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Scheduled Pinned Locked Moved C / C++ / MFC
graphicsgame-dev
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  • E Offline
    E Offline
    Eugene V
    wrote on last edited by
    #1

    I necessary to do window, which there was inactive and always inhere over all windows (even over DirectX)

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    • E Eugene V

      I necessary to do window, which there was inactive and always inhere over all windows (even over DirectX)

      J Offline
      J Offline
      Jeremy Falcon
      wrote on last edited by
      #2

      SetWindowPos(hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE); Jeremy Falcon

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      • J Jeremy Falcon

        SetWindowPos(hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE); Jeremy Falcon

        E Offline
        E Offline
        Eugene V
        wrote on last edited by
        #3

        I necessary that window there was over DirectX, for instance over game and in game possible there was orderly play.

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