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Embedded VC++ emulation hangs

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  • E Offline
    E Offline
    e98cw
    wrote on last edited by
    #1

    Hello! I'm new to PocketPC development so this question might have been asked by someone else :). I use Microsoft Embedded VC++ for development. When i have created a project and wants to build it, i can only build it directly to my PocketPC. Whenever i choose "PocketPC 2002 Emulation", my computer bluescreens and reboots. There is not enough time before the reboot for reading the bluescreen content. Any ideas? /Christian

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    • E e98cw

      Hello! I'm new to PocketPC development so this question might have been asked by someone else :). I use Microsoft Embedded VC++ for development. When i have created a project and wants to build it, i can only build it directly to my PocketPC. Whenever i choose "PocketPC 2002 Emulation", my computer bluescreens and reboots. There is not enough time before the reboot for reading the bluescreen content. Any ideas? /Christian

      J Offline
      J Offline
      Joao Paulo Figueira
      wrote on last edited by
      #2

      How much RAM do you have? What is your OS? Regards, João Paulo

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      • J Joao Paulo Figueira

        How much RAM do you have? What is your OS? Regards, João Paulo

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        E Offline
        e98cw
        wrote on last edited by
        #3

        I have a Pentium 4 1600 MHz. 256MB ram. OS is XP.

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        • E e98cw

          I have a Pentium 4 1600 MHz. 256MB ram. OS is XP.

          J Offline
          J Offline
          Joao Paulo Figueira
          wrote on last edited by
          #4

          Try getting more RAM. At 512 MB, the emulator never crashed on my laptop (Win 2K). Also, you can try reinstalling the 2002 SDK. If everything fails (a very decent probability), consider buying a real device. I did that... Regards, João Paulo

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          • J Joao Paulo Figueira

            Try getting more RAM. At 512 MB, the emulator never crashed on my laptop (Win 2K). Also, you can try reinstalling the 2002 SDK. If everything fails (a very decent probability), consider buying a real device. I did that... Regards, João Paulo

            E Offline
            E Offline
            e98cw
            wrote on last edited by
            #5

            Thanks! I've got a real device. I just thought that it would be quicker to emulate than to develop on the "real thing". Programs created and downloaded to the PocketPC i've got works just fine :). Again, thank you! /Christian

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