DirectDraw blting problem...
C / C++ / MFC
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Hi, I am trying to Blt an 8-bit surface onto the primary surface (in a windowed program), but it doesn't show up... Is it possible with DirectDraw to draw a surface with one bit depth onto another with a different bit depth? Thanks, Erik Hammar :confused:
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Hi, I am trying to Blt an 8-bit surface onto the primary surface (in a windowed program), but it doesn't show up... Is it possible with DirectDraw to draw a surface with one bit depth onto another with a different bit depth? Thanks, Erik Hammar :confused:
I suggest you to check your return value from your Blt-call. Or perhaps are you tring to flip surfaces? -