Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. General Programming
  3. ATL / WTL / STL
  4. sizeof operator

sizeof operator

Scheduled Pinned Locked Moved ATL / WTL / STL
tutorial
4 Posts 3 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • R Offline
    R Offline
    rohit dhamija 0
    wrote on last edited by
    #1

    Dear All, The sizeof keyword gives the amount of storage, in bytes, associated with a variable or a type. Can any body suggest how to make our own function that operates like sizeof and gives the amount of storage in bytes. Regards, Rohit

    M 1 Reply Last reply
    0
    • R rohit dhamija 0

      Dear All, The sizeof keyword gives the amount of storage, in bytes, associated with a variable or a type. Can any body suggest how to make our own function that operates like sizeof and gives the amount of storage in bytes. Regards, Rohit

      M Offline
      M Offline
      Michael Dunn
      wrote on last edited by
      #2

      Untested, but here's an idea:

      template<typename T> size_t Sizeof()
      {
      T* p1 = (T*) 100, *p2 = p1+1;

      return (BYTE*) p2 - (BYTE*) p1;
      }

      size_t n = Sizeof<int>();

      --Mike-- Personal stuff:: Ericahist | Homepage Shareware stuff:: 1ClickPicGrabber | RightClick-Encrypt CP stuff:: CP SearchBar v2.0.2 | C++ Forum FAQ ---- Laugh it up, fuzzball.

      J 1 Reply Last reply
      0
      • M Michael Dunn

        Untested, but here's an idea:

        template<typename T> size_t Sizeof()
        {
        T* p1 = (T*) 100, *p2 = p1+1;

        return (BYTE*) p2 - (BYTE*) p1;
        }

        size_t n = Sizeof<int>();

        --Mike-- Personal stuff:: Ericahist | Homepage Shareware stuff:: 1ClickPicGrabber | RightClick-Encrypt CP stuff:: CP SearchBar v2.0.2 | C++ Forum FAQ ---- Laugh it up, fuzzball.

        J Offline
        J Offline
        Jorgen Sigvardsson
        wrote on last edited by
        #3

        What's wrong with:

        template <typename T> size_t Sizeof() {
        return sizeof T;
        }

        For completeness I'd add

        template <typename T> struct size_of : public std::generator<size_t> {
        size_t operator()() {
        return sizeof T;
        }
        };

        and/or

        template <typename T> struct size_of : public std::unary_function<size_t, T> {
        size_t operator()(const T& v) {
        return sizeof v;
        }
        };

        -- Booohoo!

        M 1 Reply Last reply
        0
        • J Jorgen Sigvardsson

          What's wrong with:

          template <typename T> size_t Sizeof() {
          return sizeof T;
          }

          For completeness I'd add

          template <typename T> struct size_of : public std::generator<size_t> {
          size_t operator()() {
          return sizeof T;
          }
          };

          and/or

          template <typename T> struct size_of : public std::unary_function<size_t, T> {
          size_t operator()(const T& v) {
          return sizeof v;
          }
          };

          -- Booohoo!

          M Offline
          M Offline
          Michael Dunn
          wrote on last edited by
          #4

          I thought the original question was how to make your own sizeof operator. If you use sizeof in your Sizeof() it doesn't count ;P --Mike-- Personal stuff:: Ericahist | Homepage Shareware stuff:: 1ClickPicGrabber | RightClick-Encrypt CP stuff:: CP SearchBar v2.0.2 | C++ Forum FAQ ---- You cannot truly appreciate Dilbert unless you've read it in the original Klingon.

          1 Reply Last reply
          0
          Reply
          • Reply as topic
          Log in to reply
          • Oldest to Newest
          • Newest to Oldest
          • Most Votes


          • Login

          • Don't have an account? Register

          • Login or register to search.
          • First post
            Last post
          0
          • Categories
          • Recent
          • Tags
          • Popular
          • World
          • Users
          • Groups