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Question on CEvent

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  • D DimpleSurana

    (Well i found answer to my first question it is automatic) Agreed that the constructor helps me specify the same but how do i use the constructor in creating my object. Ok lets put it this way class A { CEvent e; } now how do i create e with the constructor. I hope u r getting my problem

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    Prakash Nadar
    wrote on last edited by
    #10

    class A { A() { e = new CEvent(TRUE,TRUE,NULL,NULL); } CEvent *e; } How about this.


    "When death smiles at you, only thing you can do is smile back at it" - Russel Crowe (Gladiator)

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    • _ _Magnus_

      That is the syntax for calling membervaribles ctors, put it in your class A's ctor. /Magnus


      - I don't necessarily agree with everything I say

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      DimpleSurana
      wrote on last edited by
      #11

      This is the scenario class A { A(int,ClassB *b); CEvent e; } In the implementation file -> A::A(int,ClassB *b) { What do i put here? }

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      • D DimpleSurana

        This is the scenario class A { A(int,ClassB *b); CEvent e; } In the implementation file -> A::A(int,ClassB *b) { What do i put here? }

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        _Magnus_
        wrote on last edited by
        #12
        A::A(int,ClassB *b) :
           e(NULL,NULL)
        {
        }
        

        The actual params to e above is wrong, pass them as you like to have them. /Magnus


        - I don't necessarily agree with everything I say

        D A 3 Replies Last reply
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        • _ _Magnus_
          A::A(int,ClassB *b) :
             e(NULL,NULL)
          {
          }
          

          The actual params to e above is wrong, pass them as you like to have them. /Magnus


          - I don't necessarily agree with everything I say

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          DimpleSurana
          wrote on last edited by
          #13

          Ok that solves my problem, thanks :) A new learning for the day

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          • _ _Magnus_
            A::A(int,ClassB *b) :
               e(NULL,NULL)
            {
            }
            

            The actual params to e above is wrong, pass them as you like to have them. /Magnus


            - I don't necessarily agree with everything I say

            D Offline
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            DimpleSurana
            wrote on last edited by
            #14

            thats solves my problem thanx :)

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            • P Prakash Nadar

              class A { A() { e = new CEvent(TRUE,TRUE,NULL,NULL); } CEvent *e; } How about this.


              "When death smiles at you, only thing you can do is smile back at it" - Russel Crowe (Gladiator)

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              DimpleSurana
              wrote on last edited by
              #15

              that doesnt work i have tried that

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              • _ _Magnus_
                A::A(int,ClassB *b) :
                   e(NULL,NULL)
                {
                }
                

                The actual params to e above is wrong, pass them as you like to have them. /Magnus


                - I don't necessarily agree with everything I say

                A Offline
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                Antti Keskinen
                wrote on last edited by
                #16

                I am not absolutely sure, but I believe that in this construction call, a temporary CEvent object is created, then an equality operation is used to make the _e_ equal to it, and then the temporary object is deleted. On a memory-constrict system this might cause a problem. A better way when you have members in your class that are not base types (classes or similar) and need to initialize them, is to always use a pointer to the type, and reserve memory from the heap by calling new. -Antti Keskinen ---------------------------------------------- The definition of impossible is strictly dependant on what we think is possible.

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                • A Antti Keskinen

                  I am not absolutely sure, but I believe that in this construction call, a temporary CEvent object is created, then an equality operation is used to make the _e_ equal to it, and then the temporary object is deleted. On a memory-constrict system this might cause a problem. A better way when you have members in your class that are not base types (classes or similar) and need to initialize them, is to always use a pointer to the type, and reserve memory from the heap by calling new. -Antti Keskinen ---------------------------------------------- The definition of impossible is strictly dependant on what we think is possible.

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                  _Magnus_
                  wrote on last edited by
                  #17

                  I dont think that is the case, any code in the ctor for the object would then be run twice. Also if you had pointer members allocated in the ctor and deleted in the dtor they would be pointing to garbage. /Magnus


                  - I don't necessarily agree with everything I say

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                  • _ _Magnus_

                    I dont think that is the case, any code in the ctor for the object would then be run twice. Also if you had pointer members allocated in the ctor and deleted in the dtor they would be pointing to garbage. /Magnus


                    - I don't necessarily agree with everything I say

                    A Offline
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                    Antti Keskinen
                    wrote on last edited by
                    #18

                    After a quick check, the case was verified: the constructor of the member class is called only once if it is declared after the ':' on the host class's constructor. However, I prefer pointers :) -Antti Keskinen ---------------------------------------------- The definition of impossible is strictly dependant on what we think is possible.

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                    • D DimpleSurana

                      that doesnt work i have tried that

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                      Prakash Nadar
                      wrote on last edited by
                      #19

                      Well i guess that is the easiest way to initialise anything. Any way just out of curiousity what is the compiler error you are getting. did you put the following statement. #include


                      "When death smiles at you, only thing you can do is smile back at it" - Russel Crowe (Gladiator)

                      D 1 Reply Last reply
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                      • P Prakash Nadar

                        Well i guess that is the easiest way to initialise anything. Any way just out of curiousity what is the compiler error you are getting. did you put the following statement. #include


                        "When death smiles at you, only thing you can do is smile back at it" - Russel Crowe (Gladiator)

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                        DimpleSurana
                        wrote on last edited by
                        #20

                        Yup i did that it gives some error

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                        • D DimpleSurana

                          Yup i did that it gives some error

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                          Prakash Nadar
                          wrote on last edited by
                          #21

                          You still did not specify what error you are getting perhaps that would be more helpfull.


                          "When death smiles at you, only thing you can do is smile back at it" - Russel Crowe (Gladiator)

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                          • P Prakash Nadar

                            You still did not specify what error you are getting perhaps that would be more helpfull.


                            "When death smiles at you, only thing you can do is smile back at it" - Russel Crowe (Gladiator)

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                            DimpleSurana
                            wrote on last edited by
                            #22

                            I have already got the asnwer to my problem from magnus & time doesnt permit me to do ne more on it

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                            • D DimpleSurana

                              I have already got the asnwer to my problem from magnus & time doesnt permit me to do ne more on it

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                              Prakash Nadar
                              wrote on last edited by
                              #23

                              :doh:Oops sorry didnt read that link... that is also a good answer.


                              "When death smiles at you, only thing you can do is smile back at it" - Russel Crowe (Gladiator)

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                              • D DimpleSurana

                                If i declare a CEvent object as a member of my class - a) Is it created such that it is manual reset / automatic b) If automatic how do i tell the CEvent object that it shud be manul reset Dimple

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                                KaroCH
                                wrote on last edited by
                                #24

                                if you use CEvent you us it with the follwing constructor. so you could set bManualRest = TRUE. it doesnt care if you use it as member of your class... karo --- CEvent( BOOL bInitiallyOwn = FALSE, BOOL bManualReset = FALSE, LPCTSTR lpszName = NULL, LPSECURITY_ATTRIBUTES lpsaAttribute = NULL ); ---

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