CGdiObject::CreateStockObject
C / C++ / MFC
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Does anybody know if
CGdiObject::CreateStockObject
requires a call toCGdiObject::DeleteObject
once the object is no longer needed ? (I can't find any answer in MSDN! :() -
Its always better to delete any object which you create. ITs a gud programming ethics. cheers, Super ------------------------------------------ Too much of good is bad,mix some evil in it
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Hello, Mircosofts Reference says: "It's not necessary (but it is not harmful) to delete stock objects by calling DeleteObject."
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Hello, Mircosofts Reference says: "It's not necessary (but it is not harmful) to delete stock objects by calling DeleteObject."