Problem with enum
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I have an enum that I'm trying to declare in my App, that will be accessed by the other dialogs and such in the project. However I keep getting the following error message: error C2061: syntax error :identifier 'MODE' I've tried to do this before and ended up doing a workaround. I'd rather do it the right way and have never seemed to get the hang of it. Here's what I have in my class definition, with the line it specifies in bold:
class CBugReporterApp : public CWinApp { public: CBugReporterApp(); enum _MODE {NEWMODE,EDITMODE,BROWSEMODE} ; _MODE MODE; // Overrides public: virtual BOOL InitInstance(); // Implementation afx_msg void OnAppAbout(); DECLARE_MESSAGE_MAP() **void SetAppState(MODE enumState);** MODE GetAppState(void); private: MODE m_enumState; };
I know it's something very stupid, but I can't figure out what I'm doing wrong. Any help would be appreciated. Thanks in advance [insert witty comment here] bdiamond -
I have an enum that I'm trying to declare in my App, that will be accessed by the other dialogs and such in the project. However I keep getting the following error message: error C2061: syntax error :identifier 'MODE' I've tried to do this before and ended up doing a workaround. I'd rather do it the right way and have never seemed to get the hang of it. Here's what I have in my class definition, with the line it specifies in bold:
class CBugReporterApp : public CWinApp { public: CBugReporterApp(); enum _MODE {NEWMODE,EDITMODE,BROWSEMODE} ; _MODE MODE; // Overrides public: virtual BOOL InitInstance(); // Implementation afx_msg void OnAppAbout(); DECLARE_MESSAGE_MAP() **void SetAppState(MODE enumState);** MODE GetAppState(void); private: MODE m_enumState; };
I know it's something very stupid, but I can't figure out what I'm doing wrong. Any help would be appreciated. Thanks in advance [insert witty comment here] bdiamondbdiamond wrote: I know it's something very stupid... No, just something you may not have thought of. The
enum
keyword is not liketypedef
in that you also have to declare an actual variable of the new type before it can be used. So, just remove the_MODE MODE;
statement, and change the three references toMODE
to be_MODE
instead. Make sense?
"When I was born I was so surprised that I didn't talk for a year and a half." - Gracie Allen
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bdiamond wrote: I know it's something very stupid... No, just something you may not have thought of. The
enum
keyword is not liketypedef
in that you also have to declare an actual variable of the new type before it can be used. So, just remove the_MODE MODE;
statement, and change the three references toMODE
to be_MODE
instead. Make sense?
"When I was born I was so surprised that I didn't talk for a year and a half." - Gracie Allen
I tried that first with just 'MODE' as the name of the enum like this:
class CBugReporterApp : public CWinApp { public: CBugReporterApp(); enum MODE {NEWMODE,EDITMODE,BROWSEMODE} ; // Overrides public: virtual BOOL InitInstance(); // Implementation afx_msg void OnAppAbout(); DECLARE_MESSAGE_MAP() void SetAppState(MODE enumState); MODE GetAppState(void); private: MODE m_enumState; };
but I get this errormessage: error C2248: 'CBugReporterApp::GetAppState' : cannot access protected member declared in class 'CBugReporterApp' [insert witty comment here] bdiamond
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I have an enum that I'm trying to declare in my App, that will be accessed by the other dialogs and such in the project. However I keep getting the following error message: error C2061: syntax error :identifier 'MODE' I've tried to do this before and ended up doing a workaround. I'd rather do it the right way and have never seemed to get the hang of it. Here's what I have in my class definition, with the line it specifies in bold:
class CBugReporterApp : public CWinApp { public: CBugReporterApp(); enum _MODE {NEWMODE,EDITMODE,BROWSEMODE} ; _MODE MODE; // Overrides public: virtual BOOL InitInstance(); // Implementation afx_msg void OnAppAbout(); DECLARE_MESSAGE_MAP() **void SetAppState(MODE enumState);** MODE GetAppState(void); private: MODE m_enumState; };
I know it's something very stupid, but I can't figure out what I'm doing wrong. Any help would be appreciated. Thanks in advance [insert witty comment here] bdiamondThe problem is, as the code is currently written, MODE is a member variable of type _MODE. You are trying to use this member variable (MODE) instead of the type (_MODE) for parameters and other variables. Either change the functions to use _MODE instead of MODE or use a typedef like:
typedef _MODE MODE;
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I tried that first with just 'MODE' as the name of the enum like this:
class CBugReporterApp : public CWinApp { public: CBugReporterApp(); enum MODE {NEWMODE,EDITMODE,BROWSEMODE} ; // Overrides public: virtual BOOL InitInstance(); // Implementation afx_msg void OnAppAbout(); DECLARE_MESSAGE_MAP() void SetAppState(MODE enumState); MODE GetAppState(void); private: MODE m_enumState; };
but I get this errormessage: error C2248: 'CBugReporterApp::GetAppState' : cannot access protected member declared in class 'CBugReporterApp' [insert witty comment here] bdiamond
error C2248: 'CBugReporterApp::GetAppState' : cannot access protected member declared in class 'CBugReporterApp' What line generates that error? That seems to be something else - this code fragment looks much closer to being correct than the first one you posted. An expert is somebody who learns more and more about less and less, until he knows absolutely everything about nothing.
