Can't have a child window in the non-client area painting itself
C / C++ / MFC
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If I create a window in another window in the non-client area then send the WM_PAINT message to the child window if the parent receives a WM_NCPAINT message, the client window doesn't redraw (the non-client area it is on is still garbled with the old pixels that were in those rect). How can I solve this?