOne should suffice as you do absolutely nothing in case of TypeTwo or TypeThree...

                  if (type == TypeOne) {
                  // Do stuff...
                  }
                  holder.incObjPtr();

                  Or maybe I'm wrong, but your example is mostly hard to read because indentation is way off :laugh:

                  Best, Sander sanderrossel.com Continuous Integration, Delivery, and Deployment arrgh.js - Bringing LINQ to JavaScript Object-Oriented Programming in C# Succinctly

                  D Offline
                  D Offline
                  David ONeil
                  wrote on last edited by
                  #15

                  Sander Rossel wrote:

                  ...can't your if be rewritten as:

                  Possibly. It works, though, so I will leave it for now!

                  The forgotten roots of science | C++ Programming | DWinLib

                  1 Reply Last reply
                  0
                  • D Dr Walt Fair PE

                    I dreamed I got the source code for my life, but forgot to check for errors and my entire life is a major debugging process.

                    CQ de W5ALT

                    Walt Fair, Jr., P. E. Comport Computing Specializing in Technical Engineering Software

                    J Offline
                    J Offline
                    Jorgen Andersson
                    wrote on last edited by
                    #16

                    Life is like a game of chess. I don't know chess.

                    Wrong is evil and must be defeated. - Jeff Ello

                    1 Reply Last reply
                    0
                    • Sander RosselS Sander Rossel

                      David O'Neil wrote:

                      The ! / || construct flips my brain upside down, vs the other way which is clear.

                      I'm not familiar with C(++), but can't your if be rewritten as:

                      if (type != TypeTwo && type != TypeThree)

                      :confused: And do you even need it at all? Simply checking for TypeOne should suffice as you do absolutely nothing in case of TypeTwo or TypeThree...

                      if (type == TypeOne) {
                      // Do stuff...
                      }
                      holder.incObjPtr();

                      Or maybe I'm wrong, but your example is mostly hard to read because indentation is way off :laugh:

                      Best, Sander sanderrossel.com Continuous Integration, Delivery, and Deployment arrgh.js - Bringing LINQ to JavaScript Object-Oriented Programming in C# Succinctly

                      R Offline
                      R Offline
                      Rick York
                      wrote on last edited by
                      #17

                      Sander Rossel wrote:

                      I'm not familiar with C(++), but can't your if be rewritten as:

                      if (type != TypeTwo && type != TypeThree)

                      Yes, that is part of De Morgan's laws.

                      "They have a consciousness, they have a life, they have a soul! Damn you! Let the rabbits wear glasses! Save our brothers! Can I get an amen?"

                      1 Reply Last reply
                      0
                      • G Gary R Wheeler

                        David O'Neil wrote:

                        goto

                        Blech. I'm sure someone will douse me with an accelerant and light me up for this, but the only time I've felt justified in using goto over the last umpteen years of my career has been in embedded assembly language code via jmp instructions of one flavor or another. If you're using any kind of higher-level language that supports structured programming, the ease of misusing goto far outweighs it's utility. After writing millions of lines of FORTRAN, Ada, Pascal, LISP, PL/I, C, C++, and C# I've never written code using a goto that wasn't simpler, more robust, and easier to follow when written structured.

                        Software Zen: delete this;

                        U Offline
                        U Offline
                        User 13850151
                        wrote on last edited by
                        #18

                        Somewhat recently I have found one genuine use for goto (in C# at least).

                        switch(someEnum)
                        {
                        case SomeEnum.FirstCase:
                        // do something
                        break;
                        case SomeEnum.SecondCase:
                        // do something
                        break;
                        default: goto case SomeEnum.FirstCase;
                        }

                        Richard DeemingR 1 Reply Last reply
                        0
                        • U User 13850151

                          Somewhat recently I have found one genuine use for goto (in C# at least).

                          switch(someEnum)
                          {
                          case SomeEnum.FirstCase:
                          // do something
                          break;
                          case SomeEnum.SecondCase:
                          // do something
                          break;
                          default: goto case SomeEnum.FirstCase;
                          }

                          Richard DeemingR Offline
                          Richard DeemingR Offline
                          Richard Deeming
                          wrote on last edited by
                          #19

                          Really? Why not:

                          switch (someEnum)
                          {
                          case SomeEnum.SecondCase:
                          // Handle second case
                          break;
                          default:
                          // Handle first case
                          break;
                          }

                          Exactly the same behaviour, with no need to use goto in your code. (Of course, the generated IL will probably still use the equivalent of goto behind the scenes.)


                          "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

                          "These people looked deep within my soul and assigned me a number based on the order in which I joined" - Homer

                          1 Reply Last reply
                          0
                          Reply
                          • Reply as topic
                          Log in to reply
                          • Oldest to Newest
                          • Newest to Oldest
                          • Most Votes


                          • Login

                          • Don't have an account? Register

                          • Login or register to search.
                          • First post
                            Last post
                          0
                          • Categories
                          • Recent
                          • Tags
                          • Popular
                          • World
                          • Users
                          • Groups