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I tried that first with just 'MODE' as the name of the enum like this:
class CBugReporterApp : public CWinApp { public: CBugReporterApp(); enum MODE {NEWMODE,EDITMODE,BROWSEMODE} ; // Overrides public: virtual BOOL InitInstance(); // Implementation afx_msg void OnAppAbout(); DECLARE_MESSAGE_MAP() void SetAppState(MODE enumState); MODE GetAppState(void); private: MODE m_enumState; };
but I get this errormessage: error C2248: 'CBugReporterApp::GetAppState' : cannot access protected member declared in class 'CBugReporterApp' [insert witty comment here] bdiamond
You'll need to provide the relevant code for the
GetAppState()
method.
"When I was born I was so surprised that I didn't talk for a year and a half." - Gracie Allen
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You'll need to provide the relevant code for the
GetAppState()
method.
"When I was born I was so surprised that I didn't talk for a year and a half." - Gracie Allen
in looking at the above message where I just declare the enum as 'MODE', here's what I have:
MODE CBugReporterApp::GetAppState(void) { return m_enumState; }
and here's the line it's now crashing on in my UI handler for a menu button:
pCmdUI->Enable(theApp.GetAppState() == CBugReporterApp::BROWSEMODE);
[insert witty comment here] bdiamond -
error C2248: 'CBugReporterApp::GetAppState' : cannot access protected member declared in class 'CBugReporterApp' What line generates that error? That seems to be something else - this code fragment looks much closer to being correct than the first one you posted. An expert is somebody who learns more and more about less and less, until he knows absolutely everything about nothing.
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You'll need to provide the relevant code for the
GetAppState()
method.
"When I was born I was so surprised that I didn't talk for a year and a half." - Gracie Allen
Even when I comment out the UI handler code I get the following errors:
error C2143: syntax error :missing ';'before 'CBugReporterApp::GetAppState' error C2556: 'int CBugReporterApp::GetAppState(void)' : overloaded function differs only by return type from 'CBugReporterApp::MODE CBugReporterApp::GetAppState(void)' error C2501: 'MODE' : missing storage-class or type specifiers error C2371: 'CBugReporterApp::GetAppState' : redefinition; different basic types
[insert witty comment here] bdiamond
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in looking at the above message where I just declare the enum as 'MODE', here's what I have:
MODE CBugReporterApp::GetAppState(void) { return m_enumState; }
and here's the line it's now crashing on in my UI handler for a menu button:
pCmdUI->Enable(theApp.GetAppState() == CBugReporterApp::BROWSEMODE);
[insert witty comment here] bdiamondAt the time the compiler encounters the
MODE
type, it does not know "who" it belongs to since theGetAppState()
method is defined outside of the class declaration. So, you can either put the definition of theGetAppState()
method inside of the class declaration, or you can qualify theMODE
type by prefacing it withCBugReporterApp
. Make sense?
"When I was born I was so surprised that I didn't talk for a year and a half." - Gracie Allen
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At the time the compiler encounters the
MODE
type, it does not know "who" it belongs to since theGetAppState()
method is defined outside of the class declaration. So, you can either put the definition of theGetAppState()
method inside of the class declaration, or you can qualify theMODE
type by prefacing it withCBugReporterApp
. Make sense?
