WinSock2
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I need a VERY GOOD tutorial with many examples of ws2 use. Post links here, plz. :rolleyes: I read several, but most of them sux. Authors only showing struct and use of the functions. I know what is doing accept() func, but I don't know why should I use it =\ the same is with bind() etc. My problem is: I have a client of the game. I want to connect my application with this - send and recv packets. Does any one of you know how to help me?
**__________ I'm made in C++... and I'm proud of it!_**
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I need a VERY GOOD tutorial with many examples of ws2 use. Post links here, plz. :rolleyes: I read several, but most of them sux. Authors only showing struct and use of the functions. I know what is doing accept() func, but I don't know why should I use it =\ the same is with bind() etc. My problem is: I have a client of the game. I want to connect my application with this - send and recv packets. Does any one of you know how to help me?
**__________ I'm made in C++... and I'm proud of it!_**
There's a really good book called "Network Programming with Windows Sockets" that taught me everything. Also with the help from tutorials on codeproject. Tom Wright tawright915@yahoo.com
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There's a really good book called "Network Programming with Windows Sockets" that taught me everything. Also with the help from tutorials on codeproject. Tom Wright tawright915@yahoo.com
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Look on Amazon. Also take a look at Win32 Network Programming. Very good book. Can find this on Amazon.com too. Tom Wright tawright915@yahoo.com
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I need a VERY GOOD tutorial with many examples of ws2 use. Post links here, plz. :rolleyes: I read several, but most of them sux. Authors only showing struct and use of the functions. I know what is doing accept() func, but I don't know why should I use it =\ the same is with bind() etc. My problem is: I have a client of the game. I want to connect my application with this - send and recv packets. Does any one of you know how to help me?
**__________ I'm made in C++... and I'm proud of it!_**