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  4. Handling system color change in OpenGL apps.

Handling system color change in OpenGL apps.

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graphicsquestionc++game-dev
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  • V Offline
    V Offline
    v_krishnan
    wrote on last edited by
    #1

    Hi, I have developed an MDI OpenGL App using MFC. It creates a scene and displays it after reading it from a file that stores the colors, etc. of each object in the scene. Now how do I handle change in color depth in runtime, because in my code I use glColor3f(R,G,B) to specify colors while drawing. So will this code work properly in 256 colors also. How will I handle changes to the palette etc.? Thanks, Krishnan

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