"When I was born I was so surprised that I didn't talk for a year and a half." - Gracie Allen
Yes, that makes sense and I changed it and it works for that problem. However I'm still getting this message for the UI update function that I showed earlier: error C2248: 'CBugReporterApp::GetAppState' : cannot access protected member declared in class 'CBugReporterApp' As you can see from my class definition, the function is declared as public, so what the heck is it talking about? I don't mean to be a nuisance, but I've gone too long making band-aids for certain problems or just getting something to work and not knowing why. [insert witty comment here] bdiamond
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Yes, that makes sense and I changed it and it works for that problem. However I'm still getting this message for the UI update function that I showed earlier: error C2248: 'CBugReporterApp::GetAppState' : cannot access protected member declared in class 'CBugReporterApp' As you can see from my class definition, the function is declared as public, so what the heck is it talking about? I don't mean to be a nuisance, but I've gone too long making band-aids for certain problems or just getting something to work and not knowing why. [insert witty comment here] bdiamond
bdiamond wrote: However I'm still getting this message for the UI update function that I showed earlier: Show me the whole function and I'll give it a look.
"When I was born I was so surprised that I didn't talk for a year and a half." - Gracie Allen
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bdiamond wrote: However I'm still getting this message for the UI update function that I showed earlier: Show me the whole function and I'll give it a look.
"When I was born I was so surprised that I didn't talk for a year and a half." - Gracie Allen
here's the function:
void CMainFrame::OnUpdateMaintenance(CCmdUI *pCmdUI) { pCmdUI->Enable(); pCmdUI->Enable(theApp.GetAppState() == theApp.BROWSEMODE); }
I've also tried it with
int i = (int)theApp.GetAppState();
and I still get the same error [insert witty comment here] bdiamond :zzz: -
here's the function:
void CMainFrame::OnUpdateMaintenance(CCmdUI *pCmdUI) { pCmdUI->Enable(); pCmdUI->Enable(theApp.GetAppState() == theApp.BROWSEMODE); }
I've also tried it with
int i = (int)theApp.GetAppState();
and I still get the same error [insert witty comment here] bdiamond :zzz:I think you would be better served my adding three "status" methods to your
CBugReporterApp
class. Something like:class CBugReporterApp : public CWinApp
{
public:
bool IsNewMode( void ) { return NEWMODE == m_enumState; }
bool IsEditMode( void ) { return EDITMODE == m_enumState; }
bool IsBrowseMode( void ) { return BROWSEMODE == m_enumState; }
};Does this help?
"When I was born I was so surprised that I didn't talk for a year and a half." - Gracie Allen
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I tried that first with just 'MODE' as the name of the enum like this:
class CBugReporterApp : public CWinApp { public: CBugReporterApp(); enum MODE {NEWMODE,EDITMODE,BROWSEMODE} ; // Overrides public: virtual BOOL InitInstance(); // Implementation afx_msg void OnAppAbout(); DECLARE_MESSAGE_MAP() void SetAppState(MODE enumState); MODE GetAppState(void); private: MODE m_enumState; };
but I get this errormessage: error C2248: 'CBugReporterApp::GetAppState' : cannot access protected member declared in class 'CBugReporterApp' [insert witty comment here] bdiamond
Your header file seems fine. I think the problem is in the implementation of your GetAppState(); (your cpp file). If you dont believe me, try commenting the source within GetAppState(). you wont get any errors. Try checking that function instead. Regards, Maha
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I have an enum that I'm trying to declare in my App, that will be accessed by the other dialogs and such in the project. However I keep getting the following error message: error C2061: syntax error :identifier 'MODE' I've tried to do this before and ended up doing a workaround. I'd rather do it the right way and have never seemed to get the hang of it. Here's what I have in my class definition, with the line it specifies in bold:
class CBugReporterApp : public CWinApp { public: CBugReporterApp(); enum _MODE {NEWMODE,EDITMODE,BROWSEMODE} ; _MODE MODE; // Overrides public: virtual BOOL InitInstance(); // Implementation afx_msg void OnAppAbout(); DECLARE_MESSAGE_MAP() **void SetAppState(MODE enumState);** MODE GetAppState(void); private: MODE m_enumState; };
I know it's something very stupid, but I can't figure out what I'm doing wrong. Any help would be appreciated. Thanks in advance [insert witty comment here] bdiamondNever declare anything after using DECLARE_MESSAGE_MAP or DECLARE_DYN* (all the MFC macros) without resetting your access. They change the access setting of your class. Place a new "public:" prior to the definition of SetAppState and GetAppState. (Well, that and fixing the _MODE problem which you have already done.) Tim Smith I'm going to patent thought. I have yet to see any prior art.
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Never declare anything after using DECLARE_MESSAGE_MAP or DECLARE_DYN* (all the MFC macros) without resetting your access. They change the access setting of your class. Place a new "public:" prior to the definition of SetAppState and GetAppState. (Well, that and fixing the _MODE problem which you have already done.) Tim Smith I'm going to patent thought. I have yet to see any prior art.